login (email): password:
auto log in (cookie) | forgot your password?
all game guides

The Elder Scrolls IV: Oblivion - Thieves Guild part III - game guide, walkthrough, secrets, game tips & strategies

The Elder Scrolls IV: Oblivion Game Guide
Thieves Guild part III
by Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Thieves Guild part III  (78/109)

Arrow of Extrication

The procedure is similar as before. You will be contacted by a messenger, who will tell you to go to Malintus Ancrus in Chorrol. After listening to what Gray Fox has to say, go to Bravil and talk to one of the beggars. Head to the castle.

 

 

Sneak into Fathis Aren’s room. You won’t find anything particular in there, but there’s a Movable Pillar on the northern wall (the right screen above). There are two levels of dungeons before you. In the first one, you’ll have to dive between two corridors, as there’s no key to the door that’s blocking your way.

After getting on the ground level again, you can either kill Fathis and take the key from his body (no penalty from the Guild) or steal it from him. If you feel comfortable with Security, ignore him completely and just sneak into his laboratory on the upper level. In there, open the chest with the arrowhead you’re looking for. Take the tower key and use it to leave this place.

 

Boots of Springheel Jak

If you fenced at least 900 Gold, once again wait in the Imperial City for the messenger to arrive. This time you have to go to Gandredhel’s house in Cheydinhal.

Your goal is to steal boots of a legendary thief, who was buried with them 300 years ago. From the beggars in the Imperial City you’ll know that the thief’s ancestor lives in Talos Plaza District. Break into Jakben Imbel’s House. You won’t find anything of interest here – you need to find Jakben personally.

 

 

At night, he’s walking around the city, and during the day he’s in his house. When you talk to him, he’ll totally freak out and give you the key to his basement. You can go in there or just kill him where he stands – he’s a vampire. In fact, he IS the original Springheel Jak. The boots you are looking for are actually on him, so there’s no way to get them but to finish him off. If you decide to enter the catacombs, though, there will be some more vampires to kill, and also an interesting book named Jak’s Journal.

When you get the book, Gray Fox will tell you that there is only one more task before you.

 

The Ultimate Heist

Again, the procedure is very similar to all the previous quests from Gray Fox. You must have fenced at least 1000 Gold to get this one. Amusei will approach you and tell you that Gray Fox is waiting in Orthelos’ House in Elven Gardens. He’ll tell you that your last objective to steal the Elder Scroll from the palace library!

 

Fox doesn’t hide his excitement. You can tell, even through the cowl.

 

Go to the Palace in the central part of the Imperial City. Follow the map marker, breaking in to the cellar. You’ll see a huge hourglass called the Glass of Time. Touch it and go back outside. Head to Imperial City Aboretum and use the sewer entrance pointed on your map. Now to cross three levels of sewers. You’ll encounter some doors that require turning the handles nearby. Finally, you’ll reach The Old Way.

The Old Way is an irritating dungeon, consisting of a few separate parts. It’s fairly easy to get lost in here – just try to uncover the whole maps, and you’ll find your way eventually. You’ll get to The Lost Catacombs. In the end of the level, you’ll have to wear Jak’s boots (if you haven’t worn them all the time, and you should have) to jump on the upper level of the room (left screenshot). Use one of the buttons there and run through the open door to the Hall of Epochs.

 

Use Spinheel Jak’s Boots here.

Use Arrow of Extrication here.

 

Enter the huge room and you’ll get a journal entry that you probably should use the Arrow of Extrication somewhere around here. Go through the door in the southern part of the room and use the button here. Continue on due south. Go to the next section of Hall of Epochs. Look around over there, you’ll find another button. Use it and go back to the huge room with a statue. The stone blocks have disappeared and you’re free to use the arrow in the right spot.

Practice a little bit using ordinary arrows. Your crosshair should be somewhere around the statue’s hands, where they are holding the sword. When you hit the right spot, you hear a recognizable sound. When you feel confident already, use the Arrow of Extrication. If you miss, you’ll have to go for the arrow, pick it up, return to the shooting point, and try again.

Go through the door that appeared before you.

