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Star Wars: The Old Republic Game Guide by gamepressure.com

Star Wars: The Old Republic Game Guide

Table of Contents

(L07) Settling Accounts SWTOR Guide

Last update: 11 May 2016

Nem'ro's Palace / Jiguuna

Speak to Juda - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Speak to Juda

You begin in [1]. Run to [2] to talk to Juda, sitting at the desk. You will get Small Credit Box as the payment for the previous mission. Open the package in your inventory, and head for the palace exit in [3]. Take a Taxi to get to the town gate.

1 - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Evocii Swamp / The Eastern Grime

A long way to the east awaits you - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

A long way to the east awaits you. You can shorten it if you marked the Quick Travel Point (Evocii Workcamp) in the Evocii workcamp. Next, cross the bridge in the east (shown in the picture below), and then follow the road to the camp in The Eastern Grime. Once you're there remember to mark Qucik Travel Point (Chemical Marsh) and Taxi (Rust Yards Speeder). Then go to [4] and you'll find yourself in a new location.

2 - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

The Rustyards

Around the mining facility and inside it watch out first of all for Faathra Rustguard Guardian Droids [+] - these are dangerous enemies who together with other enemies can quickly kill you - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Around the mining facility and inside it watch out first of all for Fa'athra Rustguard Guardian Droids [+] - these are dangerous enemies who together with other enemies can quickly kill you. Don't fight with them if other enemies are attacking you and it'll be best if you simply avoid them.

There are also suicide-droids (Faathra Blasting Droid) here, which will run up to you and explode - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

There are also suicide-droids (Fa'athra Blasting Droid) here, which will run up to you and explode. You should eliminate them first, and it'll be best if you use abilities that can immobilize enemies. If you manage to destroy such a droid near other enemies, its explosion will painfully wound them.

Disable the First Generator - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Disable the First Generator

Your mission is to switch off three generators, shown in the pictures below. All of them are protected by the abovementioned druids, as well as guards. The first generator is in [5] - approach it and switch it off.

Disable the Third Generator - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Disable the Third Generator

After disabling the first generator it'll be best to find the third - it's in [6]. Once you've turned it off, don't run around the building from the north - come back south between a smaller and a larger building.

Disable the Second Generator - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Disable the Second Generator

Go past the mining facility entrance and head for [7]. The second and at the same time the last generator is there. Disable it and then enter the building through the gate in [8].

Find Yalt - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Find Yalt

Go through the first and second room and you'll reach a large hall. The stairs in [9] are your destination. You'll get to the second level of the facility. Watch out for enemies - there are plenty of them here. Carefully move forward and don't engage into combat with everybody at the same time. Defeat three enemies by the stairs in [9] and go upstairs. Defeat three guards to the right of the stairs and enter the room in [10].

Speak to Yalt - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Speak to Yalt

You must kill more enemies here (Fa'thra Bruiser) before you can talk to Yalt, who's hiding behind the table. The enemies can also be hiding here and your character might not see them. Move yourself right or left to be able to attack. Apart from that, the enemies will not be a problem.

Afterwards talk to Yalt - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Afterwards talk to Yalt. During the conversation you will have several options. You can either kill him right away or let him delete the money from Fa'athra's account in exchange for sparing his life (though you can still kill him after that). See the tables below the picture for details.

A - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

A

Reply

Effect

Points / Rewards

1

No deal. [Kill Yalt]

Killing Yalt

+50 to Dark Side

2

Deal.

Further conversation stage - C

-

3

That really only helps you.

Further conversation stage - B

possible additional credits

B

Reply

Effect

Points / Rewards

1

Try it.

Further conversation stage - C

Medium Credit Box (about 750 credits)

2

I'm no thief.

Further conversation stage - C

-

3

Can't do it. [Kill Yalt]

Killing Yalt

+50 to Dark Side

C

Reply

Effect

Points / Rewards

1

Sure.

Sparing Yalt's life

+50 to Light Side

2

I gave you my word.

Sparing Yalt's life

+50 to Light Side

3

Too trusting. [Kill Yalt]

Killing Yalt

+200 to Dark Side

Speak to Yalt's Wife

Return to Nem'ro the Hutt

Regardless of the decision you have taken, you will need to return to Nem'ro. If you completed all side missions in this area and there's nothing more to keep you here, teleport to Quick Travel Point (Chemical Marsh) or go there on foot - to [4].

Then use a Taxi to get to Nem'ro's palace. Enter through the door in [3]. If you spared Yalt, then go to Nem'ro in [11] at once. If you killed him - first talk to his wife in [12].

Speak to Nails - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Speak to Nails

Defeat Nails

When you enter the room in [11], you'll be accosted by Nails [+] - an assassin hired by Terro Blood. It doesn't matter what you say - the conversation will end in a fight anyway. She's not a difficult enemy - use your most powerful abilities and watch out for her freezing attack, which can stun your character for a while.

Return to Nemro the Hutt - (L07) Settling Accounts - Bounty Hunter - Star Wars: The Old Republic Game Guide

Return to Nem'ro the Hutt

Then run into the room in [2] to finally speak with Nem'ro the Hutt.

Rewards:

  • 2435 XP;
  • about 1000 credits in Medium Credit Box (plus about 70 credits in Small Credit Box - you'll get them at the beginning of the next mission);
  • Codex entry - Game Rules: Heat - 45 XP.
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