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The Witcher - Main quests - part 4 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Main quests - part 4
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Main quests - part 4  (74/109)

 

Q4.107. Free elves

Phase 1. To the Village

When you are back to the Lakeside after Q4.90. Ripples, White Rayla stands on your way. It turns out that the situation is getting out of hand.

If in Q3.88. Gold Rush you helped Siegfried, you’ll meet an Order knight near the entrance to the village – he’ll try to convince you to take part in the battle against the Squirrels.

 

Phase 2. Dandelion

When you enter the village, talk to Dendelion.

 

Phase 3. A Decision

Toruviel appears when you talk to Alvin (phase 11 of Q4.93. Alvin). Ask her to free the hostages. She will refuse.

 

 

Dandelion is behind the corner (M30.16). Tell him things are getting hot in here.

Flashback: If you helped Yaevinn in Q3.88. Gold Rush, you’ll know that good condition of the Squirrels’ troops is a fact thanks to you. If you helped Siegfried, it turns out that the Order got additional funding. The choice in that quest determines your options for now.

You are to make another choice: help the Squirrels (only if you helped Yaevinn earlier), help the Order (only if you helped Siegfried), or remain neutral and take care of Alvin and Dandelion. Regardless of your decision, Dandelion is waiting for you near the boat and Alvin runs away by teleporting himself to an unknown location

 

Phase 4. Neutrality

If you want to remain neutral, both sides will try to kill you.

 

Phase 5. Helping the Elves (or Helping the Order)

If you help the Squirrels, you’ll have to face the knights from the Order, and you’ll be fighting with elves and dwarves by your side.

If you choose the opposite, you can count on the order’s support.

 

Phase 6. After the Fight

When the battle is over, loot the bodies that lay on the battlefield.

 

Phase 7. The Adjutant

Near Fisher King’s hut (M26.9) you meet White Rayla, who tells you that she’s been relieved of command and that led to an early attack on the village.

 

 

Phase 8. Vizima

Approach the boat (M26.8) and tell Dandelion that things are going really bad. You’ll sail back to Vizima.

 

 

Main quests - part 4  (74/109)
comments and responses

You guys know much more than me about the witcher. I have a problem? I'm in chapter 4 and have 3 ruins i went to the blacksmith to have my sword reforged and no matter what i did i could not get him to do it. i all so have 4 red meteorites and could'nt get the steel sword done as well. could you help? i don't know if i've done this right or in the right place? i have never been on a forum before.
Arladon
07/10/2008 00:42
Actually you will get their help to fix the armor... from the Order armorer and the Order merchant!!!
Dark_(k)night
15/09/2008 18:19
if i choose the help the order will i get their armor?
chaos111
23/08/2008 21:44
Well, so far I have been unable to return to the dike, but when I left the dike Dandelion was with King Radovid (along with Carment and Victor Meis). I assume he is still there, but I don't know when I will be able to get back out the gate (locked).
Just like the blacksmith in Murky Waters, the dwarf blacksmith in Old Vizima will buy lots of different things and of course Kalkstein buys the usual alchemy stuff.
Mongo1
27/02/2008 00:22
You could be right about that; I am just starting CH 5, he's there now with me at the dike, I'll let you know if he shows up anywhere else.

BTW, I tried that back door approach and it did not work for me, Dandelion was waiting for me as soon as I beamed through, the Inn was locked.
this post has been modified by its author [2008-02-26 00:49:21]
Mongo1
25/02/2008 23:46
Yes, Dandelion becomes your "storage spot." However, I have not discovered a way to find him DURING the next two chapters--only right at the beginning of them. Thus, either I'm missing something, or you really need to think carefully about what you're going to carry during the rest of the chapters.
wolf-warlock
25/02/2008 00:03
Dandelion becomes your storage spot.
Mongo1
24/02/2008 13:28
A note about Free Elves. When I returned from the island after defeating Dagon, and I talked to the Order guards and headed straight for Murky Waters, the inn was closed and locked. However, I reloaded a saved game and tried again. The second time, as soon as I returned from the island, before talking to anyone, I headed along the shore, past the elf cave, took the path to the Fields, then came in the village from the back. Although the village was already under siege, the inn was still open, so I was able to exchange items with the innkeeper one last time, as well as make some more potions. This is important, because it's your last real chance to deal with an innkeeper!
wolf-warlock
24/02/2008 08:49

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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