 

 

You’re in the palace already. Sneak into Elder Scrolls Library. When you’re on the level with blind monks sitting around, use the lever (left screenshot above, it’s hard to see it without a torch). Sit on the chair and wait for the monks to bring the scroll to you. Take it, stand up and sneak up the stairs. Picklock the door and sneak past the guard to Moth Priests’ Quarters, then to Battlemage’s Quarters. You’re in Chancellor Ocato’s private room! Approach the fireplace and jump down. You’ve done it!

HINT: Jumping down the fireplace takes a LOT of damage, unless you’re wearing Boots of Springheel Jak. They are destroyed in the process, though. Decide whether you prefer to keep the boots and risk death or loose them once and for all.

 

Dude, put that cowl back on.

 

When you’re back to Fox, he’ll have a last request for you. Take the ring from him and deliver it to Countess Umbranox in Anvil. You’ll see a touching cutscene in which the mystery of the Gray Fox is finally solved. The Gray Fox, you say? You mean yourself, of course? Yup, from now on YOU are Cyrodiil’s most wanted. Enjoy.

 

Ending

The most important reward you get from completing the Thieves Guild quests is the Gray Cowl of Nocturnal. It’s something like a second, separate identity. When you wear it, city guards automatically start to pursue you, and you have a fine of 500 Gold on your head that you can’t pay off. On the other hand, once you take off the cowl, you get rid of all the fines that you earned as the Gray Fox. That means that you can perform any evil deed, kill anyone, steal everything, and then just take the cowl off and you’re cool with the guard.

The only exception to that rule is when the guards are actually on your tail. You first have to loose them somehow, then take off the cowl.

 

 

Apart from that, the cowl gives a +25 bonus to your Sneak ability, and also has some other perks like constant Detect Life and Fearther enchantments.

 

The other feature of being the prince of thieves is access to your new guild headquarters in Dareloth Garden, Waterfront. You can meet your fellow thieves in there and visit a gallery of the valuables you stole throughout your career.

Thieves Guild part III  (78/109)
comments and responses

Meh, if your character excells in thievery skills the two guilds are pretty much cake.
Legendary Chicken Chaser
16/11/2009 03:53
I haven't done all the thieves guide quest (yet) I want to enchant five items to have chamelion enchantment.
Imperial_Breton
16/11/2009 03:08

To people who are having trouble with the grey fox and his quests with selling stolen stuff

are you sure youve sold lots of stolen stuff
1000 is wat you need to be able to do the last quest
so wat i did was sell that amount of stolen stuff at once
and then all you have to worry about is compleating the quest
Which by the way is not that hard... no offence :-›
this post has been modified by its author [2009-10-28 12:34:58]
Aido68
28/10/2009 11:32
this is really getting annoying been trying for two days now and nothing happens, does ANYBODY have a definate way of getting past the gate in the catacombs if so thank you.
kukuruza
27/10/2009 17:59
To moonson:

When you were doing the quests for Armand Cristophe in the dareloth garden at midnight there was just a wall and a basement door right??
Now when you go there, there's a door.
And that's where it is.
Hope it helps.!!
RUNS_IN_CIRCLES
24/10/2009 14:44
I'm in the boots of springheel jack and I got the diary but now I can't find him. someon help please.
crazy of zing
21/10/2009 23:15
I can't find the gallery on the ps3 version eather. Can anyone help me find it? Sounds interesting.
moonson23
06/10/2009 10:45
dunno lol
RUNS_IN_CIRCLES
02/10/2009 19:54
In the pc version where exactly is the "gallery of the valuables you stole throughout your career" cuz i can't find it, it sopose to be in the hideout?
bog13
29/09/2009 09:18
someone please help me please
Out_to_get_you
10/09/2009 00:12
I CAN'T do it. i'm doing The Ultimate Heist quest and i'm in the Hall of Epochs and i can't get the walls to lower. i've restarted and reloaded and everything else i know of and the stupid walls won't lower sommone Please, i'm begging you help me before i go insane.
Out_to_get_you
09/09/2009 22:47
hey, I was doing the ultimate heist, and I was attacked by guards and the moth priests when I was at the part with the Elder scroll. I ran out of the room and was locked out. Is there any wasy back in? Or is this quest a no go? PLEASE HELP ME!!!!! I AM GETTING SOoOOOOOO P'OD!!!!
cool1gamer
29/08/2009 23:47
Good_Gam3r... if you are still having difficulty with that quest, there is a water-breathing helmet laying next to a skeleton that is underwater on the other side of the island just west of Anvil. You can put the helmet on as soon as you pick it up (in case you are about to drown). Go to http://www.youtube.com/watch?v=UiPsTHe3-Bc and that video will walk you right to the helmet.

