Game GuidesStar Wars: The Old Republic Game Guide & Walkthrough

Shortcuts (main and side missions)

Trooper - Trooper & Smuggler - Star Wars: The Old Republic Game Guide

Strategy Guide and Walkthrough by Piotr "Ziuziek" Deja gamepressure.com

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The chapter presents a list of all main, side, bonus and tutorial mission objectives that take place on the planet Ord Mantell. The list is arranged in such a way as to minimize the time necessary for the sole running and visiting the same areas.

Most often the next side missions can or should be done (because of your character’s level) while doing the next main missions (Class). That is why all mission objectives are divided into main missions.

You should observe that there are no issues connected with the Codex here – these can be found in the “Places” chapter. Moreover, there are no side Heroic mission objectives. Their descriptions are at the end of the side missions chapter – „Ord Mantell”.

Legend

  • Orange marks all travels into further regions using Taxis and Quick Travel Points.
  • Blue marks main missions (class).
  • Red marks side missions.
  • Green marks side Heroic missions. Because of their nature there are only the places where you can begin such a mission “on the way”, but nothing more.
  • Names of bonus missions are given after the name of a main or side mission (after a colon), with which they are connected.
  • The line [mission start] after the mission name indicates the place where you begin it. After the name there is a name of an NPC who gives you the mission.
  • The line [mission end] after the mission name means that this objective finishes a particular mission.
  • The symbol [o] before the mission name means that this objective is optional. Sometimes in order to complete the mission you need to decide on one of the two objectives.
  • The symbol [+] before the mission name means that can carry out this objective while traveling and getting to places where you execute other mission objectives. In other words, you do it “on your way” – most often it’s about killing a certain number of enemies of a particular type, destroying or picking up some items (there are plenty of them so you won’t have trouble finding them).

(L02) Hit the Ground Running

Hit the Ground Running [mission start] – Gearbox

Hit the Ground Running – Speak to Gearbox

Clearing the Air [mission start] – Sergeant Blyes

Mark Quick Travel Point (Drelliad Village)

[+] Hit the Ground Running: Take Back Drelliad Village (Bonus) – Dispatch the Separatist Forces: 0/10

Clearing the Air – Disable Signal Jammer Alpha

Clearing the Air – Disable Signal Jammer Beta

Hit the Ground Running – Destroy the Missile Launcher Cache

Hit the Ground Running – Use Your Personal Holocom

Clearing the Air – Disable Signal Jammer Delta

Clearing the Air [mission end] – Return to Sergeant Blyes

Snipe Hunt [mission start] – Wesner

[+] Snipe Hunt: Blinding the Enemy (Bonus) – Defeat Separatist Forces: 0/8

Snipe Hunt – Defeat Separatist Snipers: 0/3

Snipe Hunt [mission end] – Speak to Commander Vray

Best of the Best [mission start] – Sergeant Jaynes

Best of the Best [mission end] – Talk to Lieutenant Forris

Mark Quick Travel Point (Fort Garnik), Quick Travel Point (Avilatan’s Rest Cantina) and Taxi (Fort Garnik Speeder)

Hit the Ground Running – Report to Commander Tavus

Hit the Ground Running – Speak to Private Farn

Hit the Ground Running – Report to Commander Tavus

Hit the Ground Running [mission end] – Speak to Commander Tavus

(L05) The Spy

The Spy [mission start] – Gearbox

Mercy [mission start] – Sergeant Hurd

Unsafe Safe Houses [mission start] – Holovid Intelligence Hub

Mercy – Speak to Yael

Scavenger Hunt [mission start] – Alma

[+] Mercy – Loot the Stolen Medicine: 0/2

[+] The Spy: Clean Up Talloran (Bonus) – Defeat Separatist Henchmen: 0/10

Unsafe Safe Houses – Disable Separatist Datalink Alpha

Scavenger Hunt – Find Alma's Heirloom

Scavenger Hunt – Speak to Ebenga

The Spy – Find Bellis

The Spy – Use Your Personal Holocom

Unsafe Safe Houses – Disable Separatist Datalink Bravo

The Spy – Retrieve Bellis' Field Box

The Spy – Speak to Lin

The Spy – Retrieve Bellis' Field Box

[+] Scavenger Hunt: Praying on Thieves (Bonus) – Eliminate the Scavengers: 0/8

Scavenger Hunt – Search the Scavenger’s Salvage

[+] Unsafe Safe Houses: Stop the Raiders (Bonus) – Defeat Separatist Forces: 0/10

