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Resident Evil 6 Game Guide by gamepressure.com

Resident Evil 6 Game Guide

Table of Contents

Chapter 1 - The Sunken Ship | Ada's campaign Resident Evil 6 Guide

Last update: 11 May 2016

Once youre safe, jump down to the lower floor - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Once you're safe, jump down to the lower floor. A fly-J'avo will attack you there. In order to defeat him, shoot at him until only one large insect remains. One you kill it, the creature is completely dead. During the fight remember to keep the distance and do not get hit by swarms shot by enemy. You can shoot it down before it reaches you.

After the fight climb up the ladder which will lead you to the inoperative platform - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

After the fight climb up the ladder which will lead you to the inoperative platform. You need the power to turn it on.

At the beginning jump down and ignoring insects there, go through the half-round hole - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

At the beginning jump down and ignoring insects there, go through the half-round hole. In the corridor on the other side you have to examine the blockade on the right and then swim under it by jumping to the hole on the left.

Youll find the power panel - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

You'll find the power panel. Use it and then return to the room with four exits.

Your target is the passage to the right - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Your target is the passage to the right. You'll find there crates, which will help you to get to another corridor.

Once you get there, go to the room on the right and then choose a hole on the left - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Once you get there, go to the room on the right and then choose a hole on the left.

Swim forwards until you reach the elevator shaft - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Swim forwards until you reach the elevator shaft.

Open it by kicking the monitor over the floor and quickly go up using the elevator - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Open it by kicking the monitor over the floor and quickly go up using the elevator.

Once you get to the working computer, an authorization process starts - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

Once you get to the working computer, an authorization process starts. You have to answer questions of mysterious woman by pressing B while standing next to the microphone. In the meantime J'avo squad will attack you. Try to kill enemies after each successful conversation. You have to hurry though, because you have limited time to unlock the hatch. You might use grenades here, throwing them at groups of enemies and the opponent made of flies.

When you succeed in unlocking the passage, use the zipline to get up thus ending this chapter - Chapter 1 - The Sunken Ship | Adas campaign - Adas campaign - Resident Evil 6 Game Guide

When you succeed in unlocking the passage, use the zipline to get up thus ending this chapter.

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