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Timeshift - En Route I - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
En Route I
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
En Route I  (74/78)

 

Detailed mission walkthrough:

You’ll begin this mission on board of an allied zeppelin. You will be given your first orders here. Familiarize yourself with them.

New mission objective: Find fuel reserves and refuel Zeppelin

New mission objective: Eliminate base defenses to secure docking procedure

The first part of the mission will require you to defend the zeppelin against various types of threats. It’s shouldn’t be too difficult. Start off by destroying a few mines and balloons. You’ve dealt with similiar threats before, so you shouldn’t encounter any problems. Now you will have to focus all of your attention on enemy jets. Start firing at them. Thankfully, the weapons on the zeppelin are very powerful. Nevertheless, you should be using slow-motion to your advantage.

 

 

Once you’ve defeated enough targets, you will be allowed to leave the zeppelin. Wait for it to reach your new goal area. You will also receive your next objective.

New mission objective: Exit the zeppelin via central loading platform on the outer deck

Press the X button, because you won’t have to use this cannon any longer. Your first objective will be to reach a smaller elevator. Once you’re inside the elevator, press a button and wait for it to take you to a new platform.

 

 

Exit the elevator. Head on to your left. You’ll end up standing on the main deck of the zeppelin. Don’t go straight ahead. Instead, turn right and get closer to a second elevator (screen). Pull a lever. You won’t have to activate slow-motion here, because the elevator is moving very slowly. Wait for it to take you to a new location. I’d strongly recommend saving the game. You will also be given a new task.

New mission objective: Locate fuel reserves and load onto zeppelin

 

 

The first group is going to attack you even before the elevator reaches its final destination. Activate slow-motion and respond to their actions. Be careful, though. One of the enemy soldiers will be using a stationery heavy machine gun post. Kill him quickly and start running forward. You can’t stay near the elevator, because you would be vulnerable to enemy attacks there.

 

 

You will probably encounter a few additional enemy troops along the way, however getting rid of them shouldn’t be a problem. Just make sure that you’re collecting ammunition. Now you must head on to a nearby ladder (screen). Use it to get to the upper floor. Once you’re there, IMMEDIATELY turn left. Proceed forward. Turn left once again. You must press a crouch key there, so you’ll be able to enter a new ventiliation shaft. Save your current game.

 

 

En Route I  (74/78)
comments and responses

Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... III
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact III
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs I
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required I
Some Assembly Required II
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route II
En Route III
Consequences I
Consequences II
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