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The Witcher - Main quests - part 1 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Main quests - part 1
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Main quests - part 1  (15/109)

Main quests of this chapter are: Q1.5. Of Monsters and Men and Q1.6. Salamander’s Tail. Additionally, Q1.6 contains 3 other quests: Q1.15. The Secret Garden, Q1.16. Buried Memories, and Q1.18. Strangers in the night. You have to complete them all to finish the first chapter, but its official ending is phase 13 of Q1.6. Salamander’s Tail, when Mikul lets you enter Vizima once he sees a pass from the Reverend. Also, there’s a quest from prologue, Qp.4. Witchers’ Secrets that’s still in your journal.

Hint 28: Phase numbers can differ from one game to another. It’s a result of freedom of choice that you have in the game. If you feel lost in these numbers, try to look for an appropriate phase name in the guide.

Qp.4. Witchers’ Secrets

Phase 1. Stolen Secrets

Quest begins in the prologue.

Phase 2. Earning the Villagers’ trust

This phase begins once you enter chapter I.

Phase 3. The Salamander Hideout

This phase begins once you talk to the Reverend about the origins of the Beast (Phase 11 of Q1.5 Of Monsters and Men).

Phase 4. Talking to the Salamander

Once you enter the house (M5.11) in phase 9 of Q1.6. Salamander’s Tail, before you kill the gang leader, you’ll hear a name of Azar Javed from him.

This quest will continue in chapter II.

Q1.5. Of Monsters and Men

Phase 1. The Beasts beyond the gate

You have to kill the monsters that entered the village at the beginning of chapter I (M5.1).

Phase 2. The good Shepherd

After defeating the Barghests (M5.1) you’ll know that you should talk to the Reverend (M5.22, M5.25) about the Beast.

Phase 3. The Holy flame

When you talk to the Reverend, you’ll get 5 candles from him. He’ll tell you to light the fire in 5 chapels surrounding the village (M5.8). You have to do this during the night. Remember that it means a threat of being attacked by Barghests. Have a Swallow ready for that one.

Phase 4. The Dying of the light

Once you deal with the chapels, it’ll turn out that it didn’t actually help. Go back to the Reverend and tell him about it.

Phase 5. The Witch

The Reverend suspects that the witch is responsible for the Beast’s activities. Go to Abigail (M5.33) and talk to her about the subject.

Phase 6. The Witch’s Innocence

Abigail says that she has nothing to do with the Beast. Ask her about a demon Alzur to hear a riddle. If you want to impress her, answer “a man”.

Phase 7. White Myrtle Petals

Abigail knows something about the Beast and is willing to share her knowledge. She thinks that Alvin is the key, but you’ll need to prepare a potion in order to interrogate the boy. You are to find 5 petals of White Myrtle. If you don’t have the proper ability to harvest them, you can buy them from a shop (M5.2). If you have the Herbalism skill, go ahead and harvest the plant near the Vizima gate (M5.1). Abigail will tell you how to recognise this plant.

Phase 8. Myrtle Gathered

Take the petals to Abigail.

Phase 9. Brewing

Go back to Abigail after a while. Just leave her house and enter it again.

Phase 10. A Prophecy

Alvin answered a few questions. You now have to go back to the Reverend. Besides, you got Berengar’s notes from Abigail, as well as a recipe for a potion from the Beast’s remains.

Phase 11. Waiting for a solution

Before you decide to talk to the Reverend, try to complete all the available sidequests. After this conversation some of them (especially those related to the inn (M5.3)) will become unavailable. The story is continued in phase 7 of Q1.6. Salamander’s Tail.

Phase 12. The witch is cornered

When you meet Abigail in a cave behind the house (M5.11), you’ll have to decide whether to defend her or turn her over.

If you turn her over, Abigail will be killed, and you’ll get some support from the villagers in the following battle with the Beast (don’t count on much, they die quickly). After defeating the Beast, the Reverend appears and you get a pass to the city.

If you save Abigail, she will help you in battle – by healing you. Afterwards, you’ll have to battle the mob that’s folliwing you. Try to focus on enemies who attack Abigail. When you’re done, take the money from their bodies. Also, there’s a pass by the Reverend’s body. Examine the Beast’s body to find a Silver Ring, Ectoplasm and Trace of the Beyond.

The battle with the Beast can be troublesome, but there’s a trick to it. Most of all, drink a Swallow before the battle. Some energy regeneration wouldn’t hurt either. The Beast summons three Barghests. When you kill them all, the Beast will absorb their energy and regain its health points, then summon another three of them. So, the trick is to only kill two (fast style) and then focus on the Beast itself with a strong style. Use the Aard sign to keep away the dogs, but focus you swordfighting on the Beast.

Phase 13. The Beast is dead

Regardless of your decision in terms of Abigail, the Beast is dead. You got the pass from the Reverend or took it from him yourself.

Phase 14. Appreciation

If you saved Abigail, she’ll thank you now.

Main quests - part 1  (15/109)
comments and responses

Thanks for your help. But i still cant make this task. I play Medium difficulty. But the problem is that i dont know how to dop my level to easy.
tkf
07/05/2009 08:11
First of all concentrate on killing the beast first, use the potions before the battle and use the best sword and move combo. If you still can't do it drop the level until you get past this.
Mongo1
04/05/2009 23:26
Extra information - i try again, And i count the Barghets i slaughter 22 and then i die of course and the BEAST + 2 Barghets stay alive. Is this possible some say that 3+3 barghets and the beast is all in this task.
tkf
04/05/2009 22:30
"In Phase 12 on Hard difficulty, the Beast summons 5 barghests. "
I'v try this fight something like 5 days - but these Barghest comes 10 - and I die every time, even i run all around in that court-yard. Im kind off "tired" because i cant solve this task - in any style i try. And Abigail can help me perhaps 2 times. I like to go forward but im stuck here.
tkf
04/05/2009 20:37
There is a better, and sure fire, method to defeat the beast in a matter of seconds. After making love to Abigail nd before going to meet the villagers, coat your sword with Specter oil and put Blizzard potion into the quick slot. When you meet the beast hit No.6 button to activate Blizzard, hit the beast with the Aard sign, which will freeze him, and with the sword set to Strong style you can finish him with a couple of blows. After which mop up the villagers, game over.
erasmus1947
03/05/2008 19:20
In Phase 12 on Hard difficulty, the Beast summons 5 barghests. Getting any blows in between being bitten was difficult - until trying this with a Blizzard. Group style also worked well with Abigail, as the barghests attacked me more than her, allowing more regeneration. I was able to kill the Beast with Group style, although it does take a while...
bmathfin
28/04/2008 13:22

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Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Courtyard - part 2
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
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