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The Witcher - Side-quests - part 4 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Side-quests - part 4
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Side-quests - part 4  (36/109)

 

Q2.37. Old Friend of Mine

Phase 1. Shani

Go to Shani’s house at night (M8.21) and deal with the grandma (check out the map marker description in our maps section). Shani is sleeping in the room upstairs. Talk to her (don’t be too harsh on grandma) to activate this quest. You can also please her by letting her speak her mind.

 

Phase 2. Celandine

Meet Shani at the hospital (M8.30) (you have to bribe the guard or show him the signet ring that you get from Vincent Meis at the end of Q2.26. Suspect: Vincent Meis). Ask her if you can help her in any way to know that she is in need of Celandine, that’s growing on the Swamps. To gather it, you must have the proper journal entry. It can be found in a book on field plants (you probably have it already).

 

Phase 3. To the hospital

When you have five units of this herb (you can also buy it from the gardener near the hospital), bring them back to Shani (M8.21, M8.30).

 

Phase 4. A Favor

Shani will be grateful for the herbs.

 

Phase 5. The Autopsy

When in phase 6 of Q2.49. Anatomy of a Crime you conduct the autopsy, you’ll feel that Shani needs some sign of gratitude from your side.

 

Phase 6. The Party

Go to Shani (M8.21) after dark and ask her if you can help her in any way. You’ll crash a party. You have to bring her: Temerian Rye, Cherry Spirit Cordial, Mettina Rose.

 

Phase 7. Alcohol

Find Temerian Rye, Cherry Spirit Cordial, and Mettina Rose.

 

Phase 8. Invitation

Bring the bottles to Shani (M8.21) and think about who to invite...

 

Phase 9. To Shani

If you don’t know who to invite, try Carmen (M8.38). On the way to the party be sure to grab grandma’s diary (it’s on the bottom floor of Shani’s house) and Red Roses. You’ll be in no condition to be walking around in a while...

 

Phase 10. Dandelion

Go back to Shani (M8.21) and convince Grandma that you are here to keep the party safe, then go upstairs and say hello to... Dandelion. The game wasn’t filled with references to books up to now, but this time you might feel a little lost if you haven’t ever read them. It won’t impact the game in any way, however. After talking to Dandelion, you’ll really need to have a drink.

 

 

Phase 11. The Discussion

Talk to Shani and to Dandelion. After a conversation about the vampires, Carmen makes her appearance. Don’t talk to either Shani or Dandelion a few times in a row, because each dialogue is ended by a drink and you might pass out too soon.

 

Phase 12. Fast Pace

Drink one more round with Dandelion and Shani. Carmen will propose a little party game.

 

Phase 13. Something Interesting

Regardless of options you chose, you’ll have to go down to find some private possessions of Grandma. You can, but don’t have to, ask Shani about what happened in Oxenfurt.

 

Phase 14. Loot

Grandma’s Diary is in a locker near Grandma’s bed at the bottom floor. Take it to Carmen.

 

Phase 15. A Song

After looking through the diary, Dandelion will start to sing. Approach him and talk to him. A cut-scene follows.

 

Phase 16. Flowers

Shani will get mad and say that the party is over. Give her Red Roses to calm her.

 

If you haven’t brought the flowers with you, meditate to the next evening (choose it when talking to Shani) and visit the Herbalist (M8.19) to buy the roses. Go back to Shani and say something charming...

 

 

Phase 17. Reminescences

Before you make love, Shani will tell you some more about the events from the past.

 

Q2.38. Suspect: Ramsmeat

Phase 1. Clues

The Prisoner in the hospital (M8.30) in phase 5 of Q2.28. Crown Witness makes you include Ramsmeat on the suspect list.

 

Phase 2. Lack of Evidence

Just as with any other suspect, in this case (M8.24) you must have evidence. Talk to Ramsmeat to know some more about Kalkstein and Berengar.

Phase 3. Innocent

If in phase 6 of Q2.49. Autopsy of the Crime you don’t accuse Ramsmeat, he’ll be automatically considered innocent.

 

Phase 4. Innocent

Visit Ramsmeat (M8.24, M8.37) and tell him that you’ve exposed Javed. You’ll get some more info on this mage and gain Ramsmeat’s gratitude.

 

Side-quests - part 4  (36/109)
comments and responses

You can Invite Siegfried to the party too, shani and him will keep eye each other making Geralt jealous. and siegfried will sing a line or two when danilion sings. It doesn't really matter who you invite actually.
funnypaw
28/01/2008 10:03
At Q2.37. Old Friend of Mine, I invited Zoltan Chivay, not Carmen. Actually, when Shani asked me for a friend, I just could think about Dandelion (in my Spanish version is named like in Polish: Jaskier, which means Buttercup) and Zoltan, as long as they are old friends of Geralt.

The conversation between a happy and easy-going Zoltan, a drunken Dandelion and Geralt is interesting.

Finally, Shani will not feel gealous of Carmen (she is not in the party). Zoltan will just say that Shani is sleepeng and suggests that we should leave the house.

A suggestion appears in the journey: "I should bring some roses to Shani". I gave her the roses, and then...

Thanks for this walkthrough. Very, very useful.
Andronicus
21/01/2008 22:35
If you want to save a few oren you can get red roses from the gardner by the hospital. All you have to do is ask him about his mercenary days then give him any type of food. When the next frame comes up you have the option to ask for roses instead. He will then ask you if there is any specific color you want. Also you can collect a ton of roses this way from him and then sell them to the herbilist for 6 oren each.
ms_steelvalley
20/12/2007 04:01

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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