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Spore - Building/vehicles creator - game guide, walkthrough, secrets, game tips & strategies

Spore Game Guide
Building/vehicles creator
by Maciej "Sandro" Jalowiec (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
This PDF Game Guide is being prepared and will be available next week.
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Building/vehicles creator  (22/33)

Buildings

Before you construct your buildings you have to design them. Design absolutely doesn’t affect gameplay, so just have fun playing with the creator.

 

 

Vehicles

Vehicle design is much more complicated than buildings. First of all – keep in mind that each kind of a city has it’s own kind of vehicle. But, well – designing always look the same.

 

 

It doesn’t matter how the vehicle looks like – there are three important parameters you can change by adding different parts.

 

 

Starting from the top:

Durability – how much damage can it take, be it is going to explode.

Attack power/religious force/economic power – it just says how good is your vehicle in things it’s is meant to do.

Speed – guess what – it describes it’s speed.

 

You can constantly modify your vehicles to adjust them to changing situations. After you modify the design – every built vehicle would be changed. New creator parts and elements can be unlocked via conquering cities.

Building/vehicles creator  (22/33)
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First decisions and basic informations
Cell Stage
Combat and nutrition
Defence and retreating
Creating a being
Creature Stage
First decisions and basic informations
Different types of food
Combat
Making friends
Migrations
Creating a being
Tribal Stage
First decisions and basic informations
How to get food?
Creating a village and accessories
Combat
Tribal pacts
Creating a tribe
Civilisation Stage
First decisions and basic informations
Kinds of cities
City management
City conquest
Diplomacy
Space stage
The beginning
Ship’s durability and energy
Traveling to another planet
Setting up colonies and planet upgrades
Other civilisations
Trade
Planet exploration and hazards
Planet conquest
Buying solar systems
Missions
The center of the Galaxy
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