The Elder Scrolls: Legends Game Guide by gamepressure.com

The Elder Scrolls: Legends Game Guide

Table of Contents

Decks for beginners The Elder Scrolls: Legends Guide

This chapter will show you examples of decks suitable for beginners. They are rather simple in use and it won't take you too long to build them.

Ranger

Agility cards(36)

Strength cards (14)

Arrow to the knee(1) x3

Sharpshooter scout(1) x3

Fighters Guild Recruit (2) x3

Skaven Pyromancer (3) x3

Finish off (2) x3

Earthbone Spinner(4) x3

Murkwater witch (2) x3

Triumphant Jarl (6) x3

Thieves Guild Recruit (2) x3

Reclusive Giant (7) x1

Murkwater Butcher (3) x3

Vigilant Giant (8) x1

Nimble Ally (3) x3

 

Varanis Courier (3) x3

 

Deshaan Avanger (4) x3

 

Territorial Viper (4) x1

 

Leaflurker (5) x2

 

Cliff Raider (5) x2

 

Soulrest Marhal (5) x3

 

Quin'rawl burglar (6) x1

 

A quick and aggressive deck, good for all beginners. There are no epic or legendary cards, so you will build the deck fast and cheap.

Beginning stage: try to draw as many 1 and 2 cost creatures as possible. The more, the better.

Middle stage: maintain an aggressive approach but don't engage into battle with hostile minions, unless it is necessary. If you have Territorial Viper (4), don't play it right away. This unit has Charge and Lethal, and thus will be able to eliminate hostile minions quickly.

Final stage: maintain an aggressive approach but don't engage into battle with hostile minions, unless it is necessary. Use Arrow to the knee(1) + Finish off (2) or Sharpshooter scout(1) + Finish off (2) to eliminate tough creatures.

Advantages

Disadvantages

+ Fast units

+ Significant damage

+ Cheap to build

- Very poor defense

- Lack of minions with many HP

- The fast pace causes a threat to run out of cards

Assassin

Agility cards(14)

Intelligence cards (36)

Arrow to the knee(1) x3

Lesser Ward (0) x3

Shadow Shift (1) x3

Brutal Ashlander (1) x3

Finish off (2) x3

Firebolt (1) x3

Thievery (3) x2

Abeccean Navigator (2) x3

Varanis Courier (3) x3

Crystal Tower Crafter (2) x3

 

High Rock Summoner (2) x3

 

Ice Spike (2) x3

 

Soul Split (2) x3

 

Cunning Ally (3) x3

 

Telvanni Arcanist (3) x3

 

Lightning Bolt (4) x3

 

Lillandril Hexmage (5) x3

A very aggressive deck which focuses on dealing damage to the hostile Hero. There are many cheap minions, so you will be able to put pressure on your opponent from the very start.

Beginning stage: try to draw as many 1 and 2 cost creatures as possible. The more, the better

Middle stage: maintain an aggressive approach but don't engage into battle with hostile minions, unless it is necessary. Try to draw Action cards and use them only when needed..

Final stage: Play Crystal Tower Crafter (2). For each Action card that you use, the minion will receive 1/+1, and thus you ought to keep Action cards. Use them to boost Crystal Tower Crafter (2) finish off your foe.

Advantages

Disadvantages

+ Fast units

+ Significant damage

+ A lot of power ups and removals

+ Cheap to build

- Very poor defense

- Lack of minions with many HP

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