Unsafe Safe Houses – Destroy the Satellite Dish Relay

[o] Commit suicide to appear in the Medical Center in Oradam Village

[o] Scavenger Hunt [mission end] – Return to Ebenga

Teleport to Quick Travel Point (Avilatan’s Rest Cantina)

[o] Scavenger Hunt [mission end] – Return to Alma

Mercy [mission end] – Return to Yael or Sergeant Hurd

The Spy – Return to the Republic Command Center

The Spy [mission end] – Speak to Fuse

(L05) The Ambush

The Ambush [mission start] – Fuse

The Ambush – Speak to Mirru

The Ambush – Use Your Personal Holocom

[+] The Ambush: Counter-Insurgency (Bonus) – Eliminate the Separatist Forces: 0/10

The Ambush – Disable the First Bomb

The Ambush – Disable the Second Bomb

The Ambush – Disable the Third Bomb

Commit suicide to appear in the Medical Center in Fort Garnik

The Ambush – Return to Republic Command Center

The Ambush – Speak to Private Farn

The Ambush [mission end] – Speak to Commander Tavus

(L07) Mannett Point

Mannett Point [mission start] – Commander Tavus

Victims of War [mission start] – Lieutenant Xorem

Lost Son [mission start] – Ellis

Unsafe Safe Houses [mission end] – Speak to Communications Officer Sulan

[+] Victims of War: Ending the Insurgency (Bonus) – Defeat Separatist Forces: 0/12

Bridging the Gap [mission start] – Commander Bragan

Mark Quick Travel Point (Falks Reach) and Taxi (Falks Reach Speeder)

The Untold Story [mission start] – Lamalla Rann

[+] The Untold Story: Time For Some Payback (Bonus) – Eliminate Separatist Forces: 0/20

Bridging the Gap – Defeat Separatist Rocket Gunners: 0/3

[+] Mannett Point: Bringing the Battle to Them (Bonus) – Defeat Separatist Battlers: 0/8

Mannett Point – Speak to Wraith

[+] Bridging the Gap – Destroy Weapons Caches: 0/4

Victims of War – Find Doctor Jaen Kett

Mannett Point – Disable the Force Field Generator

Mannett Point – Speak to Jex

Mannett Point – Disable the Force Field Generator

Mannett Point – Locate the ZR-57

Mannett Point – Speak to Separatist Officer Dalern

Mannett Point – Locate the Separatist Commanders

Mannett Point – Talk to Separatist Commander Bol

Mannett Point – Defeat Separatist Commander Bol

Mannett Point – Defeat Separatist Commander Saphrro

Mannett Point – Defeat Separatist Commander Vyru

Mannett Point – Download the Data

Lost Son – Find Paul

The Untold Story – Find Waxx

[o] The Untold Story – Loot the Holodiscs: 0/2

Teleport to Quick Travel Point (Falks Reach)

The Untold Story [mission end] – Return to Lamalla Rann

Bridging the Gap [mission end] – Return to Commander Bragan

Take a taxi to Taxi (Fort Garnik)

Victims of War [mission end] – Return to Lieutenant Xorem

Lost Son [mission end] – Return to Ellis and Iero

Mannett Point – Return to the Republic Command Center

Mannett Point [mission end] – Speak to Needles

(L06) Oradam Village

Oradam Village [mission start] – Needles

Generator Problems [mission start] – S3E3

Generator Problems – Find Engineer Celestra

[+] Generator Problems: Punish the Saboteurs (Bonus) – Dispatch the Separatist Saboteurs: 0/12

