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The Walking Dead Game Guide by gamepressure.com

The Walking Dead Game Guide

Table of Contents

Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner The Walking Dead Guide

Last update: 11 May 2016

[PANIC EVENT - START] - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

[PANIC EVENT - START]

Keep holding down the button assigned to moving backwards. In the meantime, every now and then shoot the zombies that follow you in the head (Shoot: Zombie). Keep doing that (you will kill about 6 to 7 zombies) until you go to the next part of the action. Watch out for the zombie who is crawling. It may be harder to point at her.

1 - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide
After a short while, Lees leg will break the plank and it will get caught between the steps - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

After a short while, Lee's leg will break the plank and it will get caught between the steps. From now on you need to focus your attention on two things at the same time. First, you have to try to pull your leg out four times (Pull: Leg). Second, you need to shoot the zombies that get closer - the redder the corners of the screen become, the closer your opponent gets. You perform each of these two actions on a separate screen, and you switch between the screens by "leaning out" up or down. It's best to finish off all the walkers you can see first and then pull out your leg twice. Repeat all this to free yourself.

2 - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide
Watch a short cutscene - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

Watch a short cutscene. The next part of the action will be about selecting and thus eliminating (Attack) the zombies that have white circles on them - Lee will be walking up the stairs by himself. When you hit the fifth enemy with the hatchet, he will hang holding your shotgun. Simply shoot to get rid of him (Shoot: Zombie), or wait till he detaches himself and falls down.

[PANIC EVENT - END]

Finally, Lee will join the rest of the group upstairs. If you took Clementine, she will give Lee a hug. Watch the cutscene and then get ready for the fourth tough decision in this episode.

[TOUGH DECISION #4]

  • Letting Ben die.
  • Saving Ben.
If you want to let Ben die, you simply do not have to help him get out of trouble when the zombie hanging on the bell rope will grab him - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

If you want to let Ben die, you simply do not have to help him get out of trouble when the zombie hanging on the bell rope will grab him. However, we suggest shooting the walker (Shoot: Zombie) and making the choice in a moment.

As soon as Ben has finished talking, take the tough decision (see the table below) - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

As soon as Ben has finished talking, take the tough decision (see the table below).

1. "Let me go."

[Let him go.]

You let Ben die.

[Pull him up.]

You saved Ben's Life.

...

You let Ben die.

After making the decision the whole group (with or without Ben) will leave Crawford and find themselves back in the house.

If you didnt leave Clementine in the house, go to the description below the next picture with Kenny - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

If you didn't leave Clementine in the house, go to the description below the next picture with Kenny. If you did leave her, you will see a zombie - dead (if you gave Clementine the gun before leaving the house) or alive, hidden in the closet in the hall (if you told Clementine to run and hide). In the latter case, select any response. Shortly after that Lee will open the door and Kenny will shoot the walker.

Soon after that Clementine will appear and Lee will greet her - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

Soon after that Clementine will appear and Lee will greet her. Select one of the answers below. If you lied to Vernon earlier and said you were Clementine's father, he will be surprised and comment on that.

2. "Did you find my parents?"

(1): There wasn't time.

You were honest with Clementine.

(2): No, we didn't.

You were honest with Clementine.

(3): What happened here?

You avoided her question.

(4): ...

You avoided her question.

If you failed to save Molly, Clementine will ask about her.

3. "Where's Molly?"

(1): [Lie]

You lied to Clementine about Molly.

(2): [Tell the truth]

You were honest with Clementine.

(3): [Change the Subject]

Clementine noticed you didn't answer.

(4): ...

You avoided her question.

It does not matter which answer you will choose near the bed on which Omid is lying - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

It does not matter which answer you will choose near the bed on which Omid is lying. If you saved Ben, Omid will comment on his sad face, and Kenny will explain what happened. If Ben died, Kenny will tell you that you did what you had to do. Clementine will hear it and then run out of the room. You can then say something to Kenny - it does not matter what.

After a while Vernon will ask to have a word with you - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

After a while Vernon will ask to have a word with you. Your first answer does not matter, but the way Vernon will reply will strictly depend on whether you threatened and / or lied to him (for example, that your group had medicine) when you two first met, or not. After a while Vernon will suggest that he should take Clementine with him. He will justify his offer by being able to provide better conditions for her. Select one of the following answers.

4. "(...) And now Crawford's fallen we've got nothing left to fear from them."

(1): Walk away, Vernon.

You told Vernon off.

(2): You have a point.

You agreed with Vernon.

(3): I need to think about this.

You chose not to give him an answer.

(4): ...

-

Again, Vernon's responses will differ depending on whether you threatened and / or lied to him earlier. If you choose an answer other than (1) and you let Ben die, Vernon will comment on that. Having spoken with Vernon, you will meet Molly (provided you didn't leave her when she was fighting with the walker). You will talk briefly and then say goodbye. It does not matter what answer you will give her.

The last person to have a conversation with will be Clementine - Chapter 6: For Whom The Bell Tolls | Episode IV: Around Every Corner - Episode IV: Around Every Corner - The Walking Dead Game Guide

The last person to have a conversation with will be Clementine. The first dialogue will cover your future plans and the set of your answers will differ depending on the kind of the plan you and Clementine made on the train. It does not matter which answer you will choose.

The second dialogue will be about Ben. Clementine's question and the set of your answers will differ depending on whether you saved Ben or let him die, and also whether you took Clementine to Crawford or not. Again, it does not matter which answer you will choose.

The third dialogue will be about Clementine's parents. See the table below for details.

5. "Before we leave tomorrow, will we have time to look for my parents?"

(1): Yes. [LIE]

You lied to Clementine.

(2): There may not be time.

You were honest with Clementine.

(3): No. Let it go.

You were honest with Clementine.

(4): ...

You avoided her question.

Regardless of the answer you've chosen, Clementine will burst into tears. It does not matter if you tell her something after that or not. Go to the last chapter.

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