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The Witcher - Main quests - part 4 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Main quests - part 4
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Download this game guide for free in PDF File format.
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Main quests - part 4  (57/109)

 

Q3.88. Gold Rush

Phase 1. The Bank Robbery

After doing the Q3.60. Posh Reception, you can meet a child (M20.11) on the street, who will tell you that there’s a bank robbery going on and Velerad needs your help. Follow the kid and talk to Velerad near the bank (M14.30).

 

Phase 2. Siegfried

If you choose to say that “he might have stayed out of trouble”, you’ll get a key to the warehouse (M14.39) and be able to get into the bank quietly. Watch out for a pack of Fleders there. Get to the Town Hall and then to the bank. You’ll end up in phase 13.

 

Phase 3. Siegfried

If you don’t use the passage through the warehouse, it’ll turn out that Siegfried went inside the bank.

 

Phase 4. Helping Siegfried

You have to join him now.

 

Phase 5. The Operation

Enter the bank through the main entrance. Inside there is Siegfried who’ll tell you to use another way to avoid the Scoia’tael arrows.

 

Phase 6. Entering through Town Hall

Leave the bank and follow Siegfried – you’ll get through the town hall. Inside you’ll meet some elves and you’ll be able to decide whether to negotiate with them or not.

 

Phase 7. Negotiations

You can choose to fight them...

 

Phase 8. Negotiations

... then fight the elves and dwarves inside the bank, including Ren Grouven.

 

Phase 9. The Fugitive

... then follow Yaevinn to the cellar.

 

 

Phase 10. Yaevinn escaped

After dealing with the Squirrels, go down through the hatch, jump across and talk to Siegfried. Some more fighting to be done. Yaevinn escapes.

 

Phase 11. Case Closed

Join Velerad near the bank and tell him what happened. Siegfried’s gratitude is upon you (quest over).

 

Phase 12. Negotiations

If in phase 6 you decide to negotiate, Siegfried leaves you on your own.

 

Phase 13. Talk to Yaevinnem

Enter the bank. Ren Grouver tells you that Yaevinn is downstairs. If you change your mind about the negotiations and after all attack Ren, you’ll be in phase 9 after entering the cellar.

 

Phase 14. The Choice

After talking to Yaevinn, you’ll have to choose again: if you order Yaevinn to surrender, you’ll end up in phase 9.

 

Phase 15. Monsters

If you want to help Yaevinn, you will have to clear the corridors from monsters. Approach the railing and jump down.

 

Phase 16. Monsters Killed

Deafeat the Kikimores.

 

Phase 17. The Fugitive

Yaevinn is grateful for your help – you can meet up with him at Vivaldi’s.

 

 

Main quests - part 4  (57/109)
comments and responses

The guide is just that a guide, it is not a go by. Each choice you make in the game alters the story line and future dialog choices. It is next to impossible to cover every sequence of multiple choices.
this post has been modified by its author [2008-05-04 22:45:22]
Mongo1
04/05/2008 21:44
I have decided to help Yaevinn escaping and I'm stucked at the end of the Leuvaarden Quest, he asks me to look for some help, Siegfried is angry with me (cause i've helped scoia'tel in bank) and he just tells me that go away, and I can't find Yaevinn anywhere.
Some suggestion?
the guide is pretty cool, for first chapters, then we choose not to help siegfried and start having some trouble there.
bye.
luisiege
04/05/2008 03:01
There is a correction to WHEN Gold Rush happens.

- If you spoke to Yaevinn in Chapter 2 and did a quest for him successfully, the Boy will appear right after "A Posh Reception" as per guide.
- If you did not speak to Yaevinn - or if you did not do a quest for him - the poor boy will appear just after you did the "Six Feet Under" quest for Siegfried as part of "The Unforgiven". Siegfried will disappear after you reported your findings / actions for "Six Feet Under", and will then leave. Shortly after the boy will appear and give you the "Bank Robbery" quest.
Thorandor
12/01/2008 08:55

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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