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Quake 4 - Data Networking Security - game guide, walkthrough, secrets, game tips & strategies

Quake 4 Game Guide
Data Networking Security
by Krystian "U.V. Impaler" Smoszna and Krzysztof "ComCo" Bartnik (guides.gamepressure.com)
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Data Networking Security  (32/51)

For the second time you'll see the Guardian (through the pane). Turn left, walk trough the passage and open the door. Take advantage of bridge (#205) destroyed due to explosions and run the only available patch (don't forget about destroying the balls, which are summoning new enemies).

 

 

After short walk, you'll encounter Guardian again. He'll be shooting in you direction, so immediately turn right and crawl through the door. You're near the starting place, but on the other side. Jump onto the pipe (#206) proceed in blocked earlier door's direction.

Walk ahead. You'll reach the hall, where somebody closed all door. Move downstairs and look up the gap under the platform (#207). There's a tunnel with cables. Use them to walk on the other side of the complex. Use elevator and travel up.

You should find some armor in the corridor on the left side. On the right you'll find passage to the elevator. Reload your weapons, save the game and use the next cabin to get at the roof.

 

 

You must kill Guardian now (#208). He's big and has powerful arsenal of weapons, but the fight won't be especially difficult. Rocket Launcher and Railgun are the best option here. Save the Dark Matter Gun's ammunition for the final battle with Makron. Try to keep at a distance and to run all the time, especially when Guardian will start flying (beware of fire from Jetpack's nozzles). There's plenty of ammunition on the roof, so gather as much as you can. Traditionally, the energy belt will inform you of your enemy's current state (top part of the screen).

When Guardian will become merely memory, push the button (#209) on the most advanced end of the roof. The last signal is now active. Walk into elevator and travel down. Run straight ahead to the portal activated before the moment (#210).

 

Data Networking Security  (32/51)
comments and responses

IMO these bosses in Quake are cool....if the whole game was just bosses i'd actually like it more.
Domorato
06/04/2007 05:09
Walk in the park! Once again the nailgun saves the day!!
juss2000
30/03/2007 08:53
it was not easy to defeat him but i did it with every weopon i got:p
killer
19/02/2007 21:44
"Plenty of ammo" my arse. Some rockets and some lightning gun batteries. Runs out quickly. The railgun can't even scratch him, and the Dark Matter Gun is a f'ken waste of time. The ball it shoots just flies through the monster, if I ever hit him. It works only in closed rooms. How can I beat this f'ken thing? Me BFG, where are you?! :)
Belmont
26/01/2007 20:03
For all who speak geekinese, he's called "necroticus levitus".
hbgnar
29/10/2006 23:11
OOOH i jus figured it out and now that i figured it out i relize how stupid i was : ]
Shadow2569
12/07/2006 23:18
for gamers with 360live is this the lvl u get the ach. for helpin out eagle squad and if its not, plz tell me which lvl it is THX @_@
Shadow2569
11/07/2006 17:32
i think this message is coppyright off the guild book and should NOT be allowed!
???
11/07/2006 02:32
UUUFF!, So difficult, specially because I was lack of ammo, and that stupid "aerothings" he launches, are the worse. . . and the stupid plane.. . .well I finally did it with no Dark Matter Ammo. . .I save it for the final . .
The Warrior
12/06/2006 06:29
Quote: "Save the Dark Matter Gun's ammunition for the final battle with Makron." Don't! Waste him with Dark Matter Gun. There'll be more than enough ammo to collect before you face Makron.
Jason GSux
11/03/2006 14:19
Does this boss have sheilds and health like the Voss Boss?
Dan
04/03/2006 12:08
next page
auto
10/02/2006 03:31
no it's rocket lancher
qrstuvwxyz
28/01/2006 04:33
Ok, best way I found out how to kill the guardian is to barrage it with Nail gun, then finish it off with the Lightning gun.
Phoenix
27/12/2005 12:43

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Hints
Introduction
Weapons
Walkthrough
Air Defense Bunker
Air Defense Trenches
Hangar Perimeter
Interior Hangar
MCC Landing Site
Operation: Advantage
Canyon
Perimeter Defense Station
Aqueducts
Aqueducts Annex
Nexus Hub Tunnels
Nexus Hub
Strogg Medicial Facilities
Construction Zone
Dispersal Facility
Recomposition Center
Putrification Center
Waste Processing Facility
Operation: Last Hope
Data Storage Terminal
Data Storage Security
Data Storage Terminal – Return
Tram Hub Station
Tram Rail
Data Processing Terminal
Data Processing Security
Data Processing Terminal - Return
Data Networking Terminal
Nexus Core
The Nexus
Enemies
Berserker
Convoy
Gladiator
Grunt
Gunner
Harvester
Heavy Hover Tanks
Hornet
Iron Maiden
Light Tank
Marine
Scientist
Sentry
Stream Protector
Tactical
Teleport Dropper
Zombie
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