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Sid Meier's Civilization VI Game Guide by gamepressure.com

Sid Meier's Civilization VI Game Guide

Table of Contents

Civilization 6: Creating a game Civilization VI Game Guide

Last update: 08 March 2022

This section of the Civilization 6 game guide includes information on available scenario settings. You'll learn what are the rules of Civilization VI - the settings are displayed upon starting a new game and include, among others, the difficulty level, the length of the game, and the world map size.

In Civilization VI, you need to join an already existing game (in case of a multiplayer scenario) or create your own scenario in order to begin the gameplay.

The creators prepared a few options, which allow manipulating the course of the gameplay in a quite intuitive way - Civilization 6: Creating a game - Basics - Sid Meiers Civilization VI Game Guide

The creators prepared a few options, which allow manipulating the course of the gameplay in a quite intuitive way. First, but not necessary the most important one, is the choice of a nation that you will lead to victory. If you want to get acquainted with the game from the technical side before you undertake any decision, you can ask the game to make the choice for you.

The next in line is the difficulty level, which determines the AI actions in relation to your style of gameplay. By checking how enemies act on different difficulty levels, you'll quickly notice that along with the increase of the difficulty level, enemy cities develop much faster, and the enemies are much closer to victory on every available field.

Depending on the amount of time you want to spend playing the scenario, you can choose the speed of the gameplay that is adequate for you. If you choose the normal speed, the whole scenario will probably take a lot of time, but you can just as well accelerate the gameplay by 33%.

The creators had also left a choice of the map pool from which your gameplay map will be chosen. In this aspect, you can choose from randomly generated maps from three groups: Pangea, continent, and islands. The choice made by you will define on how much attention you'll need to give to sailing and sea voyages. If you choose one common continent for all players, the matters related to the sea are going to be only one of the possible ways of reaching your goal. In case you've chosen that every player has their own island, the sea voyages and battles will be the main concern of every player in game.

The last parameter is the number of players that will take part in a given game.

Map

Players

Small

4

Medium

8

Big

10

Depending on the chosen map, you'll need to face the corresponding number of enemies. This mainly translates to the length of the gameplay, so if you are not keen on playing large scenarios, choose a small or a medium map. You should also consider the fact that a bigger map allows acquiring a bigger area for your population, offers much more resources and wonders of nature that offer additional bonuses.

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