login (email): password:
auto log in (cookie) | forgot your password?
all game guides

The Chronicles of Riddick: Assault on Dark Athena - Escape from Butcher Bay - Container Router - part 2 - game guide, walkthrough, secrets, game tips & strategies

The Chronicles of Riddick: Assault on Dark Athena Game Guide
Escape from Butcher Bay - Container Router - part 2
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Escape from Butcher Bay - Container Router - part 2  (56/110)

 

Watch out for one of the technicians, because he may arrive here shortly. Thankfully he’s not carrying any real weapons, so defeating him should be simple. Make sure to check his body when he’s dead to collect his keycard [#303]. There’s also a NanoMED health unit on the wall if you’re in need of healing.

 

[#303]

 

Look around a little and find a hole in the ceiling [#304]. Climb on top of the red crate and from there you should be able to get to the attic. You can find a cigarette pack (46 – Tower 17-3) here, so I guess it’s worth your time. Go back down and proceed to the corridor where you first saw the technician. Use a computer terminal and see what happens to your right.

 

[#304]

 

Turn around, head forward and after that go to your right. There’s a new control panel on the wall [#305] and you must use it. Proceed to a room to your left and it’ll turn out to be an elevator. Wait here for a few seconds to be transported to a new level. Use a control panel and you’ll find yourself standing inside a well-known location. This time ignore both ladders and proceed forward. Use your newly acquired keycard to open a door.

 

[#305]

 

You’ll have to be very careful here, because you’ll soon come across one of the guards. Destroy the left light. You can wait for the guard here or you can hide somewhere to your left [#306]. Either way wait for him to get closer and stun him with your tranquilizer gun. Afterwards finish him off with a melee hit.

 

[#306]

 

Approach the next corner carefully and disable new lights from a larger distance. Turn on Eyeshine and notice a laser trap directly in front of you [#307]. Your objective will be to jump over the beam, however you won’t die if you touch it. The main reason is that it’s dark here, so the nearby security turrets won’t be able to find a target. Sadly you can’t rely on this tactics forever, so it would be a good idea to practice jumping right now, when it’s relatively safe in the area.

 

[#307]

 

Watch out for a new opponent – he will appear around the corner. Kill him before your moves are noticed. Once you’ve reached a new corridor climb on top of one of the crates and disable all the lights [#308]. A third guard is standing nearby. Stun him and jump over the second laser beam to get to him. Obviously you must execute him before he wakes up.

 

[#308]

 

Proceed to a much larger room. You won’t have to use your gun here to destroy other lamps, because you won’t encounter any new guards in the vicinity. Focus on finding a ladder [#309] and use the ladder to get to the upper level. Once you’re there get inside a ventilation shaft. Go to the other end and you shouldn’t have any problems finding a cigarette pack (48 – Take-off Platform). Take the pack and go back to the big room.

 

[#309]

 

Head over to a larger gate and turn left to locate a small passageway. Be careful, because you may be attacked by one of the workers here [#310]. Get rid of the opponent and proceed to that hallway. Keep moving forward until you find a computer terminal. Sadly when you try to use the terminal you’ll find out that it needs more power. As a result go back to the big door and head through there.

 

[#310]

 

 

Escape from Butcher Bay - Container Router - part 2  (56/110)
comments and responses

Introduction
Walkthrough
Escape from Butcher Bay
Escape - p. 1
Escape - p. 2
Escape - p. 3
The Arrival
Prison Yard
Aquilas Territory
Prison Yard #2
Infirmary - p. 1
Infirmary - p. 2
Mainframe - p. 1
Mainframe - p. 2
Mainframe - p. 3
Prison Yard Riot
The Pit
Pope Joe’s Den
Dark Tunnels
Showers - p. 1
Showers - p. 2
Guard Quarters
Abbott
Tower 17
Tower 17 Base
Recreation Area
Tower 17 Base #2
Recreation Area #2
Feed Ward
Recreation Area #3
Tower 17 Base #3
Recreation Area #4
Tower 17 Base #4
Feed Ward #2
Tower 17 Base #5
Recreation Area #5
Work Pass
Mine Entrance
Security Checkpoint
Upper Mines - p. 1
Upper Mines - p. 2
Cargo Transport
Mining Core - p. 1
Mining Core - p. 2
Mining Core - p. 3
Upper Mines #2
Cargo Transport #2
Mine Entrance #2
Work Pass #2
Recreation Area #6
Feed Ward #3
Work Pass #3
Security Research 1
Security Research 2
Feed Ward #4
Tower 19
Container Router - p. 1
Container Router - p. 3
Mining Core #2
Cell Crash
Abandoned Equipment Center - p. 1
Abandoned Equipment Center - p. 2
Central Storage
Loading Docks - p. 1
Loading Docks - p. 2
Fuel Transport
Hangar
Exercise Area
Cryo Pyramids
Facility Control
Corporate Office
Take Off Platform
Assault on Dark Athena
Tutorial
Cargo Deck - p. 1
Cargo Deck - p. 2
Cargo Deck - p. 3
Celldecks
Crewquarters
Celldecks #2
Alternator - p. 1
Alternator - p. 2
Alternator - p. 3
Celldecks #3
Red Alert
Data Pad
Maindecks - p. 1
Maindecks - p. 2
Dronemile - p. 1
Dronemile - p. 2
Recycle - p. 1
Recycle - p. 2
Spacewalk
Celldecks Riot
Hangar Bay
Culvert - p. 1
Culvert - p. 2
Crash Site - p. 1
Crash Site - p. 2
Crash Site - p. 3
Bazaar
New Venice - p. 1
New Venice - p. 2
Old Town - p. 1
Old Town - p. 2
Refinery - p. 1
Refinery - p. 2
Star Port - p. 1
Star Port - p. 2
Executive
Appendix
Basics - p. 1
Basics - p. 2
This site is not assotiated with and/or endorsed by the Atari or Starbreeze Stud.. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official The Chronicles of Riddick: Assault on Dark Athena www page: http://www.starbreeze.com/games/the-chronicles-of-riddick-assault-on-dark-athena.aspx
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...