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The Witcher - Main quests - part 5 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Main quests - part 5
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Main quests - part 5  (58/109)

 

Q3.89. The Unforgiven

Phase 1. A Tense Situation

This quest is a continuation of Q3.87. Lock and Key.

 

Phase 2. Allies

You have to talk to Leuvaarden (M14.13) and regardless of your reaction, you have to organize some support forces. You can have either Siegfried (M15.10) or Yaevinn (M15.20) by your side – this depends on the outcome of Q3.88. Gold Rush.

 

Phase 3. A Secret Meeting

The secret meeting will take place in „The New Narakort” (M14.13). First you have to inform Triss (M14.1).

 

Phase 4. I should tend...

Triss tells you that your conversation with Leuvaarden is very important, so you first have to deal with some other, minor issues.

 

Phase 5. The New Narakort

When you don’t have anything else to do in this chapter, go to Triss and tell her that you’re ready for a serious conversation. Make sure that you have Cat and Tawny Owl with you. Without them it might be difficult to finish this chapter.

 

Phase 6. A Warning

Flashback: If you cured Vincent in Q3.71. The Beauty and the Beast, you’ll get additional support from him when you enter the inn (M14.13).

 

Phase 7. The Trap

Defeat the attackers and go upstairs. At the spot you’ll meet the rest of your fellow plotters.

 

Phase 8. The Salamandra Base

Triss teleports you right into the action (M24.1). Unfortunately the teleportation wasn’t too precise, because your ally (M24.4) is behind some enemy lines.

 

Phase 9. The Portal

You now have to activate a portal. Use the Power Stone which is guarded by a nearby mage (M24.5).

 

Phase 10. The Power Stone

You could have got it in the Salamandra Hideout earlier on (M14.42), but either way you should kill the mage and loot his chest.

 

Phase 11. A Chat

Obviously you can strike the Salamanders here, but they will respawn endlessly until you activate Alvaro’s portal (M24.6) and take advantage of the fact that Azar’s force field is lowered – go talk to him and the Professor (M24.7).

 

 

Phase 12. Alzur’s Shield

Flashback: When Azar tries to kill you at the end of his speech, you’ll be saved by Alzur’s Shield – a spell cast by Triss on you. You found this spell yourself, before fighting Javed in Chapter II – it’s a result of a good performance in Q2.49. The Autopsy of a Crime.

 

Phase 13. The Confrontation

Go to the last cave (M24.8) and finish the Professor off. Depending on how you developed your character, decide whether you want to deal with him first, or concentrate on his minions using group style.

 

Phase 14. The Kikimore Lair

At the end of the battle you’ll both fall down to Kikimores’ Lair. The professor gets eliminated and you have to deal with Kikimore Queen. Don’t try to battle it directly – it can kill you with just one blow. There’s a tough struggle before you. Drink up a Tawny Owl, because you will be needing your Aard power now.

 

 

Phase 15. The Queen

Run to the end of this cave (M25.6). Every time you run under supports, use Aard on them (watch out not to get crushed yourself). If you think that you’ve won enough time, loot the chest (M25.3) to find a Moon Rune. In the next cave (M25.4) hordes of Kikimores start coming at you. Don’t fight them, just run as far as you can. If you get blocked, then try to fight your way out. At the middle of the cave (M25.4) use Aard on one of the supports, then run towards the corridor (M25.6). The cave will collapse and Kikimore Queen will get crushed. Loot her body to find the remains of the Professor: a letter and a report. Also, you should find 2 new books: one on Kikimores and one on Wolverines, as well as some alchemical ingredients.

 

Phase 16. Adda

The professor’s raport clearly indicates who’s behind Salamandra and the forging the king’s letters. Also, read the letter that you found – it will advance the Qp.3. Berengar’s Secret quest. Now go along the unlocked corridor to the exit.

 

Phase 17. A Partial Success

Vizima is clear of Salamandra and the Professor is dead. Adda is mad at you, and your life is saved by Triss once more. Ain’t she the sweetest thing?

 

 

 

Main quests - part 5  (58/109)
comments and responses

I found a different approach to getting the Moon rune with less trouble.

1 - Just pull out your silversword and drink a tawny potion. That extra to your aard cant hurt :)
2 - Then run into the corridor past the first support ignoring it...and then just past the second support by the body, drop the support(2nd one) with aard.
3 - As the queen will not get past the second dropped support until you moved into the next room, you can take your time by the body. So kill of any enemy closeby while making sure you dont more toward the room too much. If the attacks take you too much forward, just back away and toward the body/fallen ceiling again. This should allow you to kill all enemies and loot the body with a moon rune in the side corridor.
4 - Do a quicksave, I noticed the queen cant come into the big room sometime which leaves you facing an endless horde of Kikimore warriors and workers....which killed me more then once while waiting to kill the queen with dropping the 3rd ceiling.

Follow the guide after the quicksave and enjoy your new rune :D
Kazehito
09/01/2008 21:00
i chose to chase down Ywaienn
and now i cant find Siegfried anywhere :S

pfffff
zmx
01/01/2008 12:43
in q3.89 phase 2 :"allies" the location of Siegfried (M15:10) is no longer valid under the sequence where you negotiate and want Yaevinn to surrender q3.88 phase 6 to 14 to 9. Afterwards, Siegfried is no where to be found, as near as I can tell.
ickyrus
31/12/2007 04:34

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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