Generator Problems – Recover Liquid Coolant: 0/5

Generator Problems – Recover a Hydrospanner

Generator Problems – Recover a Multitool

Generator Problems – Recover a Turbohammer

Generator Problems [mission end] – Return to Engineer Celestra

Republic Roulette or Republic Roulette: Questionable Ethics [mission start] – Ensign Dregg

[o] Republic Roulette – Speak to Ensign Peters

[o] Republic Roulette – Use the Race Starter Panel

[o] Republic Roulette – Watch Your Runner Run

[o] Republic Roulette – Collect Mortar Shells: 0/3

[o] Republic Roulette [mission end] – Return to Ensign Peters

Mark Quick Travel Point (Volcano Camp) and Taxi (Volcano Camp Speeder)

Oradam Village – Recover an Albozene Pack

Oradam Village – Recover a Vimidone Pack

Oradam Village – Recover a Medical Injector

Hail the Liberators [mission start] – Odar

Mark Quick Travel Point (Oradam Village) and Taxi (Oradam Village Speeder)

Oradam Village – Speak to Zak

Oradam Village – Use Your Personal Holocom

Take a taxi to Taxi (Fort Garnik)

[o] Republic Roulette: Questionable Ethics [mission end] – Report to Ethics Officer Drage

Hail the Liberators – Find Odar's Daughter

Hail the Liberators – Speak to Kellik

Take a taxi to Taxi (Oradam Village)

Hail the Liberators [mission end] – Return to Odar

Take a taxi to Taxi (Fort Garnik)

Oradam Village – Return to the Republic Command Center

Oradam Village – Speak to Lieutenant Virk

[o] Oradam Village – Defeat Lieutenant Virk

[o] Oradam Village – Defeat Ensign Jarix

[o] Oradam Village – Defeat Virk’s Henchmen

Oradam Village [mission end] – Return to Lieutenant Jorgan

(L10) The Separatists' Stronghold

The Separatists’ Stronghold [mission start] – Lieutenant Jorgan

Witness Protection [mission start] – Milo Phipps

Witness Protection – Speak to Lieutenant Bendick

Securing the Landing Zone [mission start] – Captain Xuss

Take a taxi to Taxi (Volcano Camp)

Securing the Landing Zone – Speak to Sergeant Vandal

[+] Witness Protection: Weaken the Stronghold (Bonus) – Defeat the Separatist Forces: 0/50

Alliance Of Evil [mission start] – Agent Burne

Alliance Of Evil – Access the Computer Terminal

Securing the Landing Zone – Slice the First Terminal

The Separatists’ Stronghold – Use Data Spike on Separatists' Comm Console

The Separatists’ Stronghold – Use Your Personal Holocom

[+] Alliance Of Evil – Defeat Separatist Leaders: 0/4

[+] Alliance Of Evil – Defeat Separatist Vanguards: 0/4

Securing the Landing Zone – Slice the Second Terminal

Witness Protection – Find Veem Set

Witness Protection – Open the Holding Cell

Witness Protection – Speak to Veem Set

Securing the Landing Zone – Slice the Third Terminal

Securing the Landing Zone – Destroy the Landing Pad Anti-aircraft Guns: 0/2

Alliance Of Evil [mission end] – Contact Agent Burne via the Comm Station

The Separatists’ Stronghold – Find Havoc Squad

The Separatists’ Stronghold – Talk to Commander Tavus

The Separatists’ Stronghold – Defeat Colonel Vorr

The Separatists’ Stronghold – Defeat the Imperial Soldiers

Teleport to Quick Travel Point (Fort Garnik)

Securing the Landing Zone [mission end] – Return to Captain Xuss

[o] Witness Protection [mission end] – Return to Lieutenant Bendick

[o] Witness Protection [mission end] – Return to Milo Phipps

The Separatists’ Stronghold – Return to the Republic Command Center

The Separatists’ Stronghold [mission end] – Report to General Vander

(L10) New Assignment

New Assignment [mission start] – General Vander

Airing Grievances [mission start and end] – Lieutenant Jorgan

New Assignment [mission end] – Take the Shuttle to the Republic Fleet

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