login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Timeshift - Test Labs I - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
Test Labs I
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Test Labs I  (48/78)

 

Detailed mission walkthrough:

You will have to wait for the train to reach a new station. Here’s where you’ll be granted with your first task.

New mission objective: Find a way to the upper levels of the Munitions Plant

Head on to your left. After that, you will have to find a small door (screen). Once you’re inside a new corridor, wait for some new orders to be displayed on your screen.

New mission objective: Advance through the rocket defense system

 

 

You will have to be extremely careful here, because this corridor is filled with traps. You’ll be dealing with rocket launchers, so you can’t make any major mistakes. Otherwise you would have ended up dead. You’ve got two choices here. If you don’t want to have any major problems, you should consider destroying the turrets. You will also be required to dodge rockets in slow-motion.

 

 

If you don’t want to spend too much time here, you may consider risking your life by running towards nearby control panels, much like the one displayed on the screen. I have to warn you, though. You will be avoiding a lot of rockets along the way, even if you’re using slow-motion. As a result, I would recommend destroying all turrets, instead of trying to disable them, even if it means staying here longer.

 

 

Either way, you will have to reach an opposite end of this corridor safely. Save your game there and proceed to the nearest door. There are two guards here. The first one is very easy to kill, because he’s standing in front of you (screen). The other one is to your left. You won’t have to use powerful weapons to kill them, because they aren’t heavilly equipped.

 

 

Head on to a new door, however don’t exit this room, because the area is not safe. Instead, familiarize yourself with your new task.

New mission objective: Access the upper control rooms and activate the wind turbine

Lean out carefully and kill a few soldiers. Some of them will be standing nearby, so they’ll have to die first. There’s going to be at least 3-4 of them. Once they’re gone, go back to the previous room and save your game.

 

 

This area is being guarded by two enemy snipers. They are standing to the left and to the right (screen) of the exit. Obviously you must combine slow-motion with a crossbow or a sniper rifle in order to get rid of them. Make sure that they have been killed. If you’re having some difficulties finding them, be on a look out for red laser beams. You should also know that some of the „standard” soldiers may advance towards your position. Kill them as well.

 

 

You will probably have to kill one more soldier. He will be standing to your right, near the elevator. Eliminate him from a larger distance. Proceed to your left. You might want to consider entering a new room here, however you would only find a crate with a crossbow inside. Go back to the stairs (screen) and turn right. Save your game here.

 

 

Test Labs I  (48/78)
comments and responses

Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... III
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact III
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required I
Some Assembly Required II
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route I
En Route II
En Route III
Consequences I
Consequences II
This site is not assotiated with and/or endorsed by the Vivendi Games or Saber Interactive. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Timeshift www page: http://timeshiftgame.com/us//
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...