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Sims 4 Guide by gamepressure.com

Sims 4 Guide

Table of Contents

The Sims 4: The traits of the Sim - emotional, hobby, lifestyle, social Sims 4 Guide, tips

Last update: 29 March 2022

A very important element are the Sims character traits - all the traits are described on this page - The Sims 4: The traits of the Sim - emotional, hobby, lifestyle, social - Creating a Sim - Sims 4 Guide

A very important element are the Sim's character traits - all the traits are described on this page. They are the source of the Sim's whims, whose satisfying provides you with points of satisfaction. In total, an adult Sim has four characteristics. You receive one of them - the bonus one - after you choose your life aspiration. As for the remaining three, you can pick them yourself. In the case of a child, you make your choice from among a bit limited pool of traits. With the teenager, you pick two characteristics and with an adolescent , adult or senior you pick three. You should choose wisely because, unlike in the case of aspirations, you cannot alter your initial choice during the Sim's lifetime. Characteristics have been put into four categories: mental, hobby, lifestyle and social.

Emotional traits

Active - These Sims want to perform physical exercises, they are often hyperactive.

Genius - they are often focused, want to develop their mental abilities.

Hot-Headed - they tend to get angry when subject to mischief, they are often angry.

Goofball - They tend to be Playful.

Creative - they want to be constantly creative, tend to be inspired.

Gloomy - tend to be sad.

Romantic - tend to be flirty, desire romantic interactions.

Cheerful - tend to be happier than the other Sims

Self-Assured - tend to be Confident.

Hobby traits

Music Lover - they like listening to music and they are happy when they play musical instruments.

Bookworm - they like reading books, they can talk about books with the other Sims in unique ways.

Perfectionist - they require more time to create a work of art/ item, but they are of higher value; creating an item of high quality provides them with strong positive moodlets and they receive negative ones, after they create an item of low quality.

Foodie - they get happy if they consume food of high quality, and uncomfortable if they eat food of low quality; watching cooking programs on TV lets them learn new recipes.

Geek - they are happy when they read books of science fiction category or when they play computer games; they are more effective at finding collector's items.

Art Lover - such a Sim enjoys works of arts, thanks to which he receives positive moodlets.

Lifestyle traits

Ambitious - achieving of a professional success, and getting promoted provides such sims with strong positive moodlets, whereas failures provide them with negative ones; they may get angry if they have not been promoted for a long time.

Childish - they receive positive moodlets when theyplay with children, they watch children's TV shows and get happy when they play children toys.

Lazy - they like dozing off, watching TV, using comfortable furniture - this provides them with strong moodlets; they become tense when they perform too many household chores or, e.g. exercise.

Materialistic- they like boasting what thehave, in front of the other Sims, they like new and better things and they become sad if a new item does not appear at home, over a period of time.

Slob - household appliances get dirty faster around them but they do not worry about that whatsoever.

Clumsy - they fail more often, e.g. while exercising, but they do not see it to be a reason to get angry.

Neat - they like performing household chores and the may be overcome with "cleaning frenzy"; they feel uncomfortable in dirty surroundings.

Snob - they tend to criticize the items of low quality, they get bored with watching TV, they are confident around the other snobs.

Insane - their reactions are often unpredictable and they can talk to themselves.

Loves Outdoors - THese Sims get happy, when outdoors.

Glutton - these Sims like eating, get hungry more often and they can eat foods of any quality (including spoiled food), they can search trashcans in search for something eatable.

Social traits

Good - these Sims are happy if they are around the Sims with positive moodlets; they become sad, while talking to evil Sims; they may donate to charity.

Bro - become confident around the other Sims that they know, they get energized while watching sports.

Hates Children - these Sims may get tense after they try for a baby and get angry around children, they may even be mean to children.

Noncommittal - they dislike continuity and stability, become tense if they remain in one relationship for too long, or at the same workplace; they are happy when they dump a job or the partner.

Family-Oriented- they are happy around the family members and sad if they do not talk to a family member, over time.

Loner - they are happy when they are alone, they do not get negative moodlets if their need for company is not satisfied; they become tense around strangers; tend to be embarrassed if a Sim refuses something to them.

Outgoing - they receive strong moodlets while interacting with the other sims; their level of social need drops faster.

Mean - they are happy when they are mean or malicious towards the other Sims; they are confident when they win in a fight.

Evil- they are happy around Sims with negative moodlets, get angry while interacting with the good Sims.

Mutually exclusive traits

You need to remember that some of the traits, simply, cannot be combined. The obvious matter is that, if you have already picked the Good trait for a Sim, you cannot add Evil. But there are many more, sometimes quite unexpected opposites. The list of the mutually exclusive traits:

  1. Active and Lazy,
  2. Hot-Headed, Gloomy and Cheerful,
  3. Goofball and Snob,
  4. Foodie and Glutton,
  5. Ambitious and Lazy,
  6. Childish and Snob,
  7. Childish and Hates Children,
  8. Childish and Evil,
  9. Neat and Lazy,
  10. Neat and Slob,
  11. Good, Bad and Mean,
  12. Hates Children and Family-Oriented,
  13. Noncommittal and Family-Oriented,
  14. Outgoing and Loner.
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