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The Last Guardian Game Guide by gamepressure.com

The Last Guardian Game Guide

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Roll over the cage and leave the ruins with Trico | Walkthrough The Last Guardian Guide

Last update: 15 December 2016

What you will have to do now is roll over the cage with the boy inside to the spot where you have been using the lift for the first time (you have been into that location right after the boy and Trico got separated) and you have to rely on Tricos help here - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide

What you will have to do now is roll over the cage with the boy inside to the spot where you have been using the lift for the first time (you have been into that location right after the boy and Trico got separated) and you have to rely on Trico's help here. Call on him and wait for him to push the cage over into the spot shown in the above screenshot. After that, start rolling the cage towards the chasm to start the ride down.

After the cage drops down onto the tree, stand by its end closer to the chasm, thanks to which it will change its position and roll down - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide

After the cage drops down onto the tree, stand by its end closer to the chasm, thanks to which it will change its position and roll down. Keep doing that and, at the same time, direct the cage towards the two staircases, first the smaller one and then the larger one (the damaged one with the balustrade - the cage will fly over the chasm).

After you reach the chamber with an active lift, move the cage towards the right pressure plate shown in the above screenshot. As a result of that, the cage will open and you will be able to get out.

With the helmet, approach the inactive suit of armor - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
With the helmet, approach the inactive suit of armor

The narrator will let you know that Trico needs feeding again. Peek into the cage that you have just gotten out of and you will find a helmet inside to pick up. Enter the other cage and wait for the lift to travel to another level. Here, with the helmet in your hand you have to approach the suit of armor at one of the walls. As a result of that, the armor will wake up, but also a small room behind it will open up.

Quickly, pick up the barrel in the room - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
Quickly, pick up the barrel in the room

Run towards the other end of the chamber with the lift and wait for the armor to get there also (it cannot climb up to a higher level - use that to escape it). Then, run into the room and pick up the barrel. You can immediately throw it towards the lift, or at the suit of armor to stun the opponent for a moment. You have to take the barrel into the lift, ride it back down and place it next to Trico.

After you have reached the area where you have been avoiding the other monster, point Trico to the hole up above - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
After you have reached the area where you have been avoiding the other monster, point Trico to the hole up above

Climb onto Trico and wait for him to regain health. You will have to return to the area where you have earlier started your ride in the cage and have been avoiding the hostile beast. Direct Trico towards successive platforms and tall pillars. After you get there, point Trico to the hole in the ceiling, through which sunbeams get into the chamber.

Note - The final jump has to be high, so make sure that the boy is clinging firmly to Trico's fur and not just standing on him. Otherwise, you may lose your balance and drop. As a result of that, you will have to call on Trico once again and repeat.

There is a barrel in the side room that you are passing by. Only the boy can get inside. - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
There is a barrel in the side room that you are passing by. Only the boy can get inside.

In the new area, take a look around for a path and stairs. Up the stairs, you will get to an optional room, where there is a barrel that you can take back to Trico.

After you have fed Trico, climb onto his back and point him to the ole above. Head towards the chasm and point the beast towards the ledges on the left. Allow Trico to jump towards the ledges. Soon, you will reach a large closed gate.

Move slowly by the edge of the cliff - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
Move slowly by the edge of the cliff

Dismount Trico and turn your attention to the cornice on the right. Move slowly over the edge. A bit ahead, you will have to jump towards a small ledge and use the planks attached to the wall. Proceed to the right, up until the moment you walk out on a larger glade. Here, head into the main entrance into the ruins. Turn left and use the lever to open up the passage for Trico.

After you jump into the chamber with the cage, new opponents will appear - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
After you jump into the chamber with the cage, new opponents will appear

Take the corridor that you have not yet explored. This way, you will get into a chamber with a cage similar to the one that you have seen already at the beginning of the game. Jump down to the lower level. As a result, the nearby suits of armor will come to life. Retreat and allow Trico to deal with them.

After the battle, Trico will lose control of himself again and turn at the boy. Regardless of how long you will be trying to escape, sooner or later, Trico will snap the boy.

Return with Trico to the chamber with the cage and have him approach the ledge - Roll over the cage and leave the ruins with Trico | Walkthrough - Walkthrough - The Last Guardian Game Guide
Return with Trico to the chamber with the cage and have him approach the ledge

A long cutscene will start, of the events from before the game (press buttons on the gamepad after you find yourself in a dark place with a single source of light up in the distance). The next scene will also be an interactive one, because Trico will be trying to wake the boy up and he will manage only after he throws him into the water (all you can do in the meantime is control the camera).

Calm down Trico and make sure that he does not need any healing (spears stuck into the body), and return into the chamber with the inactive cage. Have Trico approach the small passage at the other end of the chamber and jump up there. Climb down the ladder and pull the lever, as a result of which the large gate will open. You can now enter the mine.

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