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Silent Hill: Homecoming - Silent Hill - Overlook Penitentiary - game guide, walkthrough, secrets, game tips & strategies

Silent Hill: Homecoming Game Guide
Silent Hill - Overlook Penitentiary
by Maciej „Shinobix” Kurowiak (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Silent Hill - Overlook Penitentiary  (27/34)

 

Save the game and go through Deception. There is only one way in – you will need to pull the lever to open the gate.

You will find a boarded entrance, destroy it with your axe and take the First Aid Kit from inside.

Go along the corridor, break the glass to enter. Go further through the only door in this place.

You’re in a big hall with stairs in the middle. Take Prison Map from the corner. Search near rooms to find Pistol Ammunition and Health Drink.

Go upstairs.

Go around this room, jump over the breach and open the door in the north. Pull the lever and go west. Kill a pair of cultists, pull the lever go downstairs.

 

Cell Wing B – eastern area

In the cell in the north you will find Rifle Ammunition.

In cell B2 you’ll find a letter

Go west, kill two cultists.

Cell Wing B – western area

Pull the lever to free Wheeler.

Kill the Sion with your axe.

 

Follow Wheeler and after you reach the second floor go to the room marked as Upper Guard Room.

Take the Child’s Drawing #16.

Jump over the breach and follow Wheeler through the hole.

Pull the lever and go to the east.

Wheeler can open every room for you. Go to the north and take the Health Drink from A6 cell.

 

Try to go north and after that go the cell room you were before. Wheeler will open the next gate.

Cell Wing A – eastern area

There is nothing important here. Kill the Needler and go to the Shower Room.

There two more Needlers here. After the fight walk to the wall with cracked bricks. Destroy the wall with your axe.

From the Boiler Room go north. Save the game.

This save is very important if you want to watch all endings. Do not overwrite it.

 

Go north and when you reach the closed door, go back downstairs and to the north. Wheeler will open the door to the western area of the Cell Block A.

Go through the hole to A11 cell and then squeeze through the crack to A10 cell. Take Loose Wire from the car.

Get out of the cell and go to upstairs. Take the Health Drink. Jump over the reach to the cell A20 and take Radio Wire from the radio.

Now go through the eastern door and enter to the little room. Take the Scrap of Wire from the table.

Go back to the cell room and enter Upper Guard Room.

Examine the box on the wall and use all 3 wires you have. You will need to connect them (look at the picture below for the solution).

 

 

Use the lever near box. You will open the cell A15. There is no floor there but you can jump over the breach and take serum #7 from inside.

Jump to the floor below, go east and enter the code 110391.

 

Go downstairs, after a cutscene you will have a choice - this is important and will affect the ending of the game (look at the Endings chapter of this guide).

Xbox 360: choosing “Ok. I’ll do it” will give you the Mercy achievement (20 p.)

Choosing “I’m sorry...’ will give the Compassion achievement (20 p.).

 

 

Silent Hill - Overlook Penitentiary  (27/34)
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Introduction
Fights
Walkthrough
Alchemilla Hospital
2nd floor
2nd floor – Otherworld
3rd floor – Otherworld
Shepherd’s Glen
Shepherd House
Shepherd House - basement
Shepherd House - backyard
Rose Heights Cemetery
Junkyard
Way back
Silent Hill
Grand Hotel
Grand Hotel 3rd floor
Grand Hotel 4th floor
Grand Hotel 5th floor
Jail
Jail
Shepherd’s Glen
Sewers
Dr. Fitch’s Office
Dr. Fitch’s Office – Otherworld
Town Hall
Cemetery
Shepherd House (again)
Shepherd House – Otherworld
Silent Hill
Streets
Toluca Lake Offices
Streets
Overlook Penitentiary – Otherworld
Church
Lair
Endings
Additional Info
Items locations
Weapons
Achievements (Xbox 360)
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