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The Sims 3 - Creating Sim - Personality - game guide, walkthrough, secrets, game tips & strategies

The Sims 3 Game Guide
Creating Sim - Personality
by Maciej „Psycho Mantis” Stepnikowski,
Translated by: Agnieszka „Pyretta Blaze” Szukuc
(guides.gamepressure.com)
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Creating Sim - Personality  (7/44)

 

Personality

Traits

It is a key element which determinates the behaviour and possibilities of your Sim. You have to choose five traits from a very long list. I must add that if in the case of birth and creation in the editor a small child (toddler) it only has two traits, child three, teen four, and young adult and the older one have five (that is the maximum).

 

052

053

To choose traits click on a small button [052], and the list will appear [053].

 

054

055

Trails are divided into four categories: Mental, Physical, Social and Lifestyle [054]. First fold presents all, and another four folds present categories. Remember that you may choose only five from over sixty traits. When you put arrow on a particular trait, you will get its general description [055]. They names suggest how they can influence your Sim. When you create Sim, it is sensible to think what is he going to be like. For example, if you want him or her to have a big family, don’t choose the trait “doesn’t like children” and don’t make him or her workaholic. You can change traits by choosing one of the prizes for points for life happiness, example middle age crisis.

 

Mental

  • Absent-Minded
  • Artistic
  • Bookworm
  • Can’t Stand Art
  • Computer Whiz
  • Excitable
  • Genius
  • Green Thumb
  • Handy
  • Insane
  • Natural Cook
  • Neurotic
  • Virtuoso

Physical

  • Athletic
  • Brave
  • Clumsy
  • Couch Potato
  • Coward
  • Heavy Sleeper
  • Hydrophobic
  • Light Sleeper
  • Lucky
  • Neat
  • Never Nude
  • Slob
  • Unlucky

 

Social

  • Charismatic
  • Commitment Issues
  • Dislikes Children
  • Easily Impressed
  • Flirty
  • Friendly
  • Good Sense of Humor
  • Great Kisser
  • Grumpy
  • Hopeless Romantic
  • Inappropriate
  • Loner
  • Loser
  • Mean Spirited
  • Mooch
  • No Sense of Humor
  • Party Animal
  • Schmoozer
  • Snob
  • Unflirty

 

Lifestyle:

  • Ambitious
  • Angler
  • Childish
  • Daredevil
  • Evil
  • Family-Oriented
  • Frugal
  • Good
  • Hates the Outdoors
  • Hot-Headed
  • Kleptomaniac
  • Loves the Outdoors
  • Over-Emotional
  • Perfectionist
  • Technophobe
  • Vegetarian
  • Workaholic

 

It may seem silly, but you can choose the traits yourself. It is logical that you will create the best Sim possible. Remember that when your Sim joins with other Sims, you won’t be able to decide about their children (of course there are some exceptions).

When you choose a particular trait, its opposite trait will be automatically blocked, for example if you choose Lucky, you won’t be able to choose unlucky. When you choose five traits, confirm.

 

Lifetime Wish

056

057

According to the traits you have already chosen, you have to make another choice – Lifetime Wishes [056]. Every Sim has them – it’s their main aim in life. You have to choose from five available wishes [057]. If the ones available don’t suit you, you can move to another view (for example change of hair or clothes) and go back to the personality option – few lifetime wishes should change.

Favourites

058

059

There are the last elements in the second fold. Choose Sim’s favourite things: food [058], music and colour.

 

Voice

Characteristic Sim language has become the symbol of the game. The Sims 3 you can choose from three male and female voices for the first time – you can choose one for your character. What is more, you can settle the pitch of voice by using the slide [059].

 

Biography

At the end you can add a biography of a chosen Sim.

 

 

Creating Sim - Personality  (7/44)
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Introduction
Environment
Environment
Creating Sim
Basics
Hair
Face
Clothing
Final remarks
Sim’s House
Playing with the family living in the city
Move in household
Buying plot with a house
Buying an empty plot – building a house - part 1
Buying an empty plot – building a house - part 2
Rebuilding the house
Furnishing the house
Summary
Sims
Moving around
Personality
Age
Needs
Moodlets
Wishes and life aim
Lifetime Happiness
Skills - part 1
Skills - part 2
The Game
City
Relation between Sims
Child
Phone
Activities in the city
Other activities and events
Work
Career
- Culinary
- Journalism
- Business
- Political
- Criminal
- Medical
- Military
- Science
- Professional Sports
- Law enforcement
- Music
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