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Sniper: Ghost Warrior Game Guide & Walkthrough by gamepressure.com

Sniper: Ghost Warrior Game Guide & Walkthrough

Table of Contents

Chapter 2 - No Man Left Behind - p. 1 Sniper Guide

Last update: 11 May 2016

You have to follow your spotter O'Neil. First run down from the road following this man and hide in the roadside bushes. From there observe the enemy patrol passing your position (#1), do not engage it.

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Follow O'Neil and run after him in the direction of some wooden huts situated over the water. At one point your spotter will stop and give you a "green light" to take out an individual standing further off, ahead of huts (#2). Eliminate this guy using your silenced sniper rifle. If you don't do this, O'Neil will after a while.

You have to secure the landing zone for Stingray now. Stingray is a boat that will come for both of you soon. Take a look (using your optic sight) at the hut in front of you and kill soldiers on hut's veranda (#3).

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Further to the left there's another hut and amongst its crates may be hidden a next mug. Hold your breath, focus on aiming at the target by holding the Shift key and try to hit the visible part of this mugger's body (#4).

Certainly, the enemies will make out what is going on and they'll open fire. Try to take them out from a distance, don't let 'em get closer, otherwise they may use hand grenades against you and it's very painful to be hit with a shrapnel (#5). Your spotter O'Neil should help you in this gunfight, but you better don't count specially on his skills.

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Even further to the left there's one more hut hidden in the jungle and you can see the HMG emplacement arranged behind the sandbags on hut's veranda. Fortunately, none of the bad guys there should be smart enough to use this deadly weapon against you. Nevertheless, try to kill these three dudes near the HMG fairly quickly (#6) - you can aim at the red canister that is visible in your optic sight when you're pointing it at them, to cause a little explosion.

You can also sneak to this hut from left, along the sandy road, on which you saw on foot patrol of the enemies in the beginning of a gameplay. After annihilating the crew of the HMG emplacement you can use this deadly weapon against the rest of the opponents, if someone has managed to survive to this moment. On the veranda of the hut located vis a vis there's also some red, explosive barrel or canister (#7).

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The next task is to make your way to the landing zone where the boat will come to, in order to take on board both of you. It's quite near - follow O'Neil (#8) and you shouldn't have problems with finding the way.

Unfortunately your companion will be wounded right before getting on board of this marvelous vessel (a... pontoon) and you'll stay alone on the shore, covering the evacuation of the wounded comrade (#9).

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Now you must go to the nearby village. But you're still among the huts you've just cleared of the enemies (#10).

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