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Silent Hill: Homecoming - Fights - game guide, walkthrough, secrets, game tips & strategies

Silent Hill: Homecoming Game Guide
Fights
by Maciej „Shinobix” Kurowiak (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Fights  (2/34)

 

Silent Hill fights differ in many ways from what we could see in former parts of the series. They’re more dynamic and arcade. During a fight we can perform a dodging move and to inflict two kinds of attacks: slow but powerful stab (right mouse button or gamepad’s X) or fast but not as strong slash (left mouse button or A). If you press the button for a longer time you can inflict more serious damage. You can train that skill while attacking with the element of surprise on your side.

If you want to use a gun, try to save some ammo – in this part of the series ammunition is a rare luxury (especially when it comes to shotgun). You will find detailed advice about destroying specific monsters when you encounter the first representative of a given type.

 

 

Fights  (2/34)
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Introduction
Walkthrough
Alchemilla Hospital
2nd floor
2nd floor – Otherworld
3rd floor – Otherworld
Shepherd’s Glen
Shepherd House
Shepherd House - basement
Shepherd House - backyard
Rose Heights Cemetery
Junkyard
Way back
Silent Hill
Grand Hotel
Grand Hotel 3rd floor
Grand Hotel 4th floor
Grand Hotel 5th floor
Jail
Jail
Shepherd’s Glen
Sewers
Dr. Fitch’s Office
Dr. Fitch’s Office – Otherworld
Town Hall
Cemetery
Shepherd House (again)
Shepherd House – Otherworld
Silent Hill
Streets
Toluca Lake Offices
Streets
Overlook Penitentiary
Overlook Penitentiary – Otherworld
Church
Lair
Endings
Additional Info
Items locations
Weapons
Achievements (Xbox 360)
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