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The Witcher - Side-quests - part 3 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Side-quests - part 3
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Side-quests - part 3  (35/109)

 

Q2.34. Working Girls

Phase 1. Help for the „girls”

Ask Carmen (M8.38) about a job and accept it.

 

Phase 2. Fighting Bandits

First two bandits can be found near the hospital entrance (M8.31). Kill them.

 

Phase 3. Fighting Bandits

Another two bandits can be found near Vivaldi’s house (M8.8). Kill them.

 

Phase 4. Fighting Bandits

Another two bandits can be found near the market square house (M8.17). Kill them.

 

Phase 5. Payment

After doing the job go back to Carmen (M8.38) for your reward.

 

Phase 6. Payment

If you don’t take money for this quest, from now on all of her girls will sleep with you just for a flower.

 

Q2.35. A Ghost Story

Phase 1. A Ghost Story

This quest is given to you by a completely usual Thug whom you can meet in a house opposite the warehouse (M8.43).

 

Phase 2. The Half-Elf

In so-called haunted house (M8.41) you’ll fall into a trap. These bandits were really stupid, weren’t they? Loot their bodies to find a key.

 

Phase 3. Reward

 

Talk to the Half-Elf you saved. She’ll promise you a reward, but you have to meet her at nonhumans’ house (M8.13). In order to get the “reward”, choose the following answers:

“You are... the Sun Child.”

“You come... from the land on the river of... alabaster... bridges”.

“You are right (...)”

 

Q2.36. The Rat

Phase 1. The Haunted House

You get this quest from Coleman, whom you can find at the inn (M8.24). Your goal is to check what’s going on in the haunted house (M8.3).

 

Phase 2. Ghosts

At the spot you in fact see two wraiths. Defeat them.

 

Phase 3. The Dike

The innkeeper (M8.24) tells you that Coleman is to be found at the Dike (M8.4).

 

Phase 4. Snitch

When you enter the Dike, you’ll see a scene with Coleman apparently working as a snitch for Vincent. You can tell the innkeeper about that or not.

 

Phase 5. Snitch

If you tell the innkeeper (M8.24) about Coleman, you’ll know that Ramsmeat may pay up to 500 orens for his head. Coleman will disappear.

 

Phase 6. A Secret Kept

If you don’t expose Coleman, there is a chance that Vincent will appreciate it.

 

Phase 7. Decision

Regardless of your decision, the case is closed now.

 

Side-quests - part 3  (35/109)
comments and responses

Note: There's another "Ghost" quest

It's called "A restless ghost" and you get it from one of the townwomen (the ones wearing odd outfits), she asks you to put her late husband to rest (you have to kill his wraith form on midnight at the cemetery door). At the end she attempts to cheat on you.
havok
14/12/2007 13:08
NOTES on Ghost Story Quest:

a) The Thug mentioned is in the house opposite the warehouse during the day only. If he's not there when you go in during the day, go to the other houses in that area and talk to all the thugs till you get a message saying "someone's calling out to you from one of those dull alleys" or something to that effect, there will be only one thug who says this and says this same line repeatedly, others will keep repeating their 3 or 4 standard dialogues. After you speak to this thug, you can go into the house opposite the warehouse and get the quest.

b) Talking to one of the Dwarves in the Half-Elf's house will give you a glossary update on Vivaldi.

Monkeylikesall
05/12/2007 10:29

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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