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The Elder Scrolls IV: Oblivion - Map Segment #4 - game guide, walkthrough, secrets, game tips & strategies

The Elder Scrolls IV: Oblivion Game Guide
Map Segment #4
by Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Map Segment #4  (24/109)

 

1 – Bloodmayne Cave

2 – Anutwyll

3 – Bay Roan Stables

4 – Flooded Mine

5 – Fort Black Boot

6 - Wenyandawik

7 – Robber’s Glen Cave

8 - Nornalhorst

9 – Pothole Caverns

10 – Inn of Ill Omen

 



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Ayleid Ruins – elfish remains of an ancient civilisation that ruled Cyrodiil before the Empire was proclaimed. These are usually quite big, 2 or 3 level dungeons, filled with traps and (mostly) undead. Ayleid Ruins are the only place where you can come by Welkynd and Varla stones, which are useful in some quests and also quite valuable. Most of the Ayleid ruins play a certain role in a miscellaneous quest called “The Collector” (found in Imperial City).

Camps – small bandit encampments, a few tents and a fireplace is all there is to them.

Caves – just yer everyday RPG caverns, what’s there to tell? They are very different from each other when it comes to monster encounters and size. Not all of them are related to some quests.

Cities – gates, districts, etc. Most of them are already marked on your map when you start the game.

Daedric Shrines – there are 15 of them, and each one is connected to a particular quest. See “Daedric Quests” chapter for details.

Forts – ruined imperial posts, usually consisting of both underground and on-ground facilities.

Inns – places to stay and rest, sometimes to find a quest in.

Mines – not very common around Cyrodiil. The only difference between a mine and a common cave is a presence of silver/gold veins, from which you can get some nuggets.

“Peaks” – well, the name isn’t too accurate, but it’s hard to define this type of locations. They are mostly some terrain irregularities that you are lead to by certain quests.

Settlements – farms, priories, temples and such. Most of them are connected to some quests.

Map Segment #4  (24/109)
comments and responses

plus if it does not you have what you need you can write an article yourself or fix mistakes for other users
Vorenus
20/02/2008 02:21
I'd say the best the best Oblivion site is uesp.wiki, it has literally EVERYTHING, every cave, every dungeon, every quest, every weapon and armor, every spell, every city, every NPC, everything.
Oblivion93
19/02/2008 07:48
oooooooooppppppppppppppppppppsssssssss ##5555555 sorry i forgot the first one
Mr. Progamer
01/06/2007 14:30
#4 alright im good
Mr. Progamer
01/06/2007 14:29
they have no marker for priory of the nine but the entire quest.
these peole are dumb
22/04/2007 23:56
WOOOOOOOOOO, number 3!!!! i rule!!
sheogorath
09/04/2007 15:45
i believe planetelderscrolls.gamespy.com is better, so you can post your own questions to someone
Disagreing deadra
22/11/2006 19:29
Best Oblivion help site there is.
DALEP62
24/07/2006 15:08

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Introduction
Shivering Isles
Maps
Shivering Isles (SI)
Crucible (C)
Bliss (B)
Quests
Main Quests part I
Main Quests part II
Main Quests part III
Main Quests part IV
Side Quests: New Sheoth
Side Quests: Other
Knights of the Nine
Pilgrimage
The Shrine of the Crusader
Priory of the Nine
Stendarr’s Mercy
Nature’s Fury
The Path of Righteous
Wisdom of the Ages
The Faithful Squire
Umaril the Unfeathered
TES IV: Oblivion Atlas
Province of Cyrodiil
Cyrodiil Navigation Map
Map Segment #1
Map Segment #2
Map Segment #3
Map Segment #5
Map Segment #6
Map Segment #7
Map Segment #8
Map Segment #9
Map Segment #10
Map Segment #11
Map Segment #12
Detailed map of Cyrodiil
City maps
Imperial City Arboretum
Imperial City, the Arcane University
Imperial City Arena
Imperial City Elven Gardens
Imperial City Green Emperor Way
Imperial City Market District
Imperial City Prison
Imperial City Talos Plaza
Imperial City Temple District
Imperial City Waterfront
Anvil
Anvil Docks
Bravil
Bruma
Cheydinhal
Chorrol
Leyawiin
Skingrad
TES IV: Oblivion Game Guide
Main plot walkthrough
Tutorial
Deliver the Amulet
Find the Heir / Breaking the Siege of Kvatch
Weynon Priory
The Path of Dawn
Dagon Shrine
Spies
Blood of the Daedra / Azura
Bruma Gate
Blood of the Divines
Miscarcand
Allies for Bruma
Defense of Bruma
Paradise
Light the Dragonfires
The Guilds' quests
Info
Fighters Guild part I
Fighters Guild part II
Fighters Guild part III
Fighters Guild part IV
Mages Guild part I
Mages Guild part II
Mages Guild part III
Mages Guild part IV
Thieves Guild part I
Thieves Guild part II
Thieves Guild part III
Dark Brotherhood part I
Dark Brotherhood part II
Dark Brotherhood part III
Dark Brotherhood part IV
Dark Brotherhood part V
Miscellaneous quests
Anvil
Bravil
Bruma
Cheydinhal
Chorrol
Imperial City
Kvatch
Leyawiin
Skingrad
Other
Character Creation & Dev.
Info
Races
Signs
Classes
Skills
Plug-ins
Horse Armor
Repairing the Orrery
Frostcrag Spire
Dunbarrow Cove
Mehrunes Razor
Vile Lair
Other
The Arena
Daedric Quests part I
Daedric Quests part II
Hints and peculiarities
Leveling guide
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