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Spellforce 2: Shadow Wars Game Guide by gamepressure.com

Spellforce 2: Shadow Wars Game Guide

Table of Contents

Dun Mora | Chapter: The Bows of Dun Mora Speellforce 2 SW Guide

Last update: 11 May 2016

Dun Mora

 

In the land of Elves you are going to command the Elven army. You can expand the base but do not exaggerate. Several towers and large army of bowman and Druids is all you really need. Build a few towers in the center of the city and near your headquarter. When leading an army use a frontal attack and always choose enemy's towers and portals as your first targets.

 

1 - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

 

  1. Shae the Elven Queen
  2. The Lost Message
  3. The Elf's body
  4. The City
  5. The Headquarter
  6. Camps/Demon portals
  7. Journey Stones
On the other side you meet your sister Shae, who tells you the story about the Demon plague - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

On the other side you meet your sister Shae, who tells you the story about the Demon plague. You are given a new task: go to the Elven Queen Sansha (1) and talk to her. Follow Shae. Talk to the Queen. You receive a new task: dismiss Elven ghosts haunting the city and free elves from apathy. Shae joins the party.

Quest solved: talk to the Elven Queen Sansha

You may dismiss Elven ghosts in a few ways - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

You may dismiss Elven ghosts in a few ways. Talk to them and this way you get know how to do that. Sometimes it's a conversation sometimes you have to fight. You are given a task by one of ghosts: find the lost message and take it to the Queen. Another ghost asks you for burying his body. Go to the South.

You can find the message in the area infested by hordes of Demons (2) - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

You can find the message in the area infested by hordes of Demons (2). Be ready for a fight but it shouldn't be a problem for you party. A little to the East you can find an Elf's body (3) - bury it. Take the message to the Queen and then talk to ghosts. Now you have to act very quickly. You are given a next task: help Elves to fight off Demons attacking the city. You have to get back to the town (4) and help defenders. When Demons run away you receive a next quest: fortify the city before the next attack. Order workers to gather some materials near your headquarter (5). Build a few towers in the city and recruit a group of soldiers.

Quest solved: find the missing message and take it to the Queen

Quest solved: bury the Elf's body

Quest solved: dismiss all Elven ghosts

Quest solved: fight off Demon's attack

Demons are attacking in waves - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

Demons are attacking in waves. If you have a few towers and enough number of bowmen it should be OK. After the fight you are given a next quest: go to the North and destroy Demon's portals (6). You may command all Elven forces. Such a large army guarantees a victory. Do not afraid of the Demons; attack them with all you have got. After destroying all portals go back to talk to the Queen. Elves support you in your battle against Orcs. Get back to the King Ulf in Sevenkeeps. Before you enter the portal to Sevenkeeps explore the map, you can find a lot of useful items and the Drakkar tile. Now go to Sevenkeeps.

Quest solved: fortify the city before Demons attack

Quest solved: fight off the attack

Quest solved: destroy Demons' portals

Quest solved: talk to Io and to the Queen

After arriving to Sevenkeeps go to the King Ulf - Dun Mora - Chapter: The Bows of Dun Mora - Spellforce 2: Shadow Wars - Game Guide and Walkthrough

After arriving to Sevenkeeps go to the King Ulf. The King has sent his army to the Bullwark. This way you won a support of Men, Dwarves and Elves. But there is a problem - Nightsong has been kidnapped. You receive a quest: talk to the general Redmond. He may know something. But first go to Westguard.

Quest solved: win the Elves support

Quest solved: get back to the King Ulf

Following quests are done:

The Morhir: talk to the Elven ambassadress

A New Hope: free Elves from apathy

From the Depths: defend Dun Mora against Demons

The Archers of the Morhir: win a support of Elves

Mushrooms for Zacharias: collect a few mushrooms for Zacharias

Heart of Stone: find the Heart of Stone for Alba

The Glass Harp: find the missing part of the Glass Harp for Tallienne

Ogre Hunt: kill ten Ogres

Harpy Plague: kill ten Harpies

The Lost Deliveries: reconquer stolen goods and take it to rightful owners

The Banner: find the missing banner

Undercover Enquiries: reveal the Lemuel's plan

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