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Timeshift - Better Late... III - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
Better Late... III
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Better Late... III  (33/78)

 

I’d strongly recommend that you start off with at least two grenades. This will allow you to get rid of some of the visible enemy soldiers. Make sure that you don’t expose yourself too much to enemy fire. It’s very important, because some of these soldiers are carrying similiar crossbows to one of your weapons. Wait for some of them to use jetpacks. Kill them with a little help of the slow-motion function. You should also remember that it takes a while for the projectile to reach its target.

 

 

You should consider using all available projectiles here. You probably won’t be able to kill all enemy units right away, but you should kill most of them. Now you should choose a machine gun or a shotgun from your inventory. Some of the enemy units will try to surprise you from the left flank. Use one of your powers to defeat them. Also, make sure that you’re using your compass to locate them.

 

 

Your main task here will be to secure this entire base. Head on to the base and collect new projectiles for the crossbows. You will also have to familiarize yourself with a new objective.

New mission objective: Locate the explosives in the enemy camp

Acquiring the explosives is going to be very simple. Head on to the main tent. I’m sure that you won’t have any problems finding this object (screen). Since you’re already there, collect more ammunition from the tent as well.

New mission objective: Destroy the train track gate with the explosives

 

 

You should consider using one of the vehicles in order to speed up this process. The gate can be found near the train tracks. You will have to approach it. Find a glowing spot and press the X key to place a bomb. As you’ve probably noticed, there’s only two seconds to the explosion. As a result, you will have to stop the flow of time. Move back to a safe distance and wait for the explosion to occur. Save your game here!

 

 

Enter this tunnel on your own (without any vehicles). You should be able to find a carriage here. Use the ladder in order to climb on to it. Turn right and use a large lever (screen). As a result, you will start moving. You won’t have to do anything out of the ordinary here, so go ahead and enjoy your ride. :-)

 

 

You will have to wait for the train to reach a new location. As you’ve probably noticed, there’s a large gap here. You must act quickly here in order to avoid being killed. Activate a time stop function and leave the carriage. Wait for it to crash. Save your game once again.

 

 

You are going to be attacked by at least two enemy soldiers. Use one of your powers in order to kill them. You should be using a machine gun or a shotgun during these fights. Once they’re gone, head on to a nearby road and deal with the third opponent. He’ll be using a machine gun post, so you must be extremely careful here.

 

 

It would be a good idea to use a heavy machine gun post to your advantage. As you’ve probably noticed, more enemy soldiers are heading your way. I’m sure that you won’t have any problems spotting them. Zoom in the view and start shooting at them. Once they’re gone, collect ammunition and approach a nearby atv.

 

 

Better Late... III  (33/78)
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Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact III
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs I
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required I
Some Assembly Required II
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route I
En Route II
En Route III
Consequences I
Consequences II
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