The Elder Scrolls IV: Oblivion Game Guide & Walkthrough by gamepressure.com

The Elder Scrolls IV: Oblivion Game Guide & Walkthrough

Table of Contents

Map Segment #1 | Province of Cyrodiil Oblivion Guide

1 - Anvil Main Gate - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

1 - Anvil Main Gate

2 - Anvil Dock Gate

3 - Anvil Lighthouse

4 - Anvil Castle Gate

5 - Castle Anvil

6 - Fort Strand

7 - Gweden Farm

8 - Smoke Hole Cave

9 - Troll Candle Camp

10 - Garlas Agea

11 - Belletor's Folly

12 - Kvatch

13 - Dasek Moor

14 - Mortal Camp

15 - Whitmond Farm

16 - Hrota Cave

17 - Gottshaw Inn

18 - Brina Cross Inn

19 - Crowhaven

20 - Atrene Camp

21 - Shetcombe Farm

22 - Sandstone Cavern

23 - Beldaburo

24 - Lord Drad's Estate

25 - Bleak Mine

26 - Bodean Camp

27 - Fort Wariel

28 - Trumbe

29 - Brittlerock Cave

30 - Malacath's Shrine

31 - Fort Sutch

32 - Shattered Mine

33 - Fort Linchal

34 - Varus Camp

35 - Niryastare

36 - Last Chance Camp

37 - Fort Hastrel

38 - Camp Ales

39 - Mongrel's Tooth Cave

40 - Varondo

41 - Infested Mine

Ayleid Ruins - elfish remains of an ancient civilization that ruled Cyrodiil before the Empire was proclaimed - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Ayleid Ruins - elfish remains of an ancient civilization that ruled Cyrodiil before the Empire was proclaimed. These are usually quite big, 2 or 3 level dungeons, filled with traps and (mostly) undead. Ayleid Ruins are the only place where you can come by Welkynd and Varla stones, which are useful in some quests and also quite valuable. Most of the Ayleid ruins play a certain role in a miscellaneous quest called "The Collector" (found in Imperial City).

Camps - small bandit encampments, a few tents and a fireplace is all there is to them - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Camps - small bandit encampments, a few tents and a fireplace is all there is to them.

Caves - just yer everyday RPG caverns, what's there to tell - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Caves - just yer everyday RPG caverns, what's there to tell? They are very different from each other when it comes to monster encounters and size. Not all of them are related to some quests.

Cities - gates, districts, etc - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Cities - gates, districts, etc. Most of them are already marked on your map when you start the game.

Daedric Shrines - there are 15 of them, and each one is connected to a particular quest - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Daedric Shrines - there are 15 of them, and each one is connected to a particular quest. See "Daedric Quests" chapter for details.

Forts - ruined imperial posts, usually consisting of both underground and on-ground facilities - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Forts - ruined imperial posts, usually consisting of both underground and on-ground facilities.

Inns - places to stay and rest, sometimes to find a quest in - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Inns - places to stay and rest, sometimes to find a quest in.

Mines - not very common around Cyrodiil - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Mines - not very common around Cyrodiil. The only difference between a mine and a common cave is a presence of silver/gold veins, from which you can get some nuggets.

"Peaks" - well, the name isn't too accurate, but it's hard to define this type of locations. They are mostly some terrain irregularities that you are lead to by certain quests.

Settlements - farms, priories, temples and such - Map Segment #1 - Province of Cyrodiil - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Settlements - farms, priories, temples and such. Most of them are connected to some quests.

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