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The Walking Dead Game Guide by gamepressure.com

The Walking Dead Game Guide

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Chapter 2: Gone | Episode V: No Time Left The Walking Dead Guide

Last update: 11 May 2016

Watch a short cutscene, after which a surprised group stands in front of the shed - the one, where a boat was hidden in - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

Watch a short cutscene, after which a surprised group stands in front of the shed - the one, where a boat was hidden in. First dialogue doesn't matter for the events:

1. "Come on ... just ... come the FUCK on ..."

(1): This was Vernon.

Omid finds a note and says that you're right.

(2): The fucking guy ... on the radio ...

Christa notices that you panicked.

(3): Clementine gave him the boat?

Christa notices that you panicked.

(4): ...

-

If the shed is empty, Omid will find a note inside (after choosing options other than (1) in a previous dialogue #1, Omid will say that Lee is wrong - this was Vernon and his group), saying that Vernon is sorry for leaving you and Clementine in such situation (or that you got what you deserved) - Le - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

If the shed is empty, Omid will find a note inside (after choosing options other than (1) in a previous dialogue #1, Omid will say that Lee is wrong - this was Vernon and his group), saying that Vernon is sorry for leaving you and Clementine in such situation (or that you got what you deserved) - Lee is sure, that Vernon is not a kidnapper.

Notice: The above dialogue #1 wont appear if you didnt start the episode V with all available characters - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

Notice: The above dialogue #1 won't appear if you didn't start the episode V with all available characters. In such situation the shed is closed and blocked with a shovel - inside the shed you'll find all characters that didn't join you previously (if Lee is alone he has to open the shed Door manually). You'll learn from them that stealing the boat and closing them inside was done by Vernon, but he didn't kidnap Clementine.

Pretty hectic discussion will start now. In the next dialogue choosing "We would've done the same" results in Kenny getting irritated and reminding Lee a situation with an abandoned wagon (if you didn't take anything out of it).

Notice: If you didnt tell that youre beaten, Christa (or another person who didnt know about it), notices the bite now and asks you about the situation (if you have no arm, the situation is the same) - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

Notice: If you didn't tell that you're beaten, Christa (or another person who didn't know about it), notices the bite now and asks you about the situation (if you have no arm, the situation is the same). Christa will also reproach you, that you should go seek Clementine without them in such situation.

1a. "That's great, that you can be tough about it, but how do you FEEL?" (if you didn't cut off the arm)

(1): It's definitely having an impact.

Christa will remember that.

(2): I'm fine, it's no big deal.

Christa will remember that.

(3): It comes in waves.

They will remember that.

(4): ...

-

1b. "I lived through it; which is a start. And, well ..." (if you cut off the arm)

(1): Thought it might buy me some time.

They will remember that.

(2): It might save my life.

They will remember that.

(3): The bite made me pass out.

They will remember that.

(4): ...

-

Christa asks Omid to jump over the fence and let them inside, but the discussion continues - Kenny jumps on Christa (or Ben if he is present) - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

Christa asks Omid to jump over the fence and let them inside, but the discussion continues - Kenny jumps on Christa (or Ben if he is present). Lee tries to calm down the situation (dialogue option is irrelevant), and after a while they move to the yard according to Christa's suggestion, to continue the argument there. Christa asks Lee about his planes.

2. "What do you think, Lee, what do we do now, without a boat?"

(1): Get to the countryside.

Omid and Christa like that.

(2): Find a small town.

Omid likes that.

(3): Get another.

Kenny likes that.

(4): ...

-

Notice: If Ben is present in the group, a conversation with Christa takes place before walking to the yard:

2a - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

2a. "What do we do without a boat?"

(1): Get to the countryside.

Christa likes that.

(2): Find a small town.

Christa isn't sure about that.

(3): Get another.

Christa isn't sure about that.

(4): ...

-

The argument continues, but it gets interrupted by the appearance of pack of zombies. The group decides to shelter inside mansion.

Notice: If Ben is present in the group, a conflict between him and Kenny intensifies on the yard - Chapter 2: Gone | Episode V: No Time Left - Episode V: No Time Left - The Walking Dead Game Guide

Notice: If Ben is present in the group, a conflict between him and Kenny intensifies on the yard. When Kenny says that Lee should have left Ben in Crawford, Ben "explodes", saying everything he has been stifling inside (dialogue option is irrelevant). Attack of zombies interrupts this argument.

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