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The Walking Dead Game Guide by gamepressure.com

The Walking Dead Game Guide

Table of Contents

Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead The Walking Dead Guide

Last update: 11 May 2016

[TOUGH DECISION #4]

  • Lee will kill Duck.
  • Kenny will kill Duck
  • Leaving Duck in the woods.

The following dialogues show three solutions and options that should be selected to get to a particular solution.

2. "What do we do?"

(1): You do it. End this, Kenny.

See dialogue 3.

(2): Give me the gun, I'll do it.

You chose to shoot Duck yourself.

(3): ...

See dialogue 3.

3. (Kenny is pointing at Duck)

(1): DO IT!

You chose to let Kenny shoot Duck.

(2): It'll be okay...

You chose to let Kenny shoot Duck.

(3): ...

You left Duck in the woods.

If you decided to kill Duck yourself, youll have to shoot at him - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

If you decided to kill Duck yourself, you'll have to shoot at him. After that, you will all get back on the train. You'll speak with Clementine and then with Chuck.

Select any answer, and in the next dialogue - whatever you choose - Chuck will not be happy about it anyway (Chuck doesnt like that - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Select any answer, and in the next dialogue - whatever you choose - Chuck will not be happy about it anyway (Chuck doesn't like that.). He will give you some suggestions and explain what you should do. You can then ask him about other things - exhaust all the topics and then open the Cab Door on the right and get inside the cabin.

Inside you can talk to Kenny - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Inside you can talk to Kenny. You can even say something about your past, his lines will be different depending on whether you told him that earlier or not. Here you can take a look at the Console, but Lee will not want to use it. Exit through the Cab Door on the right.

Along the way, you can talk to Ben, for example, about Carley or Doug - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Along the way, you can talk to Ben, for example, about Carley or Doug. Exhaust all the topics, choose any answers, and then enter the car through the Boxcar Door on the left.

For now, do not talk with Clementine in the car - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

For now, do not talk with Clementine in the car. Get to the end of the car (namely as close to the screen as possible), and you will be able to look at the Chuck's "house" (Look At: Chuck's Camp) and also take a Bottle of Whiskey on the right and the scissors from the Backpack on the left. Leave the wagon through the Boxcar Door, but before leaving you can look at the Bloodstain.

Now go back to Chuck - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Now go back to Chuck. Check whether there are any new topics to discuss, and then give him the bottle. The new companion will ask if you want to drink:

4. "Want a nip?"

(1): Sure.

You shared a drink with Chuck.

(2): Nah, I'm fine.

You decided not to share a drink with Chuck.

(3): ...

You decided not to share a drink with Chuck.

Choose anything and then open the Cab Doors.

Talk to Kenny and tell him that Chuck has some alcohol - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Talk to Kenny and tell him that Chuck has some alcohol. Kenny will get out, so you'll be able to search the Map Bin. You need a map if you want to make a plan for you and Clementine. Kenny will come back, and you should go back through the Cab Doors on the right again. If Kenny came back before you managed to take the map, then tell him to go get a drink again.

Go to the wagon (Open: Boxcar Door - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Go to the wagon (Open: Boxcar Door. Ben will speak to you. He'll confess that he had a deal with the bandits and he was stealing the supplies. You can select one of the following answers now.

5. "It's all my fault."

(1): Jesus, Ben...

Ben noticed your reaction.

(2): I could kill you.

You threatened Ben.

(3): Why would you do that?

Ben noticed your reaction.

(4): ...

Ben noticed your reaction.

If you didn't threaten Ben and you talk to him again, you can choose one of several responses -"Anything ELSE you need to say?" or "I'm serious about keeping your shit to yourself.". Both will be remembered by Ben (Ben will remember that.)

You will finish this chapter by talking with Clementine - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

You will finish this chapter by talking with Clementine. If you want to talk to her more, first choose the topics that aren't connected with the plan, her hairstyle or learning how to shoot (you can even warn her against Ben) - leave these three at the end. Then pick them one by one. Each topic leads to a different conversation with Clementine.

  • Teaching her how to use a gun ("You need to know how to protect yourself");
  • What you will do when you get to Savannah ("I want to talk about Savannah.");
  • Clementine's hairstyle ("So, here's the thing about your hair.").
Teaching her how to use a gun: After youve brought that up, Lee will give Clementine a gun - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Teaching her how to use a gun: After you've brought that up, Lee will give Clementine a gun. Answer what you want until Clementine shoots for the first time. Be sure to note at where the shot was fired. Now, you need to use that direction as a basis for making her shoot more accurately. If the shot was done, for example, up and to the left of the target, then tell Clementine to "Aim right." and "Aim lower.". If at a given moment Clementine is pointing accurately vertically or horizontally and you don't want her to move the gun, choose "Keep it steady.". If you directed Clementine's pointing correctly, she will hit a bottle. You will put another one, Clementine will shoot, correct the shot once more. When Clementine hits two bottles after using your instructions, she will hit the third on her own. Then she will repeat the advice you gave her earlier. (You taught Clementine how to protect herself.).

What you will do when you get to Savannah: Clementine will ask you the first question - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

What you will do when you get to Savannah: Clementine will ask you the first question. Although the game does not indicate this, your responses can be important. After the conversation, speak with Clementine again.

7. "Ha, good."

(1): We should look for your parents.

Agreeing to look for Clementine's parents. Kenny won't consent to this plan later.

(2): We need to find a boat.

See dialogue 8. Kenny will later consent to this plan.

(3): We should go our own way.

See dialogue 8. Kenny won't consent to this plan later.

(4): ...

Agreeing to look for Clementine's parents. Kenny won't consent to this plan later.

8. "Can we at least LOOK for my parents when we get there, before we go?"

(1): They're dead. We have to move on.

Clementine will burst into tears (Clementine noticed that).

(2): Okay. We'll look for them but then we move on.

Agreeing to look for Clementine's parents.

(3): Where would we look?

Agreeing to look for Clementine's parents.

(4): ...

-

9. "Can I ... tell my parents? You know."

(1): Sure' go ahead.

You allowed Clementine to tell her parents about your past.

(2): Clem... Come on. That's not a good idea.

You didn't allow Clementine to tell her parents about your past.

(3): ...

-

Clementines hairstyle: Proceed bravely to get it done by choosing So, heres the thing about your hair and then cut hair - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Clementine's hairstyle: Proceed bravely to get it done by choosing "So, here's the thing about your hair" and then cut hair. You can answer anything to the first question. While cutting the hair, you will speak with Clementine about the murder you committed. It does matter whether you told her the truth earlier or not. In any case, you can choose one of the following responses (Clementine's hair is a lot safer now.).

10. "It's all my fault."

(1): Killing is bad, no matter what.

Clementine will remember that.

(2): No. It's different.

Clementine will remember that.

(3): You're right.

Clementine will remember that.

(4): ...

-

Once youve finished talking with Clementine about all the three things mentioned above, youll hear Kennys screams coming from cabin - Chapter 5: Handle It - Speaking with Clementine | Episode III: Long Road Ahead - Episode III: Long Road Ahead - The Walking Dead Game Guide

Once you've finished talking with Clementine about all the three things mentioned above, you'll hear Kenny's screams coming from cabin. You'll get to the last but one chapter.

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