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The Witcher - Map M10 - Swamp - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Map M10 - Swamp
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Map M10 - Swamp  (24/109)

 

 

Swamp is a dangerous location at all times. Before going there, try to train in group style combat with silver sword before venturing here.

Important: During your first visit here, you’ll have to fight a special kind of Archespore - Coccacidium, which is a very tough monster to battle for this moment. It keeps appearing in various spots around the map until you finally kill it. Have some Swallows and Golden Orioles on you. Book on Golden Orioles can be found at Thaler’s place (M8.26).

1. Ferryman. He’ll take you back to the Dike.

2. Jean Pierre, headhunter. He can tell you about Leo Bonhart (a character from the original Witcher books).

3. Gramps – here is where you first meet him.

4. Fireplace.

5. Clay pits.

6. Mutilated corpses. Search them for: Salamander Brooch, Split Salamander Brooch, 2x De Vries’ Extract. Scars indicate that these people died by the sword.

7. Vodyanoi altar. You can place items on it, they’ll be swapped for something else during the night.

8. Coccacidium. A very tough opponent – if you can do it, slay it the first time you see it. If you don’t it’ll reappear in various spots of the swamps. You’ll find some Archesphore ingedients by its body.

9. Place of power.

10. Melitele shrine and a place of power.

11. Fireplace and an Old Brickmaker.

12. Hut. A book Story of Lara Dorren and Cregan of Lod is to be found here. A barrel is in front of the house.

13. Hut.

14. Hut. Brickmaker inside will tell you about swamp plants (beggartick, fool’s parsley and crow’s eye) for 50 orens, some honey or a shawl (choose either one). There are 3 barrels behind the hut.

15. Hut. Inside: Ithlinne’s prophecy.

16. Vaska’s hut.

17. Body.

18. Abandoned hut. Inside: Ain Soph Aur.

19. Stone tower. You’ll get inside after completing Q2.58. Monoliths. Inside you’ll see a power circle that’ll teach you Axii sign. Also, there’s a chest: Tower Mage Book, White Raffard’s Decoction, Red Meteorite.

20. Cave (map M11). Inside there are Wolves and Sewants.

21. Fireplace.

22. Lumberjacks’ Glade. One of the lumberjacks can sell you Wives’ Tears recipe, Sodden Mead, and a Silver Ring, all for 200 orens (150 if you barter).

23. Fireplace. Nearby there are two bins to be searched. When you’re here during Q2.57. Worth its weight in gold, you’ll meet Siegfried and some of his men here.

24. Body.

25. Golem cemetary.

26. Fireplace and a body.

27. A lot of beggartick blossoms.

28. Fireplace and two bodies. Gold Sapphire Ring is on one of them. A lot of Alghouls appear here during the night.

29. Place of power.

30. Wyvern island. There’s a body to be found, with some items on it: Blood-stained letter, Silver ring, Silver Amber Ring and a sword Harvall.

31. Body.

 

 

32. Druids’ Grove. In here you’ll meet some druids, an elder druid, Morenn, Yaevinn and some friendly beasts.

33. A power circle – you’ll learn Yrden sign here.

34. Golem surrounded by three pylons.

35. Nonhuman encampment with 4 fireplaces in it.

36. Ten monoliths, where you have to place the right Sephirahs at the end of Q2.58. Monoliths.

 

Map M10 - Swamp  (24/109)
comments and responses

Place of power. what is it and what it does?
harris2000
04/06/2008 23:38
And when you do visit him, you will be confronted with one of those choice things. Turns out ole Gramps is a cannibal and you decide whether he lives or dies for that.
Mongo1
01/06/2008 14:28
The "18: abandoned hut " isn't really abandoned. It's Gramps hut and after you escort him to the Melitele shrine he'll tell you to come by and visit him sometime. He will be there, at least he has been the times I've gone there.
Callahan
31/05/2008 20:31
"30. Wyvern island. There’s a body to be found, with some items on it: Blood-stained letter, Silver ring, Silver Amber Ring and a sword Harvall"

This doesn't do the sword justice. Harvall gives you +30% damage and +20% to disarm, pain, and precise hit... A sword forged of three blue rocks will give you +45% pain and +20 diarm (or was it the other way around?). So this is much, much better.

The two rings are worth quite a bunch of money, and the letter informs you of all the suspects (so presumably you can use it to start the suspect quests without having to ferret out too much info ahead of time)

I had to fight 6 wyverns for it. The fast silver style works best. Try to isolate them, if you have a fully upgraded Aard sign combined with using the nearby point of power to cast the ritual of magic (twice the power for spells) you could actually overcome their stun immunity (50% chance or so per shot of aard). A stunned opponent can be killed with one special coup de grace hit.
taltamir
19/01/2008 13:22

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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