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The Chronicles of Riddick: Assault on Dark Athena - Assault on Dark Athena - Cargo Deck - part 2 - game guide, walkthrough, secrets, game tips & strategies

The Chronicles of Riddick: Assault on Dark Athena Game Guide
Assault on Dark Athena - Cargo Deck - part 2
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Assault on Dark Athena - Cargo Deck - part 2  (74/110)

 

Map of the area:

 

 

Map legend: 1 – elevator shaft; 2 – ladder; 3 – left exit; 4 – Bounty Card; 5 – Bounty Card; 6 – Bounty Card; 7 - destination

Collecting the first Bounty Card: Use the ladder to get to the top of a large structure. Don’t jump over the barrier. Instead, approach the left wall and you should notice a pipe directly above you [#418]. Use the pipe to get to an upper platform with a bounty card (“Polarbear” Mygaw). Once you have the card you must go back to the area with the ladder. You can drop down and make a run for it or you can use the pipe again if you’re patient enough.

 

[#418]

 

Collecting two other Bounty Cards: Use the ladder again to get to a roof of the small room. Grab the pipe, however this time you should be moving left. Thankfully you won’t have to look for areas where to drop, because eventually you’ll get to a small balcony [#419]. Collect a bounty card (Jestin Thrints). It would probably take you too much time to return to the small room from here, so I would suggest that you reload the last checkpoint. Remember that by doing so you won’t lose the card. The final third bounty card (Chugger Slich) can be found in the corner of a large room. When you use the ladder turn right, approach the ledge and look down. You shouldn’t have any problems locating it.

 

[#419]

 

Reaching your destination – taking it slowly: I won’t lie to you – it will take you a lot of time to get through this area while remaining unnoticed. You would have to eliminate or avoid all the drones you’d encounter along the way. I would recommend to begin by going through the left door [#420].

 

[#420]

 

Once you exit the booth turn right and remain close to the wall. Keep heading towards a very dark corner of the room [#421]. You shouldn’t have any problems dealing with the drones, however you should remember that your enemies tend to turn around when it’s least expected. Keep heading towards the exit and avoid stepping into brighter areas.

 

[#421]

 

Reaching your destination – fast sprint: This is going to be a more difficult approach, but if all goes well you won’t have to spend more than 30-40 seconds to leave this area. Use the ladder and jump over the barrier [#422]. Approach the ledge and spend some time observing the drones.

 

[#422]

 

Start running and press the jump key once you’re very close to the ledge. Try landing on a set of containers [#423]. Notice that you’ll be fully exposed here, so you can’t stay here for too long. Keep running forward and turn right when you have the chance.

 

[#423]

 

Drop down to the ground and continue moving towards a dark corner of the room [#424]. If you’re lucky you should be able to attract the attention of all nearby drones. Hide in one of the corners and wait for the drones to move somewhere towards the containers. Avoid them unless you want to be exposed.

 

[#424]

 

 

Assault on Dark Athena - Cargo Deck - part 2  (74/110)
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Introduction
Walkthrough
Escape from Butcher Bay
Escape - p. 1
Escape - p. 2
Escape - p. 3
The Arrival
Prison Yard
Aquilas Territory
Prison Yard #2
Infirmary - p. 1
Infirmary - p. 2
Mainframe - p. 1
Mainframe - p. 2
Mainframe - p. 3
Prison Yard Riot
The Pit
Pope Joe’s Den
Dark Tunnels
Showers - p. 1
Showers - p. 2
Guard Quarters
Abbott
Tower 17
Tower 17 Base
Recreation Area
Tower 17 Base #2
Recreation Area #2
Feed Ward
Recreation Area #3
Tower 17 Base #3
Recreation Area #4
Tower 17 Base #4
Feed Ward #2
Tower 17 Base #5
Recreation Area #5
Work Pass
Mine Entrance
Security Checkpoint
Upper Mines - p. 1
Upper Mines - p. 2
Cargo Transport
Mining Core - p. 1
Mining Core - p. 2
Mining Core - p. 3
Upper Mines #2
Cargo Transport #2
Mine Entrance #2
Work Pass #2
Recreation Area #6
Feed Ward #3
Work Pass #3
Security Research 1
Security Research 2
Feed Ward #4
Tower 19
Container Router - p. 1
Container Router - p. 2
Container Router - p. 3
Mining Core #2
Cell Crash
Abandoned Equipment Center - p. 1
Abandoned Equipment Center - p. 2
Central Storage
Loading Docks - p. 1
Loading Docks - p. 2
Fuel Transport
Hangar
Exercise Area
Cryo Pyramids
Facility Control
Corporate Office
Take Off Platform
Assault on Dark Athena
Tutorial
Cargo Deck - p. 1
Cargo Deck - p. 3
Celldecks
Crewquarters
Celldecks #2
Alternator - p. 1
Alternator - p. 2
Alternator - p. 3
Celldecks #3
Red Alert
Data Pad
Maindecks - p. 1
Maindecks - p. 2
Dronemile - p. 1
Dronemile - p. 2
Recycle - p. 1
Recycle - p. 2
Spacewalk
Celldecks Riot
Hangar Bay
Culvert - p. 1
Culvert - p. 2
Crash Site - p. 1
Crash Site - p. 2
Crash Site - p. 3
Bazaar
New Venice - p. 1
New Venice - p. 2
Old Town - p. 1
Old Town - p. 2
Refinery - p. 1
Refinery - p. 2
Star Port - p. 1
Star Port - p. 2
Executive
Appendix
Basics - p. 1
Basics - p. 2
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