The Elder Scrolls V: Skyrim Game Guide by gamepressure.com

The Elder Scrolls V: Skyrim Game Guide

Table of Contents

[2] North of Skyrim - p.2 | World maps TES V: Skyrim Guide

19. ALFTAND

Location type: ruins - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: ruins

Accessibility: always

Comments: The ruins are being occupied by enemies, monsters and dwarven machinery. It's best to explore them while completing Elder Knowledge main quest. The ruins are connected to a huge underground called Blackreach, however you can only gain access to this location if you have an attunement sphere from Discerning the Transmundane daedric quest.

20. MOVARTH'S LAIR

Location type: cave

Accessibility: always

Comments: The lair is being occupied by vampires and wild animals. It's best to explore it while completing Laid to Rest side quest.

21. KJENSTAG RUINS

Location type: ruins

Accessibility: always

Comments: The ruins are being occupied by bandits.

22. STONE HILLS

Location type: campsite

Accessibility: always

Comments: You won't encounter any enemies here. Make sure to check not only the campsite, but also a nearby mine.

23. THE LORD STONE

Location type: standing stones

Accessibility: always

Comments: There's one of thirteen magical standing stones here and interacting with it can grant you a powerful blessing.

24. FROSTMERE CRYPT

Location type: dungeon

Accessibility: always

Comments: The crypt is being occupied by bandits and monsters. It's best to explore it while completing The Pale Lady side quest.

25. HALL OF THE VIGILANT

Location type: cottage

Accessibility: always

Comments: You won't encounter any enemies here.

26. FORT DUNSTAD

Location type: fort - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: fort

Accessibility: always

Comments: The fortress is being occupied by enemy units and it's best to explore it while completing The Battle for Fort Dunstad civil war quest (Imperial Legion).

27. FORT FELLHAMMER

Location type: fort

Accessibility: always

Comments: The fortress is being occupied by bandits.

28. DUSKGLOW CREVICE

Location type: cave

Accessibility: always

Comments: The cave is being occupied by bandits and monsters.

29. SNOWPOINT BEACON

Location type: fort

Accessibility: always

Comments: The tower is being occupied by bandits.

30. SILVERDRIFT LAIR

Location type: dungeon

Accessibility: always

Comments: The lair and its surroundings are being occupied by bandits and draugrs.

31. IRONBIND BARROW

Location type: dungeon

Accessibility: always

Comments: The burrow is being occupied by monsters.

32. WAYWARD PASS

Location type: -

Accessibility: always

Comments: You won't encounter any enemies here.

33. LOST VALKYGG

Location type: dungeon

Accessibility: always

Comments: Lost Valkygg is a part of the Labyrinthian (sector 5, number 6). The crypt is being occupied by draugrs.

34. SKYBORN ALTAR

Location type: dragon lair - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: dragon lair

Accessibility: always

Comments: This location is being occupied by a wispmother at the beginning of the game, but if you decide to explore it after completing Dragon Rising quest you'll encounter a dragon here.

35. SHRINE TO MEHRUNES DAGON

Location type: altar - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: altar; dungeon

Accessibility: always

Comments: I recommend visiting the shrine while completing Pieces of the Past daedric quest, because only then you'll have a chance to acquire a key needed to unlock the door leading to the temple's treasury.

36. STONEHILL BLUFF

Location type: campsite

Accessibility: always

Comments: I strongly recommend that you hold off with exploring this campsite, because you will encounter a giant here. It's best to visit this location while completing Repairing the Phial side quest.

37. TOWER OF MZARK

Location type: ruins - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: ruins

Accessibility: You can't visit the embassy until you've started Elder Knowledge main quest and found an alternative path leading to it.

Comments: Accessing the tower from the surface is not possible the first time you arrive in this location. The only method to get to it is to start the main quest Elder Knowledge and to travel through Alftand ruins (sector 2, number 19). You will eventually have to enter an underground cavern called the Blackreach and get to the tower from there. Unlocking an elevator found inside the Mazrk tower will result in making it a fully accessible area. This means you won't have to go through the dwarven ruins in the future, because you'll be allowed to use a small entrance found on the surface (screen above).

38. WEYNON STONES

Location type: campsite

Accessibility: always

Comments: The campsite is being occupied by ice wraiths.

39. SHADOWED GROVE

Location type: grove

Accessibility: always

Comments: The grove is being occupied by monsters.

40. NIGHTGATE INN

Location type: cottage - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: cottage

Accessibility: always

Comments: You won't encounter any enemies here. The inn is tied to several smaller quests, including Recipe for Disaster Dark Brotherhood quest.

41. WRECK OF THE ICERUNNER

Location type: ship - [2] North of Skyrim - p.2 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: ship

Accessibility: The wreck will appear while completing Lights Out! side quest (after turning off the Solitude Lighthouse).

Comments: The shipwreck is being occupied by enemy units and it's best to explore it while completing Lights Out! side quest.

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