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Fighters Guild part I

The Guilds' quests - TES IV: Oblivion Game Guide - The Elder Scrolls IV: Oblivion Game Guide

Strategy Guide and Walkthrough by Krzysztof "Lordareon" Gonciarz gamepressure.com

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Missions are assigned to you by the Fighters Guild in the form of so called ‘contracts’ - Fighters Guild part I - The Guilds quests - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Missions are assigned to you by the Fighters Guild in the form of so called ‘contracts’. In order to get one, just talk to one of the branch leaders: Azzan (Anvil), Burz gro-Khash (Cheydinhal), or Modryn Oreyn (Chorrol). If the one you choose doesn’t have any contracts for somebody at your rank, you will be told to go to one of the other branches.

Joining the Fighters Guild is not a problem, all you have to do is to pay all the fines that you might have with the city guard. You can sign in by talking to either Azzan, Burz gro-Khash or Vilena Donton (Chorrol). You will be advanced to a higher rank when you complete a set number of quests.

A Rat Problem

Contract from: Azzan

Rank: Associate

Azzan, Anvil branch leader, will tell you to investigate a rat problem in Arvena Thelas’ house. When you go to the Dunmer woman, it turn out that the problem is actually a mysterious animal that is killing her beloved rodents in her basement. Go there and kill a Mountain Lion, then go back to Arvena. She’ll suggest you to go to Pinarus Inventius, who might just know how to get rid of these lions permanently.

Enter Pinarus’ house and ask him for help. He’ll offer to go hunting with you. Follow him outside the city gates to find four Mountain Lions. Get rid of them and return to Arvena. The problem hasn’t been solved, apparently, as one predator is killing the rats even as you speak. Go to the basement and kill it, then. Arvena will tell you that she suspects her neighbour Quill-Weave of doing something that lures the animals into her basement.

You won’t find out anything from talking to Quill-Weave directly - Fighters Guild part I - The Guilds quests - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

You won’t find out anything from talking to Quill-Weave directly. Sneak behind Arvena’s house and wait until nightfall. You’ll see Argonian planting some meat by the cellar’s entrance. Talk to her. Now you have a choice: tell Arvena the truth (some Gold and bonus to Speechcraft), or tell her that Quill-Weave was innocent (Gold from Arvena and bonus to Acrobatics from Quill-Weave).

The Unfortunate Shopkeeper

Contract from: Azzan

Rank: Apprentice

The Guild will order you to solve Norbert Lelles’ problem, whose shop is being robbed by some gang on a regular basis. You’ll find it in Anvil docks. Ask the proprietor about the robberies. He’ll tell you to stay in the shop overnight. Do so, and about 1 A.M. three bandits appear. When you kill them, find Norbert in a nearby inn, The Flowing Bowl.

Contract from: Burz gro-Khash - Fighters Guild part I - The Guilds quests - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

The Desolate Mine

Contract from: Burz gro-Khash

Rank: Apprentice

The Guild orders you to deliver some weapons to Desolate Mine, north-west of Cheydinhal. Near the mine entrance you’ll encounter some goblins. Go inside and find three warriors awaiting their weaponry. Give them what they need and help them rid the mine of all the goblins. You can join them or just wait for them to deal with the problem – either way is good as long as all of them survive. If someone dies, you reward will be cut. When you get a journal entry saying that the mine is clear, go back to Cheydinhal.

Contract from: Modryn Oreyn - Fighters Guild part I - The Guilds quests - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

Unfinished Business

Contract from: Modryn Oreyn

Rank: Journeyman

Gro-Khash tells you to contact Vilena Donton in Chorrol. She will inform you that the Guild Champion, Modryn Oreyn, will be assigning your contract from now on. Talk to him to get the first one. Your mission is to find Maglir, guild member who didn’t complete his contract and vanished. You’ll find him in West Weald Inn, Skingrad. He’ll tell you that the reward from the guild is not worth the risk of completing this one. Darn n00b, he is. The contract will automatically be passed on to you. Head to Fallen Rock Cave.

So, here’s a small dungeon filled with zombies and ghosts - Fighters Guild part I - The Guilds quests - The Elder Scrolls IV: Oblivion - Game Guide and Walkthrough

So, here’s a small dungeon filled with zombies and ghosts. You have to find a Journal that is marked on your map. When you get it, go back to Maglir and talk to him once again. When you return to Chorrol, you have to choose whether to tell Modryn the truth or cover Maglir and tell that he was the one completing the quests. Either way is good, but the second one will save you some traveling later on.

