login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Timeshift - Some Assembly Required I - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
Some Assembly Required I
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Some Assembly Required I  (54/78)

 

Detailed mission walkthrough:

You’ll start the game inside a small corridor. I would recommend that you familiarize yourself with your new goals.

New mission objective: Locate the Plant’s central core

New mission objective: Proceed through central assembly line

You will have to approach a small door. Be careful. Some of the enemy soldiers will probably try to get here. Kill them as soon as possible. You shouldn’t have any problems with that. Bear in mind, though, that they’re heavilly equipped. As a result, aim at their heads for better results. You should also be on a look out for gas canisters. Destroying these objects is always helpful.

 

 

Try going back to the entrance. One of the enemy soldiers will probably be hiding to your right. Activate a slow-motion option and aim for his head if you don’t want any troubles here. Once he’s gone, find a ladder (screen). Using this object will allow you to proceed to a lower level of the factory complex. You’ll probably notice a few soldiers to your right. Ignore them.

 

 

Now you must head on to a new ladder. Look at the screen if you’re having some difficulties finding the correct one. Using this ladder will allow you to go back up. You’ll find yourself near an assembly line. As you’ve probably suspected, you will have to avoid a lot of hazards here in order to successfully reach your goal area. Save your game before you proceed any further.

 

 

Try moving closer towards the first crusher. You shouldn’t have any problems figuring out what has to be done here. Activate a time stop function and start moving forward in order to avoid being squashed by it. You will have to repeat this action with the rest of the machinery. Don’t stay on the assembly line all the time. There are some small balconies nearby. Use them in order to allow the power bar to replenish itself. Also, make sure that you’re saving your game frequently.

 

 

Once you’ve dealt with two crushers, you will have to avoid the flames. Use the right balcony and prepare to move forward. Once you’re close enough to the trap, activate a time stop function. Next, you will have to through a small tunnel. There are no traps here. Once you’ve left the tunnel, head on to the left balcony.

 

 

One of the enemy soldiers should be standing to your right (screen). He’s focused on operating the machinery, so he won’t see you. This is a great opportunity for you to surprise him. Aim for his head. Once he’s gone, head on to a new set of crushers. Just as before, make sure that you’re stopping the time and you should be fine.

 

 

You should be getting close to a new type of a crusher (screen), however you won’t have to plan anything out of the ordinary. Just make sure that you have waited for a right moment to activate a time stop function. After that, start running forward. Don’t go near the flames. Instead, proceed to the left balcony and save your game.

 

 

This was the final section of the assembly line, so you won’t have to go back there. Instead, turn left. There’s a small platform here (screen). Perform a single jump in order to land on it. Head on to the nearest door. There’s a crate with a weapon here. Take it. Go back to the balcony and get closer to a new ladder.

 

 

Some Assembly Required I  (54/78)
comments and responses

Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... III
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact III
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs I
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required II
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route I
En Route II
En Route III
Consequences I
Consequences II
This site is not assotiated with and/or endorsed by the Vivendi Games or Saber Interactive. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Timeshift www page: http://timeshiftgame.com/us//
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...