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The Chronicles of Riddick: Assault on Dark Athena - Escape from Butcher Bay - Mainframe - part 2 - game guide, walkthrough, secrets, game tips & strategies

The Chronicles of Riddick: Assault on Dark Athena Game Guide
Escape from Butcher Bay - Mainframe - part 2
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Escape from Butcher Bay - Mainframe - part 2  (12/110)

 

Enter the large warehouse and inspect the area to your left. You should be able to find a switch and obviously you must use it. This will prevent a large fan located above you from working. Your next step is an obvious one. Start using the SPACEBAR or an action key to climb to the top [#59]. Once you’re there walk through the inactive fan.

 

[#59]

 

You’ll find yourself standing on an upper balcony. Notice that the area beneath you is being patrolled by two enemy units. They shouldn’t notice you, so it’ll be easier to surprise them. Move to your right and start shooting at the metal grating [#60]. Some of the parts will fall down and you’ll have a clean line of sight. Make sure that you’re not standing on the grating, because this can work both ways. Get rid of both guards.

 

[#60]

 

Make sure that both guards have been killed and slide down. Collect ammunition, turn around and start moving forward. Be careful – a new guard will appear in this area when you’re close to a corner. I would recommend moving back and waiting for him inside a dark alcove [#61]. You can also approach him and perform a countermove on him if you want to end it quickly.

 

[#61]

 

Approach a new large warehouse area CAREFULLY. Crouch by the left wall and lean out. There are two guards inside and you should be able to kill them from here [#62]. Aim for their heads, so it won’t take too long for them to die. Once they’re gone aim for the explosive barrels and destroy them. This will also destroy all of the surrounding lights. Use a NanoMED station before entering the warehouse.

 

[#62]

 

Turn on your flashlight and begin moving forward. There are some crates here. Get on top of the largest crate and you should be able to get to a balcony from there. You’ll end up standing near killed guards. Turn off your flashlight and notice that a new guard has appeared beneath you [#63]. You’re standing in the dark, so you’re safe until you begin firing. Aim for his head and kill him with only a single shot.

 

[#63]

 

Inspect the opposite end of the balcony and eventually you’ll come across a cigarette pack (13 – Basilica Interior Detail 7). Once you’ve acquired this item you may return to the ground floor by jumping over the railing. Proceed to a small corridor carefully and don’t forget to turn off the flashlight.

 

[#64]

 

One of the guards is hiding behind the crate and he will reveal his position when you get closer [#65]. Kill him before he’s able to open fire. Inspect his body for ammunition and then open a nearby hatch. Proceed to the next corridor. Stand up and go to your right. Use a valve located on the left wall.

 

[#65]

 

Start moving forward, but the second you hear someone shouting move back to the previous corridor. An enemy guard will throw a grenade at you. Wait for the explosion and position yourself near the right wall. Take out two enemy units from a larger distance [#66]. Keep heading forward until you find a large hole to your right.

 

[#66]

 

 

Escape from Butcher Bay - Mainframe - part 2  (12/110)
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Introduction
Walkthrough
Escape from Butcher Bay
Escape - p. 1
Escape - p. 2
Escape - p. 3
The Arrival
Prison Yard
Aquilas Territory
Prison Yard #2
Infirmary - p. 1
Infirmary - p. 2
Mainframe - p. 1
Mainframe - p. 3
Prison Yard Riot
The Pit
Pope Joe’s Den
Dark Tunnels
Showers - p. 1
Showers - p. 2
Guard Quarters
Abbott
Tower 17
Tower 17 Base
Recreation Area
Tower 17 Base #2
Recreation Area #2
Feed Ward
Recreation Area #3
Tower 17 Base #3
Recreation Area #4
Tower 17 Base #4
Feed Ward #2
Tower 17 Base #5
Recreation Area #5
Work Pass
Mine Entrance
Security Checkpoint
Upper Mines - p. 1
Upper Mines - p. 2
Cargo Transport
Mining Core - p. 1
Mining Core - p. 2
Mining Core - p. 3
Upper Mines #2
Cargo Transport #2
Mine Entrance #2
Work Pass #2
Recreation Area #6
Feed Ward #3
Work Pass #3
Security Research 1
Security Research 2
Feed Ward #4
Tower 19
Container Router - p. 1
Container Router - p. 2
Container Router - p. 3
Mining Core #2
Cell Crash
Abandoned Equipment Center - p. 1
Abandoned Equipment Center - p. 2
Central Storage
Loading Docks - p. 1
Loading Docks - p. 2
Fuel Transport
Hangar
Exercise Area
Cryo Pyramids
Facility Control
Corporate Office
Take Off Platform
Assault on Dark Athena
Tutorial
Cargo Deck - p. 1
Cargo Deck - p. 2
Cargo Deck - p. 3
Celldecks
Crewquarters
Celldecks #2
Alternator - p. 1
Alternator - p. 2
Alternator - p. 3
Celldecks #3
Red Alert
Data Pad
Maindecks - p. 1
Maindecks - p. 2
Dronemile - p. 1
Dronemile - p. 2
Recycle - p. 1
Recycle - p. 2
Spacewalk
Celldecks Riot
Hangar Bay
Culvert - p. 1
Culvert - p. 2
Crash Site - p. 1
Crash Site - p. 2
Crash Site - p. 3
Bazaar
New Venice - p. 1
New Venice - p. 2
Old Town - p. 1
Old Town - p. 2
Refinery - p. 1
Refinery - p. 2
Star Port - p. 1
Star Port - p. 2
Executive
Appendix
Basics - p. 1
Basics - p. 2
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