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The Amazing Spider-Man 2 Game Guide & Walkthrough by gamepressure.com

The Amazing Spider-Man 2 Game Guide & Walkthrough

Table of Contents

Maximum Carnage! | Walkthrough The Amazing Spider-Man 2 Guide

Last update: 11 May 2016

Level 1 - In front of the Ravencroft prison

The Parking lot - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The Parking lot

First of all, eliminate the Brute and four remaining opponents, at the parking lot. The quickest way to do that is by using the Seismic-Blast on the group and pinning them down to the ground.

Free the civilian - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Free the civilian

Under the overturned car, there is a civilian. Use Web-Pull to free him.

Another victim - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Another victim

After you defeat more opponents, past the prison gate, free another civilian by freeing his legs from under the object.

Upgrade crate #1 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #1

Behind the wall, on the left, on the tree, there is upgrade crate.

The second parking lot - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The second parking lot

Get to the second parking lot. First of all, deal with the two snipers on the rooftops, by attacking them by surprise. Then, deprive the guards of their weapons and deal with them. Once your health bar runs low, dash away, to a rooftop, and heal.

Upgrade crate #2 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #2

The second upgrade crate is behind the building, in front of which you fought the third group of opponents.

Upgrade crate #3 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Upgrade crate #3

On the tower above the buildings, you will find another - third crate.

Free the third civilian - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Free the third civilian

In the middle of the square, there is the last, fourth, civilian. Remove the obstacle, which will start a short cutscene.

The prison yard - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The prison yard

On the yard, over the wall, there is another target that you need to protect. Use the Seismic-Blast and entangle the opponents quickly to eliminate them as quickly as possible.

Fight inside the circle - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Fight inside the circle

During the fight, you need to stay in the middle of the circle. If you leave it, the bar in the upper-left corner will start to fill up. Once it is full, you will lose.

Level 2 - The interior of the building

The venting shaft - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The venting shaft

After you enter the underground, walk over to the shaft on the wall.

Snipers and upgrade crate #1 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Snipers and upgrade crate #1

At the end of the shaft, you will find two snipers. Take them out, quietly, and collect upgrade crate #1 in the middle of the room.

Guards at the ground floor - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Guards at the ground floor

Climb over the window outside and climb onto the scaffolding. Deal with the guards who are patrolling below. Then, go ahead, where there are two more guards, facing away that you need to take out.

Audiolog #21 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Audiolog #21

Over the wall, reach the spot where you can see a puddle of water, wired to electricity. From there, you will notice an entrance to the cage. The Audiolog is inside.

A rip in the wall - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
A rip in the wall

At the end of the room, you will notice an element of the structure, stuck in the wall. Pull it to open the way for yourself.

Jamesons Photo #8 - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Jameson's Photo #8

Follow the corridor, by jumping between the wall and the rocks and watch out for the mines. Finally, you will notice the yellow sign, reading "Venom Wing" on the right - take Jameson's Photo #8 of it.

Jump into the opening in the wall - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Jump into the opening in the wall

At the end of the corridor, you will notice an opening in the wall, which you need to jump into.

The flame activating lever - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The flame activating lever

Along your path, you will notice pipes and fire. Use Web-Pull on the lever at the wall, to cut off the fuel. Then, cling to the wall and crawl over to the other side. In a similar way, you need to use a lever later on at this level, to destroy the tentacles clinging to the wall.

The passage point - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The passage point

Once you reach the end of the corridor, you will notice a collapsed passage. To get past this point, cling to the wall on the left and crawl over to the other side.

Boss - Carnage

Cletus Kasady - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Cletus Kasady

At the beginning of the battle, you need to deal with Cletus Kasady. The lack of the health bar is due to the fact that you will defeat this opponent with a few blows only.

The flame levers - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The flame levers

You can switch several levers beforehand. Thanks to this, there will appear flames, next to them. This will prove helpful, later into the battle.

The opponent on a pole - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The opponent on a pole

Once you deprive the opponent of several health points, he will start jumping from pole to pole, around the arena. You can knock him down with the Seismic-Blast. It is best, if you start fire all around the arena, beforehand. Thanks to this, the opponent will fall straight into the flames, which will deal lots of damage to him.

Carnage on fire - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
Carnage on fire

A moment after you use the Seismic-Blast, you can get away and heal yourself, because the opponent will stay in flames, for some time. In the case of the charge, you can stand in a way, in which there are barrels between you and Carnage. They will explode as soon as he slams into them, which will deal more damage to him.

The smaller opponents - Maximum Carnage! - Walkthrough - The Amazing Spider-Man 2 - Game Guide and Walkthrough
The smaller opponents

At two moments - when the opponent's health drops to a half, and also to a third, there also will appear smaller opponents in the arena (one at the first time and three at the second time), who will be attacking you on the ground, while Carnage is shooting from the poles. Attack them with a jumping attack to throw them towards the flames, to which they are as vulnerable as the boss. After you have eliminated them, you only need to land several blows to the boss, which ends the battle.

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