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Timeshift - Point of Impact III - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
Point of Impact III
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Point of Impact III  (37/78)

 

There are three enemy soldiers just around the corner. Killing them can be very easy. I’d strongly recommend using a grenade launcher agains them (screen), however make sure that you have more grenades or a rocket launcher at your disposal. Turn around and move back to the gate. There’s an enemy vehicle heading your way. Save the game!

 

 

You should be able to see the vehicle very shortly. More enemy soldiers are using it to get to this area. I’d strongly recommend neutralizing the vehicle before it stops. Activate the slow-motion feature once the vehicle is close enough to your character. Now you should consider choosing a rocket launcher or a grenade launcher. Aim at your enemies (screen). The explosion should kill them instantly and they won’t be able to defend themselves. As a result, you will only have to deal with the driver. Wait for new orders.

New mission objective: Navigate through the scaffolding to reach the enemy encampment

 

 

Now you will have to solve a more complex riddle. Your main objective here will be to reach the scaffolding. You can do this only be going back in time. Start off by moving towards a large wheel (screen). Press and hold the X key. Allow the elevator to move to the upper level. Release the X key. The elevator will go back to the ground level, but you shouldn’t be worried about that. Proceed to the elevator and stand on it.

 

 

Now you will only have to use a reverse time feature. If you’ve done everything correctly, this elevator will go back to the upper floor on its own. Leave it as soon as possible, because the power bar is going to be depleted very soon. You’ll find yourself on one of the lower levels of the scaffolding. Turn left and start moving forward. Save your game here.

 

 

Turn right. You will have to use this platform in order to reach upper levels of the scaffolding. Proceed towards the crates. Use them to reach the ladder. I’m sure that you won’t have any major problems here. You’ll end up occupying one of the upper levels. Go straight ahead and then turn left.

 

 

Once you’ve reached other set of crates, perform several jumps in order to end up standing near a gap (screen). You will have to jump down from this platform. Don’t worry, because you’ll end up in a new area. Jump down to the lower level once again. It’s the only route leading to your current destination.

 

 

I’d strongly recommend that you wait here for a little while longer, because one of the enemy soldiers will show up in this area (screen). Kill him quickly. Once he’s gone, use this platform to get to the upper level. Turn left and start moving forward. You should be able to reach a second ladder. Obviously you have to use it.

 

 

Once you’ve reached the opposite end of the platform, you will have to destroy a rope which holds a small bridge. Check my screen if you’re having some difficulties finding this object. Performing this action will allow you to proceed to a new sniper tower. There’s a rocket launcher here. It would be wise to pick it up. Use the ladder to get to the ground floor. Save your game.

 

 

Point of Impact III  (37/78)
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Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... III
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs I
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required I
Some Assembly Required II
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route I
En Route II
En Route III
Consequences I
Consequences II
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