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The Lord of the Rings: Conquest - Campaign – Forces of evil - Mission 3 – Minas Tirith - part 1 - game guide, walkthrough, secrets, game tips & strategies

The Lord of the Rings: Conquest Game Guide
Campaign – Forces of evil - Mission 3 – Minas Tirith - part 1
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Campaign – Forces of evil - Mission 3 – Minas Tirith - part 1  (22/34)

 

MAP OF THE AREA:

 

 

Map legend: 1 – starting area and first checkpoint; 2 – courtyard – area that needs to be secured, ballista and a checkpoint on the upper level; 3 – passageway leading to the crown and a new checkpoint; 4 – crown of Gondor; 5 – checkpoint; 6 – passageway leading to the location of the Nazgul; 7 – Nazgul and a new checkpoint; 8 – stairs; 9 – passageway that needs to be secured for the battering ram; 10 – main gate; 11 – white tree; 12 – passageway leading to the throne room; 13 – throne room – area that needs to be secured

Additional info: This is a slightly more challenging mission than the level in Osgiliath, however you still won’t have too many things to worry about. To be honest your only concern should be to make wise class decisions. Thankfully the final part of the mission will be much easier, because you’ll be playing as Saruman and you won’t have to defeat any bosses.

 

First assignment: Capture the courtyard

Suggested class: mage

I would strongly recommend that you choose a mage for this first assignment, mostly because you’ll be playing as a team and you’ll want to heal your allies to prolong their lives. Thankfully that won’t be a requirement, especially since you’ll also receive backup from friendly cave trolls and they’ll play a huge part in taking over certain sections of the map. If you don’t like playing as a mage, you may decide to switch to a warrior, but you would have spend more time trying to complete certain objectives. The mission starts in the southern section (1 on the map). Follow your allies to the west and then turn to the north. Start attacking enemy units stationed near the courtyard (2 on the map). You should be using your standard lightning attack, as well as mage’s fireballs [#90].

 

[#90]

 

Don’t forget that you should keep moving, so you won’t be considered an easy target. Heal your mage whenever he receives even minor injuries, mostly because he doesn’t have a big health bar and you could lose him by mistake. Make the first sweep of the area and use a nearby ballista [#91] to deal with the remaining enemy troops. You may use this device not only to ensure your victory here, but also to attack new enemies (3 on the map). Obviously this isn’t a requirement, however you should use the fact that you’re in an advantage. Remain here until the courtyard is under your control.

 

[#91]

 

Second assignment: Steal the crown of Gondor

Suggested class: mage or scout

If you want to avoid unwanted complications, you must make the decision on which class should deliver the crown even before its in your possession. The main reason is that you won’t be allowed to drop the crown, even by going to the checkpoint and trying to switch to a different class. The artifact can be found to the west of the courtyard (4 on the map). Wait for allied units to begin travelling to that location and join them. You’ll probably come across at least one enemy captain along the way. Get rid of him and approach the crown [#92] in order to take it. You can also spend some trying to secure the checkpoints to the east (3 on the map) and to the north (5 on the map) before taking the crown, but it shouldn’t be necessary.

 

[#92]

 

 

Campaign – Forces of evil - Mission 3 – Minas Tirith - part 1  (22/34)
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Introduction
Walkthrough
Campaign – Forces of good
Training mission - part 1
Training mission - part 2
Training mission - part 3
Helm’s Deep - part 1
Helm’s Deep - part 2
Isengard - part 1
Isengard - part 2
Mines of Moria
Osgiliath
Minas Tirith - part 1
Minas Tirith - part 2
Pelennor Fields
Minas Morgul - part 1
Minas Morgul - part 2
Black Gate - part 1
Black Gate - part 2
Campaign – Forces of evil
Mount Doom - part 1
Mount Doom - part 2
Osgiliath - part 1
Osgiliath - part 2
Minas Tirith - part 2
Mines of Moria - part 1
Mines of Moria - part 2
Weathertop - part 1
Weathertop - part 2
Rivendell - part 1
Rivendell - part 2
Rivendell - part 3
Shire - part 1
Shire - part 2
Appendix
Useful hints
Universal classes
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