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Silent Hill: Homecoming - Jail - game guide, walkthrough, secrets, game tips & strategies

Silent Hill: Homecoming Game Guide
Jail
by Maciej „Shinobix” Kurowiak (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Jail  (16/34)

 

Look around, wait a while and after a minute a cop should arrive.

After the conversation, follow him and save the game. Follow him to the corridor.

A band of Schisms will attack Wheeler. Go left and enter the office Schism just came from. Take the Photo #6. Go outside and run to the end of the corridor – open the door on the left.

Choose the door on the left and go inside. You will receive the 12 Gauge Shotgun. Take the Station Map from the table.

Ok, this time it won’t be easy. You will meet some new monsters and they are really dangerous. Schisms can kill in seconds but there is one trick that you can use (not involving shotgun). Schisms are stupid and you can take advantage of it. Try to use barriers when you‘re fighting them. For example when you’re standing behind a desk, Schisms won’t be able to avoid it and will try to walk into it instead. This gives you time to kill it with the axe (this game is a little buggy, so your axe should easily go through the desk and hit Schism).

If using game’s bugs to your advantage isn’t your style and you want to fight Schism “the right way” choose something faster than the axe like the knife or steel pipe and try to dodge and follow that up with a fast attack.

Xbox 360: Killing of first Schism will give Split Personality achievement (10 p.).

After killing four Schisms go to the Lobby. In the Men’s Restroom you will find a Health Drink.

Break the glass and take another Health Drink.

Go to the Briefing Room.

Briefing Room

Destroy the boards to uncover a hole and enter it. There are two Schisms inside – kill them you’re your shotgun or use the desk method. Take Shotgun Ammunition and go to the garage. Shoot the charging Schism.

Garage

To open the safe in the Office you will need to enter the code. The solution is easy – it’s the hour on the clock. Code: 206.

Take Shotgun and Pistol Ammunition and Health Drink from inside.

Pull the lever to open the garage.

Leave the gara¿e to fight with Siam. This monster is big but it’s not as tough as it looks. Kill him with the axe or shotgun – whatever you like.

Xbox 360: Killing of first Siam will give you the Shades of James achievement (20 p.).

 

 

Jail  (16/34)
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Introduction
Fights
Walkthrough
Alchemilla Hospital
2nd floor
2nd floor – Otherworld
3rd floor – Otherworld
Shepherd’s Glen
Shepherd House
Shepherd House - basement
Shepherd House - backyard
Rose Heights Cemetery
Junkyard
Way back
Silent Hill
Grand Hotel
Grand Hotel 3rd floor
Grand Hotel 4th floor
Grand Hotel 5th floor
Jail
Shepherd’s Glen
Sewers
Dr. Fitch’s Office
Dr. Fitch’s Office – Otherworld
Town Hall
Cemetery
Shepherd House (again)
Shepherd House – Otherworld
Silent Hill
Streets
Toluca Lake Offices
Streets
Overlook Penitentiary
Overlook Penitentiary – Otherworld
Church
Lair
Endings
Additional Info
Items locations
Weapons
Achievements (Xbox 360)
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