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The Chronicles of Riddick: Assault on Dark Athena - Escape from Butcher Bay - Infirmary - part 1 - game guide, walkthrough, secrets, game tips & strategies

The Chronicles of Riddick: Assault on Dark Athena Game Guide
Escape from Butcher Bay - Infirmary - part 1
by Jacek "Stranger" Halas
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Escape from Butcher Bay - Infirmary - part 1  (9/110)

 

Enter a small room and notice two guards standing in front of you. Naturally you’re not interested in waiting for a doctor to arrive. As a result you’ll have to get rid of them both. Start off by approaching a guard with a gun. You must stop directly in front of him, so he’ll try to hit you with his weapon. Wait for a right moment to perform a countermove in order to kill him [#41]. Sadly you won’t be allowed to take his weapon.

 

[#41]

 

Choose your Shiv blade from your inventory quickly, assuming that you’ve been clever enough to smuggle this weapon from the prison block. Defeating the second guard [#42] shouldn’t be a big problem, however prevent him from cornering you. Once he’s gone inspect both bodies and pick up a magnetic card. You can also heal yourself using a nearby NanoMED station.

 

[#42]

 

Start off by going towards the left door [#43]. If you’ve helped Shabby in getting rid of Molina, you will have the correct passcode needed to open this door. Thankfully Riddick will type in the numbers automatically. Explore your surroundings. You’ll find a useless scalpel, as well as a cigarette pack (12 - Basilica Interior Detail 6).

 

[#43]

 

Return to the main room of the infirmary and this time proceed to the door on your right. Use the recently obtained keycard to open the door. Be careful, though. The second you open the door you’re going to be attacked by a third guard [#44]. I would recommend blocking frequently and looking for ways to perform counterattacks. This will allow you to end this duel without any health losses.

 

[#44]

 

Proceed to a new room and once you’re inside go to your right. You will soon reach an area where you’ll find a very large medical station [#45]. Using this device will allow you to increase your health bar by one unit (square). Additionally, your current health will be restored. Once this is done use a nearby ladder to get to a new area.

 

[#45]

 

Proceed forward and enter a small room. You will end up standing above the infirmary. Keep heading straight, BUT the second you notice a door opening in front of you take cover behind the nearest crate [#46]. Don’t worry, because you’ll perfectly safe, even though it’s not dark here. Wait for the guard to move past you and surprise him from the back. Snap his neck and don’t even bother hidiing his body. Instead take a few credits.

 

[#46]

 

 

Escape from Butcher Bay - Infirmary - part 1  (9/110)
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Introduction
Walkthrough
Escape from Butcher Bay
Escape - p. 1
Escape - p. 2
Escape - p. 3
The Arrival
Prison Yard
Aquilas Territory
Prison Yard #2
Infirmary - p. 2
Mainframe - p. 1
Mainframe - p. 2
Mainframe - p. 3
Prison Yard Riot
The Pit
Pope Joe’s Den
Dark Tunnels
Showers - p. 1
Showers - p. 2
Guard Quarters
Abbott
Tower 17
Tower 17 Base
Recreation Area
Tower 17 Base #2
Recreation Area #2
Feed Ward
Recreation Area #3
Tower 17 Base #3
Recreation Area #4
Tower 17 Base #4
Feed Ward #2
Tower 17 Base #5
Recreation Area #5
Work Pass
Mine Entrance
Security Checkpoint
Upper Mines - p. 1
Upper Mines - p. 2
Cargo Transport
Mining Core - p. 1
Mining Core - p. 2
Mining Core - p. 3
Upper Mines #2
Cargo Transport #2
Mine Entrance #2
Work Pass #2
Recreation Area #6
Feed Ward #3
Work Pass #3
Security Research 1
Security Research 2
Feed Ward #4
Tower 19
Container Router - p. 1
Container Router - p. 2
Container Router - p. 3
Mining Core #2
Cell Crash
Abandoned Equipment Center - p. 1
Abandoned Equipment Center - p. 2
Central Storage
Loading Docks - p. 1
Loading Docks - p. 2
Fuel Transport
Hangar
Exercise Area
Cryo Pyramids
Facility Control
Corporate Office
Take Off Platform
Assault on Dark Athena
Tutorial
Cargo Deck - p. 1
Cargo Deck - p. 2
Cargo Deck - p. 3
Celldecks
Crewquarters
Celldecks #2
Alternator - p. 1
Alternator - p. 2
Alternator - p. 3
Celldecks #3
Red Alert
Data Pad
Maindecks - p. 1
Maindecks - p. 2
Dronemile - p. 1
Dronemile - p. 2
Recycle - p. 1
Recycle - p. 2
Spacewalk
Celldecks Riot
Hangar Bay
Culvert - p. 1
Culvert - p. 2
Crash Site - p. 1
Crash Site - p. 2
Crash Site - p. 3
Bazaar
New Venice - p. 1
New Venice - p. 2
Old Town - p. 1
Old Town - p. 2
Refinery - p. 1
Refinery - p. 2
Star Port - p. 1
Star Port - p. 2
Executive
Appendix
Basics - p. 1
Basics - p. 2
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