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Resident Evil 6 Game Guide by gamepressure.com

Resident Evil 6 Game Guide

Table of Contents

Chapter 5 - The Warehouse | Chris's campaign Resident Evil 6 Guide

Last update: 11 May 2016

After the beginning go to the green button on the wall and push it - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

After the beginning go to the green button on the wall and push it. A moment later a short animation starts. When it is over, enter the low tunnel.

NOTICE! At the end of this chapter you'll face a long and hard fight with boss that requires a large amount of ammo. Since during this fight you won't get much of it, try to save it from the very beginning.

When you get to the other side, throw Piers over the large hole and then jump down - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

When you get to the other side, throw Piers over the large hole and then jump down.

Now your partner has to find a mechanism which stops a large turbine - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

Now your partner has to find a mechanism which stops a large turbine. Once he does it, quickly move to the other side.

A bit further youll find another turbine which also has to be stopped by Piers - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

A bit further you'll find another turbine which also has to be stopped by Piers. But this won't be easy, because new enemies will be appearing all the time.

After getting to the other side go down the narrow shaft on the right and then pull the lever to restore power - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

After getting to the other side go down the narrow shaft on the right and then pull the lever to restore power. In this way your partner will be able to join you.

If he doesnt, move up to help him in the fight with zombies - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

If he doesn't, move up to help him in the fight with zombies. During the battle kill the opponent with RPG first, who hides on the upper floor of the complex.

Once the area is clear, return down and together with Piers open the tight door near the elevator - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

Once the area is clear, return down and together with Piers open the tight door near the elevator. Behind it you'll find a small room, where new enemies will appear from time to time.

After killing the last of them, move forwards - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

After killing the last of them, move forwards. The corridor will lead you to the room with two zombies with RPGs. In order to kill them, wait behind the wall until they shoot missiles at you and then quickly shoot them.

Before you move further, go to the end of the previous corridor - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

Before you move further, go to the end of the previous corridor. You'll find there a suitcase with ammo.

A further way leads to the next elevator - Chapter 5 - The Warehouse | Chriss campaign - Chriss campaign - Resident Evil 6 Game Guide

A further way leads to the next elevator. Start it by pulling the lever and go one level down.

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