The Elder Scrolls V: Skyrim Game Guide by gamepressure.com

The Elder Scrolls V: Skyrim Game Guide

Table of Contents

[1] North-west of Skyrim - p.1 | World maps TES V: Skyrim Guide

1 - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide
1 - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

1. NORTHWATCH KEEP

Location type: fort

Accessibility: always

Comments: The fortress is being occupied by enemy units and it's best to explore it while completing Missing in Action side quest.

2. LOWER STEEPFALL BURROW

Location type: dungeon

Accessibility: always

Comments: The burrow is being occupied by monsters.

3. STEEPFALL BURROW

Location type: dungeon

Accessibility: always

Comments: The burrow is being occupied by monsters.

4. ORPHAN'S TEAR

Location type: ship

Accessibility: always

Comments: The shipwreck is being occupied by bandits.

5. FORT HRAGGSTAD

Location type: fort - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: fort

Accessibility: always

Comments: The fortress is being occupied by enemy units and it's best to explore it while completing Joining the Legion civil war quest (if you've sided with the Imperial Legion) or The Battle for Fort Hraggstad civil war quest (if you've sided with the Stormcloaks).

6. WIDOW'S WATCH RUINS

Location type: fort

Accessibility: always

Comments: The fortress is being occupied by a witch.

7. THE STEED STONE

Location type: standing stones

Accessibility: always

Comments: There's one of thirteen magical standing stones here and interacting with it can grant you a powerful blessing.

8. RAVENSCAR HOLLOW

Location type: cave

Accessibility: always

Comments: The cave is being occupied by bandits and monsters.

9. IRONBACK HIDEOUT

Location type: campsite

Accessibility: always

Comments: The hideout is being occupied by bandits.

10. BROKEN OAR GROTTO

Location type: cave

Accessibility: always

Comments: The cave is being occupied by enemy units and it's best to explore it while completing Lights Out! side quest.

11. SHADOWGREEN CAVERN

Location type: cave

Accessibility: always

Comments: The cavern is being occupied by monsters.

12. THALMOR EMBASSY

Location type: estate - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: estate

Accessibility: You can't visit the embassy until you've started Diplomatic Immunity main quest.

Comments: The embassy is being occupied by enemies and it's best to explore it while completing Diplomatic Immunity main quest. If you prefer to remain hidden during that quest, then you may revisit the embassy later in the game.

13. BRINEWATER GROTTO

Location type: cave

Accessibility: always

Comments: The cave is being occupied by bandits and monsters. It's best to explore it while completing Scoundrel's Folly Thieves Guild quest.

14. SOLITUDE LIGHTHOUSE

Location type: lighthouse

Accessibility: always

Comments: It's best to explore the lighthouse while completing Lights Out! side quest.

15. DAINTY SLOAD

Location type: ship

Accessibility: always

Comments: The shipwreck is being occupied by bandits and it's best to explore it while completing Reputation: Solitude - Dainty Sload Thieves Guild quest.

16. RIMEROCK BURROW

Location type: cave

Accessibility: always

Comments: The cave is being occupied by a sorcerer and it's best to explore it while completing A Daedra's Best Friend daedric quest.

17. PINEFROST TOWER

Location type: fort

Accessibility: always

Comments: The tower is being occupied by monsters.

18. LOST ECHO CAVE

Location type: cave

Accessibility: always

Comments: The cave is being occupied by falmers.

19. VOLSKYGGE

Location type: dungeon - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: dungeon

Accessibility: always

Comments: I strongly recommend that you hold off with exploring this dungeon until you've gained some levels and acquired good gear, because it's being occupied by powerful monsters. It's best to explore the dungeon while completing Dragon Priest Masks side quest, because it's a lair for one of the priests (Volsung).

20. PINEMOON CAVE

Location type: cave

Accessibility: always

Comments: The cave is being occupied by monsters (mostly vampires).

21. CLEARPINE POND

Location type: pond

Accessibility: always

Comments: The pond is being occupied by spriggans.

22. WOLFSKULL CAVE

Location type: cave

Accessibility: always

Comments: The cave is being occupied by bandits and monsters. It's best to explore it while completing The Man Who Cried Wolf side quest.

23. STATUE TO MERIDIA

Location type: altar - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: altar; dungeon

Accessibility: You can't visit the Kilkreath Ruins located underneath the statue until you've started The Break of Dawn daedric quest and delivered Meridia's Beacon to the altar.

Comments: You can start The Break of Dawn daedric quest by approaching Meridia's statue. Kilkreath Ruins are being occupied by monsters.

24. SOLITUDE

Location type: city - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: city

Accessibility: always

Comments: Solitude is one of the biggest cities in Skyrim and you'll visit this place many times while completing main and side quests. There are a lot of stores and other interesting places here, including Castle Dour which is the main headquarters for the Imperial Legion.

25. KATARIAH

Location type: ship - [1] North-west of Skyrim - p.1 | World maps - World maps - The Elder Scrolls V: Skyrim Game Guide

Location type: ship

Accessibility: The emperor's ship will appear near the harbor while completing Hail Sithis! Dark Brotherhood quest and that's when you'll be allowed to board it for the first time.

Comments: The ship (upper and lower decks) is being occupied by enemies and it's best to explore it while completing Hail Sithis! Dark Brotherhood quest. It's important to know that you won't have to be in a hurry, because the ship won't leave the harbor at any point of the game.

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