login (email): password:
auto log in (cookie) | forgot your password?
all game guides

The Witcher - Kaer Morhen Courtyard - part 2 - game guide, walkthrough, secrets, game tips & strategies

The Witcher Game Guide
Kaer Morhen Courtyard - part 2
by Borys „Shuck” Zajaczkowski & Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Kaer Morhen Courtyard - part 2  (4/109)

 

 

Hint 11: Don’t worry that you fall off the walls – in The Witcher you can’t fall off anything that hasn’t been designed this way.

 

 

Don’t trouble yourself with archers (M1.11) who try to shoot you from below – you can’t harm them for now. Just run past them.

 

 

After a cut-scene another bandit will attack you (M1.12). Another one (M1.13) will engage in a moment.

Hint 12: Remember to adjust your fighting style to the enemy you are fighting. Use the fast style to attack the fast ones, and the strong one to attack the strong ones. Simple as that. If you see that your blows don’t do much to a certain type of enemy, just switch to the other style.

 

 

Run to the archer (M1.13) – try to do this as fast as possible. Defeat some more bandits (M1.14, M1.15). Notice the barrel laying against the wall (M1.19) – it’s the first container in the game that you can loot.

 

 

Deal with three bandits by the gate (M1.16) – it’s easiest to keep them standing on the stairs so you can take them one by one. Remember to switch your style – there are two slow enemies and a fast one. Use the turnstile to open the gate (M1.17).

 

 

After a cut-scene you will get two potions: a Thunderbolt and a Swallow. As told by Vesemir, use the former at once. Leave the Swallow for later – you might not need it in tutorial at all.

 

 

Hint 13: The Swallow (potion that helps you regenerate) is best held in a belt. This way you can access it during combat much easier.

 

 

When on your way to the entrance (M1.18) notice that there are some remains of the last archer you beat (M1.15) – loot them. Talk to Triss and other witchers to know more about potions, the Professor and Savolla. Click the gate (M1.18) or talk to Leo in order to get inside.

 

Kaer Morhen Courtyard - part 2  (4/109)
comments and responses

After you get the AARD power with Leo in the laboratory. You are given a choice to either protect the lab, or fight the monster. If you protect the lab, then the cauldrons don't matter. But if you fight the monster outside. Then you have to use the AARD sign (I think its the AARD sign), the only sign you have anyway...... You use the sign on the cauldrons to make them ring... and you also have a little bell in the corner to ring too... Apparently the monster is hurt by the loud noise. So you just have to keep ringing those cauldrons until the others kill the monster...
tshockx
27/12/2007 01:30
The "Huge Cauldrons" seem to require magic. Are they ever used in the game? (Only played Demo).

Just noted, these cauldrons are part of a later prologue battle.
this post has been modified by its author [2007-12-19 21:59:14]
AEon
19/12/2007 20:50

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Introduction
Walkthrough
Prologue
Kaer Morhen Courtyard - part 1
Kaer Morhen Interior
The Laboratory
The way to the laboratory
Battle the frightener
Leaving Kaer Morhen
Kaer Morhen Interior, 1st Floor
Choices and consequences
Chapter I
Map M5 - Outskirts of Vizima
Map M6 - Crypt in the Outskirts
Main quests - part 1
Main quests - part 2
Side-quests - part 1
Side-quests - part 2
Important Characters
Chapter II
Map M7 - Sewers
Map M8 - Temple Quarter
Map M9 - The Dike
Map M10 - Swamp
Map M11 - Swamp Cave
Map M12 - Vizima's Cemetery
Map M13 - Vizima's Cemetery Crypt
Investigation explained
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Side-quests - part 5
Side-quests - part 6
Side-quests - part 7
Important Characters
Chapter III
Map M14 - Trade Quarter
Map M15 - Temple Quarter
Map M16 - Sewers
Map M17 - Salamandra Hideout
Map M18 - Lionhead Spider Crypt
Map M19 - The Dike
Map M20 - Swamps
Map M21 - Swamp Cave
Map M22 - Vizima's Cemetery
Map M23 - Vizima's Cemetery Crypt
Map M24 - Salamandra Base
Map M25 - Kikimore Lair
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Side-quests - part 4
Important Characters
Chapter IV
Map M26 - The Lakeside
Map M27 - The Lakeside Crypt
Map M28 - Fields
Map M29 - Crypt in the Fields
Map M30 - Village
Map M31 - Black Tern Island
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Side-quests - part 1
Side-quests - part 2
Side-quests - part 3
Important Characters
Chapter V
Map M32 - Castle
Map M33 - Old Vizima
Map M34 - Swamp Cemetery
Map M35 - Raven's Crypt
Map M36 - Striga's Crypt
Map M37 - Old Manor
Map M38 - Catacombs
Map M39 - Ancient Crypt
Main quests - part 1
Main quests - part 2
Main quests - part 3
Main quests - part 4
Main quests - part 5
Side-quests - part 1
Side-quests - part 2
Important Characters
Epilogue
Map M40 - Temple Quarter
Map M41 - Zeugl's Nest
Map M42 - Ice Plains
Epilogue Quests - part 1
Epilogue Quests - part 2
Additional info
Fistfighting, Poker & Drinking
Books and Scrolls p. 1
Books and Scrolls p. 2
Alchemy
Weapons
Witcher armor types
Meteorites and Runes
Item Pricelist
This site is not assotiated with and/or endorsed by the Atari or CD Projekt Red. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official The Witcher www page: http://www.atari.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...