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The Witcher - Side-quests - part 2 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Side-quests - part 2
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Side-quests - part 2  (76/109)

 

Q4.94. The Paths of Destiny

Phase 1. The Crypt

Berengar is inside the crypt at the Lakeside (M26.17). When you kill 4 Bruxae with him (M27.2), this quest will become active. Remember to loot the bodies before you follow the witcher.

 

Phase 2. Monsters

After a while you’ll have another conversation with him (M27.4). Three Alps appear.

 

Phase 3. Further Combat

Defeat the Alps.

 

Phase 4. The Final Encounter

Another conversation (M27.5) will be interrupted by three Alps and a Wraith.

 

Phase 5. Monsters Defeated

... kill those monsters.

 

Phase 6. Outside

After the job Berengar asks you to leave the cave with him and talk some more. Remember to loot the whole crypt. Berengar is waiting near his fireplace (M27.19).

 

Phase 7. Berengar’s Confession

You won’t hear much from him now – besides the fact that he helped Salamandra against his will.

 

Phase 8. Berengar

The Lady of the Lake is to be found on the Black Tern Island. Talk to her (M31.2) and notice that she looks pensive. She asks you to speak to Berengar.

 

Phase 9. Destiny

Tell Berengar (M26.19) that you saw the Lady. He tells you that it was his own will to work for the Salamandra and that he doesn’t believe in fate.

 

Phase 10. A Gift

Speak to The Lady again (M31.2) and tell her that Berengar doesn’t believe in fate, and she’ll promise a gift for you.

 

Phase 11. The Sword

You get the sword Aerondight from the Lady at the end of Q4.90. Ripples. When you’re on your way to the boat (M31.1), Berengar appears and tells you that he betrayed the witchers.

Important: There is a bug that keeps you from meeting Berengar (until patch 1.1a) – in this case, things will go on just as if you spared his life.

 

Phase 12. The Lakeside

If you spare his life (tell him you don’t approve, but understand his decision), he’ll give you 2 scrolls and a letter, in which he admits everything he’s done. (quest is over)

 

Phase 12. Duel

If you tell Berengar to get out of your sight, you will have to fight him.

 

Phase 13. The Medallion

When you kill Berengar, search his body for 2 scrolls and a letter, as well as 850 orens. Also, you’ll take his witcher’s amulet.

If you let Berengar live, he’ll join you in a battle against Azar Javed at the end of chapter V. If you decide to kill him, you’ll get his medallion, which will make the battle with Azar much easier.

 

Q4.96. The Ancient Cementaur

Phase 1. The Cementaur

In the crypt at the fields (M28.3) you’ll find a great cmentaur named Ureus (M29.3). Kill it and take its head as a trophy.

 

Phase 2. A Reward

Take the head back to Tobias Hoffman (M30.3), the village chief, to get 800 orens.

 

Q4.97. Hunting the Wild Hunt

Phase 1. The Wild Hunt

The Hermit (M28.6) tells you to kill the ghosts who haunt the local druid stone circle. Its quite a difficult quest for a side one.

 

Phase 2. Mandrake

First you have to get some madrake – search in the fields (M28.7).

 

Phase 3. Wraiths

Ghosts can be found at night near the druid lantern (M28.9). Be sure to drink a Swallow before the combat. Kill the first group of ghosts (silver sword, fast or group style).

 

Phase 4. The Fire

Throw Mandrake into the lantern to keep yourself from dying in the coming battle – stay near the lantern.

 

Phase 5. More Wraiths

Kill more wraiths.

 

Phase 6. The Fire

When you have a few seconds to spare, throw more mandrake into the lantern – otherwise the King of the Wild Hunt will kill you.

 

Phase 7. Quest completed

Eventually you’ll beat all the ghosts.

 

Phase 8. A Reward

Go back to the Hermit (M28.7) and choose one of the rewards:

  • a book Vampires: Facts and Myths
  • a key to a nearby house, where you can find two books and a fireplace
  • a wreath of immortelles (that’s the only way you can get it, and it will help you at the end of Q4.105. The Heat of the Sun).