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Comments and responses

Atva Galillee 11/08/2009 00:44

To Puppyloui- As dogcat210 said, there are minotaurs in the Arena. But I think that the type of monsters depend on your level. When I got to around lvl 16/17, I started seeing a lot, and I mean a LOT, of minotaurs. Also, as a quest, there are minotaurs at the Harcane Grove which is just south of Hircine's Shrine. The minotaurs are involved in Hircine's Daedra quest so I don't know if killing them before you get the quest will alter the quest somehow.

dogcat210 25/07/2009 08:16

puppyloui, hav u finished the arena yet, if u have u can just kill the minators there, if u havn't then it is a bit harder but wen u are travelling around cyrodiil u may come across minotaurs, just kill them. Either way u do it, it still take s quite a long time to get 10 minotaur horns. oh and there is one minotaur hrn int the anvil fighters guild upstairs.

puppyloui 08/07/2009 14:36

sorta stole from a member of the Fighters Guild. Now have to get 10 or 20 Minator Horns!! Can't find them anywhere!

king elieyss 31/12/2008 22:47

omg the start to the guild is so boring!!!!!!!!!!!!

Leevi 22/07/2008 12:08

yea i think than this is funny guild :P

Dibella 21/07/2008 19:49

i agree, this isnt a stupid guild. no guilds are stupid, they are all very unique and like LCC said, you can gain loads of experience

Legendary Chicken Chaser 21/07/2008 18:11

Not really. If you are playing a new character. I think this guild is a good way to gain experience and some free weaponry. I usually complete the guild by level 8 or so that I can hold my own against other enemies. The guilds in this game don't have chests that give you free items. If you actually explore the guilds there are usually armorys or rooms where you can take stuff without getting in trouble with the guild.

Leevi 19/07/2008 09:25

My friend say than this is stupid guild so is this the stupiest guild?

josephpowers 27/04/2008 00:44

Also is the bear head helmet a good item when you beat the guild.

josephpowers 27/04/2008 00:26

is there a guild chest with items you can get for free like on morrowind anywhere?this post has been modified by its author [2008-04-27 01:32:06]

Legendary Chicken Chaser 10/02/2008 05:01

He made an appearance in Morrowind. Just one of the many ties this game has to the older games.

Squid94 09/02/2008 16:38

That, My Friend, was MAIQ THE LIAR!!!!11one He's an easter egg, who just says random stuff when you talk to him.

G i O 31/01/2008 00:43

i was doing the mission of kiling the lions and when i go out the city with the hunter i saw a litte guy in a robe just standing there looking at me, and when i get closer he run suuuper fast, obviously he got away.... any idea who whas that???????

Legendary Chicken Chaser 18/01/2008 16:12

That happened to me also, but only because a stupid goblin followed me into the dungeon. They all ran after it and after they killed it, started to attack everything else with their bare hands. Reloaded it and everything went just fine.

Phyrefly 18/01/2008 06:51

The Desolate Mine Glitch I walked into the desolate mine and spoke with the guy who wants the hammer before talking to the lady. He ended up running off before I could give him the hammer, and got himself stuck at the door, unable to recieve the hammer from me; and she could not get to the door to unlock it. No problem. Load the auto save and tried again, talking to her first. done as done.

lorddecius 07/12/2007 02:22

Tumness, if you have the Knights of the Nine plug-in, you can simply visit the wayshrines of each of the gods. This is bring your infamy back down to zero. If you have a high bounty, the gods will also refuse to heal you. Just go up to a guard and talk to him. If he calls you a criminal just pay him and you should be good to go.

lorddecius 07/12/2007 02:19

Downwithu, some guilds, ecspecially the fighters guild and mages guild, require you to have a bounty of 0 to join. If it's a small enough bounty you might not even notice, because the guards won't attack. However, once you talk to them they are all like "Stop criminal!" Just pay the bounty and you should be good.

lorddecius 07/12/2007 02:16

Mikeyboy, a good place to find glass armor(provided that you are lv. 20) is Rockmilk Cave. It's just north of Leyawiin. Follow the road and you should see it on your compass. Be warned, there is a ton of high level bad guys in there. But then again, this also means better loot!

Mr. Progamer 12/11/2007 21:31

YEAH,THAT'S A COOL TIP

chambord 12/11/2007 21:20

first of all, i understand that this is COMPLETELY irrelevent to this quest. i found out a way to up your armorer skill without wating all of your precious money on training: create a corrode weapon/armor spell on self for 1 second. Cast it a few times, then repair your weapon/armor. repeat as many times as needed. NOTE:this includes magical items

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