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Sherlock Holmes: Crimes and Punishments Game Guide by gamepressure.com

Sherlock Holmes: Crimes and Punishments Game Guide

Table of Contents

Search the Mithraeum | Blood Bath SH: Crimes and Punishments Guide

Last update: 11 May 2016

When you are on the other side, go to the underground corridor and reach a place where there are several paths. Use the symbols (seven grades of Mithras initiation) to find your way through the maze.

The symbol of the first grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the first grade.

Take the path starting with the symbol of the first grade of initiation.

The symbol of the second grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the second grade.

When the paths split again, take the one with the symbol of the second grade of initiation.

At the third grade, the passage will remain closed until you place the right stones on the Scales (on the pedestal in the center of the room).

Place the green one (on the left) and the white one (second from the left) on the left scale, Place the pink stone on the central scale. On the right scale, place the brown and the grey one.

The symbol of the third grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the third grade.

Take the path starting with the symbol of the third grade of initiation.

The symbol of the fourth grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the fourth grade.

When the paths split again, find the one starting with the symbol of the fourth grade of initiation (first path on the left).

The symbol of the fifth grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the fifth grade.

Next, take the first path on the right, starting with the symbol of the fifth grade of initiation.

The symbol of the sixth grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the sixth grade.

Again, go through the first corridor on the right, starting with the symbol of the sixth grade of initiation.

You will see two paths inside the corridor. You can take whichever you want, as they lead to the same place.

The symbol of the seventh grade. - Search the Mithraeum - Blood Bath - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
The symbol of the seventh grade.

Next, take the path behind the pedestal, starting with the symbol of the seventh grade of initiation.

When in the corridor, take the left turn and walk along, until you reach a hall in the shape of an oval. Approach the gate, behind which you can see the statue of Mithras with the ritual Golden Knife. Examine (x2) the Broken lamp on the right.

To reach the knife, you have to of course find a way to open the gate. First, with your back facing Mithras, turn left and go behind the fence (beneath the stairs). Activate the Lever on the wall.

In this moment, you will be able to switch to Watson. Press the appropriate key and, as Watson, head right (beneath the stairs) and again right, to another Lever. Activate it.

You will open the passage for Sherlock, so switch to this character, let go of the lever and go left, to a place where you can see three such levers on the wall. Activate the first one on the right and switch to Watson.

As Watson, let go of the lever and go right, to a place with two more levers. Activate the first one on the left to open the passage for Holmes, who is locked now.

As Holmes, deactivate the lever, go right and head to the center of the chamber. Approach the gate, behind which you can see Mithras statue.

As Watson, let go of the first lever and activate the second one, opening the passage for Sherlock.

As Holmes, approach Mithras statue and take The Golden Knife (the passage to the corridor will close) and return to the center of the room.

Now you have to use the same system to open the gates so that both gentlemen could get into the corridor and leave the Mithraeum.

As Watson, deactivate the lever that you're currently holding and activate the first one so that Holmes can approach the three levers.

As Sherlock, activate the first lever on the right to free Watson.

As Watson, go left, to the place with one lever.

As Holmes, deactivate the lever on the right and activate the one in the middle to open the passage for Watson.

As Watson, go up the stairs, to the gate that leads to the corridor (opposite Mithras statue).

As Sherlock, let go of the lever and activate the first one on the left to open the passage for your friend.

As Watson, enter the corridor and activate the lever on the right (with your back facing the chamber). You will open the passage to the stairs for Holmes.

As Sherlock, head right and go up the stairs, to the gate, behind which you can see Watson.

As Watson, activate the second lever (opposite the first one) to let Holmes in.

As Sherlock, join your friend and go through the corridor, until you reach the exit.

Deduction

Connect "Stolen notes" with "Golden Knife". You will obtain "Valuable secret". Its time to name the culprit.

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