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Thimbleweed Park Game Guide by gamepressure.com

Thimbleweed Park Game Guide

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Table of Contents

Part 3 - The Arrest | Walkthrough

Use the map to quickly move between locations. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Use the map to quickly move between locations.

Remember that now you can use the map from your equipment to quickly move to new locations. It will make the exploration and solving puzzles much quicker. Once you unlock the next character, use it to go to Quickie Pal and take the map from the desk (there is enough pieces for every character).

Use the map and go to the hotel. Once you enter inside, you will meet the reporter you already know. Speak with her and new retrospection will start, this time starring Chuck's brother.

Franklins's retrospection

Prepare the room for the meeting with the investor. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Prepare the room for the meeting with the investor.

Enter the hotel and speak with the familiar looking manager. Then go to the right and turn the boom box off. This will enable you to speak with the boy. When you start talking about the fashion, select the following options: I know this gnarly dude who..., was on MTV and..., tells me what's wicked... This will gain you respect from the kid who will agree to trade. Give him one of the teddies from the equipment and in exchange he will give you glasses.

Wear the glasses and the mustache and speak to the receptionist. Sign in the hotel and go to floor 11 to your room with number 1106 (Franklin's room). Inside you must look around. Franklin will notice that he is observed.

Now enter the elevator and go to floor 10. Take two photos from the board and go back to your room. Use bubble gum on the camera and then use standard room photo on it. Before leaving the room, take stanioners from the table.

Drive back to floor 10 and enter the rooms. Take stanioners from each of them. You need four pieces of paper. Deliver them to the receptionist and copy the documents. Once all is done, use the elevator to go back to your room and call for investors.

Return to the investigation

Take the passport from the table. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Take the passport from the table.

Once the retrospection is over, you must go back to the hotel, finish the conversation with the journalist and then speak to the receptionist. Take the access key to Franklin's room and go to the elevator.

First go to floor 7 to room 705. Take the passport from the table. Then enter the elevator and go to floor 11. Enter room 1106 and leave it immediately - this will trigger a cutscene. Once it is all done, you will unlock a new character - Franklin's ghost.

Use the tap to scare the child and one of the agents. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Use the tap to scare the child and one of the agents.

Call the elevator to 11th floor. Enter inside and switch to the ghost. Enter the elevator as him as well and ride to the ground floor. Wait for the boy to start drinking and use "splash" on him. This will scare him.

Repeat the trick with one of the agents - walk towards the sink as one of the feds and drink water. Then switch to Franklin and freeze the water. This will complete the task of scaring two hotel guests.

Go to the watched guest and start haunting his room. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Go to the watched guest and start haunting his room.

The receptionist will start observing the guests through his computer. Sneak up on him as Franklin and look at the computer when the hotel employee will be using it. You will learn in which room the guest is - go there as Franklin.

Start haunting the room. Use the Zap command to turn the lamps on and spill the water in the bathroom.

Switch to the character in the lobby and give the business card to the receptionist. Switch back to the ghost and repeat the action for him to summon the pigeon brothers. Once they come, switch to the federal agent, go to the service room and take WrenchTron 3000 from the toolbox.

You will find many items in Clowns trailer. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
You will find many items in Clown's trailer.

Now go to the next location on the map - the old circus. Walk towards the gate and speak to Ransom. This will unlock him as a playable character. Switch to him.

While in the trailer, you can collect many items: Ransom the Clown comic from under the bed, joke book and page from the vault (first you must remove the poster from the wall), cheese from the fridge, attempted delivery notice and lawyer's card from the board. Finally use the mirror and try to remove the makeup again.

Leave the trailer and go to the left. Go to the location with the popcorn and then to the left, to the popcorn stand. Pick up the popcorn box and start gathering the crumbles from the ground. Then follow the rat to Big Top Entrance. Inside you must place the cheese under the hole on the left side.

Place the cheese under the hole and you will obtain some popcorn. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Place the cheese under the hole and you will obtain some popcorn.

Leave the room and walk back inside - next to the cheese you will find some popcorn. Pick it up and go back to your trailer. Open the microwave and give the popcorn to your hamster.

Now go to backstage entrance and take anti-itch creme from inside and snake in a box from the desk.

Now go as the clown to the city, to the post office. Speak with the employee and take the package. Open it and you will receive two items, including a wallet. Give it to one of the federal agents.

Go to Chucks office and examine it thoroughly. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Go to Chuck's office and examine it thoroughly.

Then go to Franklin's mansion. Enter it and you will unlock the fifth and final character - Dolores. Select the girl and check her to do list. Go to the library and you will learn that you must call the detective.

Go to Uncle Chuck's old atelier. Take receipt and Chuck's Journal from the desk. Then move the painting and collect office key located behind it. On the ledge you will also find Philipp's Dangerous Device and next to it AT-25 Tube.

Go to the girl's room and take math trophy and red gel decoder from the bookshelf. Look at the board above the computer. Now go to the bottom floor, to the fireplace and collect the ashes. For now this is all you need to do as the girl. Switch to a federal agent who has Ransom's wallet.

Pick up the very well hidden chainsaw. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Pick up the very well hidden chainsaw.

Give the wallet back to Willy in Street A and you will receive the wallet filled with blood. Now go to the crime scene and then to the right. In the bushes you will find used chainsaw. The item is very hard to find (check the above picture) and additionally you must obtain fuel for it. Go to Chuck's mansion, you will find a canister next to the entrance. Fill the chainsaw with fuel and go to the bough that is blocking the passage on the right from the corpse. Use the chainsaw on the tree.

Take the crime tool from the cardboard house. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Take the crime tool from the cardboard house.

You will unlock access to the sewers. Enter inside and turn the light on. Enter the tunnel on the right side and explore the sewers. You should check each path and collect many specks of dust. You will reach a room filled with items, collect ice pick from the cardboard house and magic mushrooms from the corner. Then go outside (you can use a map).

Make sure that one of the federal agents has ice pick (from the sewers), ashes (from the fireplace) and sticky tape (from the post office). Combine the ice pick with the ashes and then with the sticky tape - you will obtain a footprint.

Enter the toilet and take the toilet paper. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Enter the toilet and take the toilet paper.

Now go to Quickie Pal. Don't walk inside, but enter the nearby toilet. Turn the light on and take the toilet paper. Now go to the corpse and use the paper on it to take a blood sample. Go back to the toilet and use the blood on the dryer to obtain bloody toilet paper.

You can finally create all reports! Go to the city hall and to coroner's office. Walk towards the Fingertron 3000 and use the tape with the fingerprint and the list of all fingerprints of nearby people. On the Facetron 3000 you can use the hotel passport and the corpse photo. On the Bloodtron 3000 you must use the wallet with blood from Willy and the toilet paper.

Use the tube on the machine to create a crime report. - Part 3 - The Arrest | Walkthrough - Walkthrough - Thimbleweed Park Game Guide
Use the tube on the machine to create a crime report.

Go to sheriff's office and look at Arresttron 3000. You will discover that it is missing a power tube. Select Dolores and go to B Street, to the post office. Speak with the shopkeeper and you will obtain a tube puller. Go with it to Quickie Pal and use it on the Movietron 3000's tube.

Now go to Franklin's mansion and to Chuck's office. Pull another tube from the head of the robot. Now go to sheriff's office and use A25 Tube on the Arresttron3000. Place all three reports inside it.

After the cutscene you will speak with Willy and the chapter will end.

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