Also, you’ll get some salt.

 

Q4.98. The Vodyan Priest

Phase 1. A Vodyan Priest

A fishlike priest named Teju is walking around the pond, accompanied by two Vodyanoi. Kill them and take his head as a trophy.

 

Phase 2. Reward

Give the head to Tobias Hoffman (M30.3) for 800 orens.

 

 

Side-quests - part 2  (76/109)
comments and responses

First off,I would like to thank the person who made up the guide for this site,well done!
My question to you is about the Alghoul contract quest in the Swamp.I have spent alot of time killing them on the island northwest an above the Stone tower.The island has 2 corpses an a camp fire on it(location 28 on the map) The quest calls for killing Alghouls and looting them for 3 bone marrows.Maybe I am at the wrong location or doing something wrong,but I would greatly appreciate anyone's help with this, thank you all.
Mistweaver
21/01/2009 22:06
I used up all my mandrake accidentally, I didn't know what to do yet, and now I don't have any to do the quest yet because it burnt out. Where can I find some more mandrake?
r.bridge
08/01/2009 02:54
Can anyone write a full trophey list from all chapters for me?I just want to know wil i get third silver sword or not. P.S. I'm in chapter 4 .
SoVoK
27/07/2008 14:41
Why do you want to avoid experience building fights? Most of these type games are about fighting battles, not avoiding them.
Mongo1
07/05/2008 23:03
In Q4.97. Hunting the Wild Hunt, you can put all of the 5 mandrakes in the candle while the sun is still up( The mandrakes or on the graves in the Hermits' garden). Then you just have to meditate until night and then you can easily kill the wraiths without worrying about the mandrake, and King of the Wild Hunt will not spawn.
boemboemspast
07/05/2008 20:20
Glad that resolved for you. If you play again, you need to choose the dialog about the weakness that Berenger pointed out when first dialoging with him at his campfire. That will evolve into a fight where you kill him and gain the medallion before the fight with Azar.
Mongo1
12/04/2008 10:55
A minute ago I tried to go to Black Tern Island and ignored Dandelion waiting next to the boat. When I reached the island and took a few steps, suddenly the cutscene appeared where you talk to Berengar. I guess this should be helpful for anybody who's had a hard time with this.
traith
12/04/2008 07:52
I talked to him in every chance I got but was I supposed to piss him off in the first dailogs that we've had? I didn't know that you were supposed to persuade him into attacking you in chapter V.
traith
12/04/2008 07:31
Have you talked to him in the Lakeside crypt and then again at his campfire outside the crypt? If so then you must have used the wrong dialog options. No sweat, he will then show up to help fight Azar. He is at least a momentary distraction which allows you to gain the upper hand in the battle. He will die in battle and then you get the medallion anyway.
Mongo1
12/04/2008 00:44
I got the 1.2 patch installed but while I was going to meet Dandeion near the boat Berengar didn't show up. Do I have to go somewhere in order to make him see me or something? I'm kind of pissed off that I couldn't kill the loser and got his amulet so... Help?
traith
11/04/2008 22:53
If you level up appropriately, you can be immune (and you should be) to stun. Choices and consequences. I killed them with group style with ease.
Mongo1
06/04/2008 11:48
The wraiths even dodge fast style half the time. It's best to just run and kill one, then run again to let your HP regen. SOMETIMES you can get a swing or two of group style in, but it seems that they all have to be right next to you, and when they are, chances are you'll get stunned and beaten to death before you can move.
Darktangent
06/04/2008 07:35
On the wraith quest, don't even bother using group style, they dodge it every time. In fact, never use group style, it doesn't work.
Darktangent
06/04/2008 07:18
Berengar did not appear for me at first. But if after the Battle with Dagon, i did not rest for dagon sap potion, took the boot to lakeside, talked to alvin+fish king, went back to island, talked to lady (got sword), went to boat, then berengar appeared
jd99
14/02/2008 03:50
Look for the priest in the fields, near the water that is generally between the old mill and the raspberry patch.
wolf-warlock
05/02/2008 20:08

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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