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The Elder Scrolls: Legends Game Guide by gamepressure.com

The Elder Scrolls: Legends Game Guide

Table of Contents

Types of cards The Elder Scrolls: Legends Guide

Last update: 22 December 2016

There are four main types of cards with their own, special abilities.

Creatures

Basic units that one can use to engage into battle. They fall into different groups with different abilities. Each creature has attack and defense points, and magic cost that one needs to pay to play it.

1 - Types of cards - The basics - The Elder Scrolls: Legends Game Guide
  1. Magic cost - you need 4 magic points to play this card
  2. Unique gem - you can have only one card with a unique gem in your deck.
  3. Name.
  4. Type (Race/Origin).
  5. Attack points.
  6. HP.
  7. Info concerning additional abilities.
  8. Defines how rare the card is - there are four types of cards: normal (white gem), rare (blue gem), Epic (Violet gem), Legendary (gold gem).

Action cards

Action cards cause additional effects like dealing additional damage, instant minion killing, buffing a creature, healing your Hero, etc - Types of cards - The basics - The Elder Scrolls: Legends Game Guide

Action cards cause additional effects like dealing additional damage, instant minion killing, buffing a creature, healing your Hero, etc. Each deck should have at least a couple of such cards. Furthermore, Action cards have Prophecy ability.

Items

Items are another group of cards in The Elder Scrolls: Legends - Types of cards - The basics - The Elder Scrolls: Legends Game Guide

Items are another group of cards in The Elder Scrolls: Legends. Use them to boost attack of your minions.

Support

Support gives your minions long lasting effects - Types of cards - The basics - The Elder Scrolls: Legends Game Guide

Support gives your minions long lasting effects. It's especially effective with decks that focus on a significant amount of minions. Such effects will last until your opponent neutralizes them. Some Support can be used and then allow the Hero to boost one minion per turn.

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