The underwater path that you need to take to obtain the arrow of extrication, branches off of the downward passage BEFORE you get down to the giant slaughter fish. Check your map as you swim down and keep looking for a tunnel that heads in that direction.

Let me know if this helps.
jonathon-of-saul
23/08/2009 05:49
I'm having trouble with the Arrow of Extrication quest. I found the Giant Slaughterfish, but I don't know where to go. I only have three water breathing potions and thats it. Can someone help me?
Good_Gam3r
20/08/2009 02:01
I have a problem. i stole the boots of springheel jak and gave them to the gray fox....but i was kicked outta the guild for steal or attacking someone in the guild....idk and i pay my fine to get back in but now everytime i go to the gray fox he keeps telling me "not now. i need to think". its been awhile and im wondering what i could do because im head of every guild now but the thieves guild....so im wondering if it glitched or not? if someone could help me id grately appreciate it
unrulyexiled
04/08/2009 07:19

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Introduction
Shivering Isles
Maps
Shivering Isles (SI)
Crucible (C)
Bliss (B)
Quests
Main Quests part I
Main Quests part II
Main Quests part III
Main Quests part IV
Side Quests: New Sheoth
Side Quests: Other
Knights of the Nine
Pilgrimage
The Shrine of the Crusader
Priory of the Nine
Stendarr’s Mercy
Nature’s Fury
The Path of Righteous
Wisdom of the Ages
The Faithful Squire
Umaril the Unfeathered
TES IV: Oblivion Atlas
Province of Cyrodiil
Cyrodiil Navigation Map
Map Segment #1
Map Segment #2
Map Segment #3
Map Segment #4
Map Segment #5
Map Segment #6
Map Segment #7
Map Segment #8
Map Segment #9
Map Segment #10
Map Segment #11
Map Segment #12
Detailed map of Cyrodiil
City maps
Imperial City Arboretum
Imperial City, the Arcane University
Imperial City Arena
Imperial City Elven Gardens
Imperial City Green Emperor Way
Imperial City Market District
Imperial City Prison
Imperial City Talos Plaza
Imperial City Temple District
Imperial City Waterfront
Anvil
Anvil Docks
Bravil
Bruma
Cheydinhal
Chorrol
Leyawiin
Skingrad
TES IV: Oblivion Game Guide
Main plot walkthrough
Tutorial
Deliver the Amulet
Find the Heir / Breaking the Siege of Kvatch
Weynon Priory
The Path of Dawn
Dagon Shrine
Spies
Blood of the Daedra / Azura
Bruma Gate
Blood of the Divines
Miscarcand
Allies for Bruma
Defense of Bruma
Paradise
Light the Dragonfires
The Guilds' quests
Info
Fighters Guild part I
Fighters Guild part II
Fighters Guild part III
Fighters Guild part IV
Mages Guild part I
Mages Guild part II
Mages Guild part III
Mages Guild part IV
Thieves Guild part I
Thieves Guild part II
Dark Brotherhood part I
Dark Brotherhood part II
Dark Brotherhood part III
Dark Brotherhood part IV
Dark Brotherhood part V
Miscellaneous quests
Anvil
Bravil
Bruma
Cheydinhal
Chorrol
Imperial City
Kvatch
Leyawiin
Skingrad
Other
Character Creation & Dev.
Info
Races
Signs
Classes
Skills
Plug-ins
Horse Armor
Repairing the Orrery
Frostcrag Spire
Dunbarrow Cove
Mehrunes Razor
Vile Lair
Other
The Arena
Daedric Quests part I
Daedric Quests part II
Hints and peculiarities
Leveling guide
This site is not assotiated with and/or endorsed by the 2K Games or Bethesda Softworks. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official The Elder Scrolls IV: Oblivion www page: http://www.elderscrolls.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...