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Quake 4 - Nexus Core - game guide, walkthrough, secrets, game tips & strategies

Quake 4 Game Guide
Nexus Core
by Krystian "U.V. Impaler" Smoszna and Krzysztof "ComCo" Bartnik (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Nexus Core  (33/51)

The Nexus/Find Elevator

At this stage, all you need to do is fighting. Developers decided to give you the chance to eliminate all enemies, which you have encountered in the game.

Walk straight ahead. Stroggos will close the door behind you and run into you from the other side. Few perfect shots from Grenade Launcher should do the trick. Walk trough the gate, which enemies fell into the hall 'with'. Turn left and use the panel (#211). Move forward.

 

 

After short walk, you'll find yourself in relatively big elevator (#212), protected temporarily by Light Tank and some Tacticals. Push the button to travel down. The Stroggos will rush into the lift through panes. Use Shoutgun to eliminate them. When the elevator will stop, another fight awaits you. This time you'll face the Gladiator, Iron Maidens and Tacticals. Kill them and move forward.

Eventually you will get to the big hall. There's the teleport in the center (#213) and you can't destroy it. Quickly run ahead with only available patch and call for the elevator. Mind Tacticals during the ride. After the fight, move forward. After a while You'll reach the lift cage that will take you deep into the complex.

 

 

Scan Failed: Lock Down

After short ride, you'll reach the hall with TV screen (you can see Makron on it). Wait until the door will open and start the enemies' extermination. Than approach the place, where the screen was located in and jump onto the pipes (#214). Walk trough the tunnels to the ladder (#215) and climb up.

Gather ammunition and move forward. Use the elevator - you will get to the security's room. Push the button (#216) that unlocks all doors in the neighborhood and return to the lift cage, which brought you on this level. On the left side you'll find the gate. Walk through them to get to the next part of the complex.

You'll find yourself in the big hall (#217). Reload all weapons, save the game and move forward when you'll be ready for the really though challenge. Now, you have to face three groups of monsters: Light Tanks, Heavy Hover Tanks and Stream Protectors. The fight won't be easy, so use Dark Matter Gun, but also save ammunition for Makron. End battle with victory and move forward.

 

 

At the end of the route, you'll see the ladder. Climb down, get onto the pipes through the bay and run on the other side (#218) of the vast hall. Climb the next ladder up and jump over security barriers towards the pipes on the left side. Finally, you'll get to the last platform with the only available door.

In the next room (#219) turn right find the ladder leading down. If you use it, and then run the long tunnel, you’ll find armor. Climb back up and encounter the last big group of monsters. Kill them all and walk through the door. Push the button (#220) to finish this level.

 

Nexus Core  (33/51)
comments and responses

This game is insane on General difficulty. The heavy hover tanks are the hardest enemy to fight without a vehicle, hands down.
ChefDude321
24/02/2009 18:08
Like everyone else, I found this last wave of monsters(3 light tanks, 3 heavy hover tanks and 2 steam protectors) in the long corridor featured in 217 to be the hardest. My suggestion is save when you can, preferrable after you've killed the Heavy Hover tanks. Something the game guide forgets to mention is once you've killed each monster, another one transports in. I used the rockets to kill the light tanks, the nail gun for the hover tanks and a mix of things for the steam protectors. I'm still trying to navigate through the pipes at the moment and hope the guide is a little better on the next level. Something I will say, I enjoyed this game alot more than Halo 3, which I've beaten twice on multiple difficulty levels. [ see image ]
The_Donster
17/02/2008 08:39
wtf-i said Nexus Hub on google it gave me nexus core-stupid google
TYTY
03/03/2007 00:23
Very useful comments!! Thank you. Just concerning the fight against Light Tanks, Heavy Hover Tanks and Stream Protectors (#217) do not hesitate to use Dark Matter Gun: you will find 3 times 5 ammunitions of this just before encountering Makron.
vince
18/01/2007 22:30
many greetings.
small
21/12/2006 18:29
how do i get panel #
big
19/10/2006 08:45
i do not show leavel # on my scren
big
19/10/2006 08:43
that was usefull thankyou
pochykicksass
09/10/2006 19:33
hey RICHO i dont understand all u have to do is jump down on to the pipes and walk across to the ladder and climb up it. Hopefuly That Quik Reveiw Helped!!! : )
Shadow2569
14/06/2006 17:55
man i have a lil problem look @ pic 214 where u said that i must jump on the pips in my game i exterminated all the enemies but still there is that cover over the pips so i cant jump on them !!!!! plz tell me how to take it down !!
RICHO
14/06/2006 12:50
There are some useful hints for the fight in #217 I have not done the general level yet, if someone who plays Hardest one, could you mind to try those hints to check if vaild? after this fight you will get about 15 DMG bullets and Markon+ brian I think 15 DMG are enough, so, dont worry about your DMG bullets :P 3 LightTanks: Just use your DMG+Grenade+nailgun to solve the first two. You even just need shotgun for the second and third one, 3 HoverTanks: the most difficult part, Lighting Gun is the best candidate, there are some trick: just run to one the side tunnel (where hovertank initially appeared). You will face one of them and the other side of Hovertank wont come to this side to give you a sandwich. So you will get the chance for 1v1 with one of the Hovertanks . Just use lighting gun with left-right move, 400 bullets definitely will destory one. There are some extra lighting gun bullets in this hall, so just quickly run to be recharged and to fight another one by this approach. If lightening gun ran out, nailgun + machinegun + hyperblaster(just switch, dont reload) will finish the rest of works. If two hovertanks are in one side together. You probably need DMG them first. Steam Protector: DMG+rockets, should be very easy anyway.
LightDecon
09/06/2006 22:09
does any1 here hav 360 onlineif they do tell me and ill sed ya a friend request and ill v.s. ya sometime online deathmatch or arena capture the flag so tell me ur nickname and ill tell ya mine and we can play one another sometime SEE YA
Shadow2569
03/06/2006 07:29
( '-' )
Shadow2569
01/06/2006 20:39
THAX
Shadow2569
01/06/2006 20:34
I played this game on General level and it´s damn hard. First there is two Light tanks poping up, when you kill one, another comes in. Kill the two reminding and two Heavy Hovertanks is comming. Kill one and a thired appeirs. When the last two is dead, two Stream Protectors comming up. When you killed them, this room is clear. I walked out of this room with only my Pistol and 12 in health :)
romulus
01/06/2006 19:09

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Hints
Introduction
Weapons
Walkthrough
Air Defense Bunker
Air Defense Trenches
Hangar Perimeter
Interior Hangar
MCC Landing Site
Operation: Advantage
Canyon
Perimeter Defense Station
Aqueducts
Aqueducts Annex
Nexus Hub Tunnels
Nexus Hub
Strogg Medicial Facilities
Construction Zone
Dispersal Facility
Recomposition Center
Putrification Center
Waste Processing Facility
Operation: Last Hope
Data Storage Terminal
Data Storage Security
Data Storage Terminal – Return
Tram Hub Station
Tram Rail
Data Processing Terminal
Data Processing Security
Data Processing Terminal - Return
Data Networking Terminal
Data Networking Security
The Nexus
Enemies
Berserker
Convoy
Gladiator
Grunt
Gunner
Harvester
Heavy Hover Tanks
Hornet
Iron Maiden
Light Tank
Marine
Scientist
Sentry
Stream Protector
Tactical
Teleport Dropper
Zombie
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