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The Chronicles of Riddick: Assault on Dark Athena - Escape from Butcher Bay - Tower 17 Base #4 - game guide, walkthrough, secrets, game tips & strategies

The Chronicles of Riddick: Assault on Dark Athena Game Guide
Escape from Butcher Bay - Tower 17 Base #4
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Escape from Butcher Bay - Tower 17 Base #4  (31/110)

 

Once again you must talk to Centurion to start this fight. I guess you may be a little surprised to hear that Cusa is going to be a rather weak opponent. Keep blocking his attacks and perform countermoves when he tries to deliver the next punch [#160]. You’ll probably need some time to practice, but when you get the hang of it you’ll defeat him without any problems nor health losses. Centurion will give you credits and a cigarette pack (20 – Lensing Necro) for the win.

 

[#160]

 

You must now decide how you want to proceed. Remember that there are two ways for you to gain access to the mines. The first method will require you to go to the Recreation Area. Proceed to section A and approach a smaller gate with two guards [#161]. Wait for a short cut-scene to be displayed on your screen. Riddick will be caught carrying drugs bought from Twotongue and this will result in him being transported to the interrogation room.

 

[#161]

 

The second method will require you to defeat your final opponent in the ring. In my opinion this is a better outcome, because otherwise you wouldn’t have a chance to collect one of the packs. Go to Centurion and you’ll find out that your final opponent is a guard called Bam [#162]. Winning shouldn’t be too difficult. Remember to keep moving. Attack Bam with swift blows and prevent him from making too many successful counterattacks. If you’re skilled enough, you shouldn’t lose more than one health unit. Wait for a cut-scene.

 

[#162]

 

 

Escape from Butcher Bay - Tower 17 Base #4  (31/110)
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Introduction
Walkthrough
Escape from Butcher Bay
Escape - p. 1
Escape - p. 2
Escape - p. 3
The Arrival
Prison Yard
Aquilas Territory
Prison Yard #2
Infirmary - p. 1
Infirmary - p. 2
Mainframe - p. 1
Mainframe - p. 2
Mainframe - p. 3
Prison Yard Riot
The Pit
Pope Joe’s Den
Dark Tunnels
Showers - p. 1
Showers - p. 2
Guard Quarters
Abbott
Tower 17
Tower 17 Base
Recreation Area
Tower 17 Base #2
Recreation Area #2
Feed Ward
Recreation Area #3
Tower 17 Base #3
Recreation Area #4
Feed Ward #2
Tower 17 Base #5
Recreation Area #5
Work Pass
Mine Entrance
Security Checkpoint
Upper Mines - p. 1
Upper Mines - p. 2
Cargo Transport
Mining Core - p. 1
Mining Core - p. 2
Mining Core - p. 3
Upper Mines #2
Cargo Transport #2
Mine Entrance #2
Work Pass #2
Recreation Area #6
Feed Ward #3
Work Pass #3
Security Research 1
Security Research 2
Feed Ward #4
Tower 19
Container Router - p. 1
Container Router - p. 2
Container Router - p. 3
Mining Core #2
Cell Crash
Abandoned Equipment Center - p. 1
Abandoned Equipment Center - p. 2
Central Storage
Loading Docks - p. 1
Loading Docks - p. 2
Fuel Transport
Hangar
Exercise Area
Cryo Pyramids
Facility Control
Corporate Office
Take Off Platform
Assault on Dark Athena
Tutorial
Cargo Deck - p. 1
Cargo Deck - p. 2
Cargo Deck - p. 3
Celldecks
Crewquarters
Celldecks #2
Alternator - p. 1
Alternator - p. 2
Alternator - p. 3
Celldecks #3
Red Alert
Data Pad
Maindecks - p. 1
Maindecks - p. 2
Dronemile - p. 1
Dronemile - p. 2
Recycle - p. 1
Recycle - p. 2
Spacewalk
Celldecks Riot
Hangar Bay
Culvert - p. 1
Culvert - p. 2
Crash Site - p. 1
Crash Site - p. 2
Crash Site - p. 3
Bazaar
New Venice - p. 1
New Venice - p. 2
Old Town - p. 1
Old Town - p. 2
Refinery - p. 1
Refinery - p. 2
Star Port - p. 1
Star Port - p. 2
Executive
Appendix
Basics - p. 1
Basics - p. 2
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